Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChampagneMarky
Apollo
Level 160
God Stats
4W - 6L
1,542 SR
Queue Stats
154W - 170L
1,510 Elo+
Party 2
Chronos
Chronos
HandsomeJayce
Chronos
Level 147
God Stats
9W - 3L
1,886 SR
Queue Stats
67W - 76L
1,470 Elo+
Party 1
Baron Samedi
Baron Samedi
McMemesie
Baron Samedi
Level 89
God Stats
8W - 3L
1,748 SR
Queue Stats
197W - 186L
1,590 Elo+
Party 2
Team Averages
Level 138
1,635 SR
1,514 Elo+

VS

Team Averages
Level 108
1,421 SR
1,492 Elo+
Artemis
Artemis
GrimOrphan
Artemis
Level 134
God Stats
3W - 4L
1,534 SR
Queue Stats
352W - 358L
1,519 Elo+
Solo
Thor
Thor
Nick2258
Thor
Level 83
God Stats
7W - 7L
1,483 SR
Queue Stats
252W - 260L
1,476 Elo+
Solo
Ne Zha
Ne Zha
Zneiik
Ne Zha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,508 Elo+
Solo
Da Ji
Da Ji
gwibby
Da Ji
Level 61
God Stats
1W - 2L
1,087 SR
Queue Stats
123W - 145L
1,427 Elo+
Solo
Discordia
Discordia
mythen
Discordia
Level 159
God Stats
15W - 20L
1,500 SR
Queue Stats
197W - 168L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
3 / 3 / 1
5,348
594
3,997
7,339
3,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
 
Athena
1
0 / 0 / 0
3,337
371
0
31
15
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
6 / 3 / 0
6,257
695
6,201
7,658
2,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
9
2 / 2 / 0
5,339
593
3,040
6,895
2,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
McMemesie
Baron Samedi
9
0 / 4 / 4
5,043
560
3,717
6,959
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GrimOrphan
Artemis
10
1 / 1 / 0
5,353
595
992
4,396
1,500
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
9
3 / 3 / 2
5,637
626
4,785
6,114
2,174
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
Zneiik
Ne Zha
9
1 / 2 / 6
5,622
625
3,571
7,383
4,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
gwibby
Da Ji
10
6 / 2 / 2
6,203
689
4,319
8,104
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
mythen
Discordia
9
1 / 3 / 2
5,305
589
3,521
5,750
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
24
11
Kills
12
12
Deaths
11
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
1
1.17
L
Athena
 
Athena
0
0
0
0
L
6
3
0
2
W
Artemis
GrimOrphan
Artemis
1
1
0
1
L
Chronos
2
2
0
1
L
Baron Samedi
McMemesie
Baron Samedi
0
4
4
0.5
W
Thor
3
3
2
1.33
W
Ne Zha
Zneiik
Ne Zha
1
2
6
2
W
Da Ji
gwibby
Da Ji
6
2
2
3.5
W
Discordia
mythen
Discordia
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,955
Damage
17,188
28,882
Taken
31,747
10,913
Mitigated
12,290
12,389
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,997
1,219
0
5,506
7,339
3,149
0
483
6,856
0
27,118
L
Athena
 
Athena
0
0
0
15
31
15
0
0
31
685
0
L
6,201
3,614
0
1,888
7,658
2,479
0
865
6,793
0
38,308
W
Artemis
GrimOrphan
Artemis
992
348
0
1,372
4,396
1,500
816
0
4,396
0
37,813
L
Chronos
3,040
2,192
0
3,022
6,895
2,135
0
0
6,895
32,851
0
L
Baron Samedi
McMemesie
Baron Samedi
3,717
520
0
1,958
6,959
3,135
0
2,231
4,728
27,382
0
W
Thor
4,785
1,684
0
1,313
6,114
2,174
0
2,089
4,025
0
31,535
W
Ne Zha
Zneiik
Ne Zha
3,571
1,110
950
1,598
7,383
4,169
0
2,108
5,275
58
19,441
W
Da Ji
gwibby
Da Ji
4,319
1,743
0
3,142
8,104
2,831
0
1,496
6,608
0
21,992
W
Discordia
mythen
Discordia
3,521
423
0
1,110
5,750
1,616
0
1,064
4,686
32,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,324
Gold Earned
28,120
219
Minions Killed
252
0
Camps Cleared
0
688,067
Distance Traveled
858,271
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,348
594
58
6
0
184,299
0
L
Athena
3,337
371
3
0
0
23,676
0
L
Apollo
6,257
695
61
7
0
169,184
0
W
Artemis
5,353
595
66
7
0
150,300
0
L
Chronos
5,339
593
56
6
0
150,416
2
L
Baron Samedi
5,043
560
41
5
0
160,492
2
W
Thor
5,637
626
49
5
0
172,294
4
W
Ne Zha
5,622
625
27
3
0
183,425
0
W
Da Ji
6,203
689
52
6
0
197,243
0
W
Discordia
5,305
589
58
6
0
155,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role