Player Matchup

Chronos
Chronos
KTMheart
Chronos
Level 107
God Stats
16W - 3L
1,930 SR
Queue Stats
116W - 104L
1,580 Elo+
Party 3
Set
Set
Lks_sim
Set
Level 84
God Stats
5W - 6L
1,166 SR
Queue Stats
431W - 483L
1,432 Elo+
Party 1
King Arthur
King Arthur
Mirvaisselle100
King Arthur
Level 37
God Stats
2W - 0L
1,498 SR
Queue Stats
75W - 103L
1,405 Elo+
Party 1
Mulan
Mulan
TrutlesOnCrack45
Mulan
Level 17
God Stats
19W - 8L
1,778 SR
Queue Stats
80W - 71L
1,559 Elo+
Party 3
Hades
Hades
huisant
Hades
Level 26
God Stats
2W - 1L
1,396 SR
Queue Stats
36W - 69L
1,337 Elo+
Party 1
Team Averages
Level 54
1,554 SR
1,463 Elo+

VS

Team Averages
Level 48
1,456 SR
1,468 Elo+
Rama
Rama
Ace7221
Rama
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,645 Elo+
Party 4
Merlin
Merlin
CyconGN4528
Merlin
Level 30
God Stats
1W - 6L
1,500 SR
Queue Stats
12W - 32L
1,162 Elo+
Solo
Thor
Thor
K3YB0ARDWARRI0R
Thor
Level 128
God Stats
0W - 1L
1,334 SR
Queue Stats
18W - 20L
1,747 Elo+
Party 4
Sol
Sol
NRGuny
Sol
Level 53
God Stats
14W - 18L
1,491 SR
Queue Stats
102W - 125L
1,434 Elo+
Party 2
Bacchus
Bacchus
ThaDonDon
Bacchus
Level 25
God Stats
0W - 1L
1,457 SR
Queue Stats
25W - 35L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KTMheart
Chronos
12
5 / 1 / 1
6,972
536
5,570
6,689
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
12
4 / 1 / 2
6,864
528
4,909
10,450
4,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Mirvaisselle100
King Arthur
12
3 / 3 / 1
7,301
562
5,367
9,382
5,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

11
1 / 0 / 8
6,413
493
6,919
6,112
3,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
huisant
Hades
10
3 / 3 / 3
6,359
489
8,192
10,217
5,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Ace7221
Rama
9
0 / 3 / 1
5,292
407
2,306
6,423
2,269
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
10
2 / 4 / 0
6,689
515
3,913
5,872
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 2 / 1
6,961
535
3,092
11,045
3,957
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
NRGuny
Sol
12
2 / 3 / 2
6,928
533
9,055
9,590
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
ThaDonDon
Bacchus
9
0 / 4 / 4
5,704
439
3,661
10,742
7,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
16
Kills
8
8
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
Ace7221
Rama
0
3
1
0.17
L
Merlin
2
4
0
0.5
L
4
2
1
2.25
W
Chronos
KTMheart
Chronos
5
1
1
5.5
W
Set
4
1
2
5
W
King Arthur
Mirvaisselle100
King Arthur
3
3
1
1.17
L
Sol
NRGuny
Sol
2
3
2
1
L
Bacchus
ThaDonDon
Bacchus
0
4
4
0.5
W
1
0
8
5
W
Hades
huisant
Hades
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,957
Damage
22,027
42,850
Taken
43,672
22,749
Mitigated
19,756
9,726
Healing
9,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Ace7221
Rama
2,306
1,593
0
0
6,423
2,269
0
3,377
3,044
0
30,646
L
Merlin
3,913
629
0
570
5,872
1,893
662
0
5,872
34,987
0
L
3,092
695
0
3,160
11,045
3,957
0
1,407
9,544
0
33,994
W
Chronos
KTMheart
Chronos
5,570
1,827
0
2,874
6,689
2,579
480
1,700
4,989
50,882
0
W
Set
4,909
1,995
0
976
10,450
4,779
0
3,585
6,865
0
60,442
W
King Arthur
Mirvaisselle100
King Arthur
5,367
749
0
500
9,382
5,974
0
3,655
5,727
0
43,481
L
Sol
NRGuny
Sol
9,055
3,324
0
3,731
9,590
3,873
1,048
4,517
4,710
42,621
6,346
L
Bacchus
ThaDonDon
Bacchus
3,661
253
0
1,987
10,742
7,764
0
3,947
6,740
15,700
0
W
6,919
893
0
1,998
6,112
3,758
0
1,846
4,266
0
31,274
W
Hades
huisant
Hades
8,192
479
233
3,145
10,217
5,659
50
4,752
5,465
29,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,909
Gold Earned
31,574
367
Minions Killed
251
0
Camps Cleared
0
1,219,220
Distance Traveled
1,154,421
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,292
407
40
3
0
210,426
1
L
Merlin
6,689
515
53
4
0
234,714
3
L
Thor
6,961
535
58
4
0
262,425
4
W
Chronos
6,972
536
87
7
0
221,987
2
W
Set
6,864
528
93
7
0
254,319
1
W
King Arthur
7,301
562
86
7
0
241,981
1
L
Sol
6,928
533
76
6
0
216,614
0
L
Bacchus
5,704
439
24
2
0
230,242
0
W
Mulan
6,413
493
47
4
0
273,605
2
W
Hades
6,359
489
54
4
0
227,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role