Player Matchup

Fafnir
Fafnir
GummieBear0
Fafnir
Level 160
God Stats
2W - 1L
1,710 SR
Queue Stats
69W - 71L
1,545 Elo+
Party 2
Ao Kuang
Ao Kuang
L3IGW00D
Ao Kuang
Level 160
God Stats
7W - 6L
1,724 SR
Queue Stats
179W - 177L
1,527 Elo+
Party 2
Skadi
Skadi
RA08
Skadi
Level 108
God Stats
36W - 28L
1,798 SR
Queue Stats
235W - 217L
1,568 Elo+
Party 1
Pele
Pele
munir_godoy0617
Pele
Level 142
God Stats
2W - 8L
1,661 SR
Queue Stats
162W - 151L
1,571 Elo+
Party 1
Ullr
Ullr
zenpaizero2551
Ullr
Level 154
God Stats
82W - 80L
1,567 SR
Queue Stats
279W - 245L
1,622 Elo+
Party 1
Team Averages
Level 145
1,692 SR
1,567 Elo+

VS

Team Averages
Level 122
1,532 SR
1,550 Elo+
Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Loki
Loki
GodTierLoki
Loki
Level 155
God Stats
28W - 32L
1,577 SR
Queue Stats
29W - 38L
1,522 Elo+
Party 3
Danzaburou
Danzaburou
MentionedDarkan
Danzaburou
Level 149
God Stats
3W - 8L
1,591 SR
Queue Stats
200W - 178L
1,624 Elo+
Party 4
Odin
Odin
SlickBeats
Odin
Level 102
God Stats
0W - 2L
1,378 SR
Queue Stats
22W - 21L
1,588 Elo+
Party 3
Nu Wa
Nu Wa
vLIZARv
Nu Wa
Level 122
God Stats
1W - 2L
1,614 SR
Queue Stats
35W - 45L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
1 / 1 / 6
8,762
487
5,685
16,682
20,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
L3IGW00D
Ao Kuang
14
5 / 6 / 5
9,070
504
8,641
20,351
7,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
RA08
Skadi
15
5 / 6 / 0
9,331
518
11,049
15,118
4,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 2
9,982
555
8,594
15,617
9,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 3 / 5
9,287
516
8,355
11,575
4,910
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 3 / 5
8,797
489
6,437
15,843
14,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
10 / 0 / 4
11,597
644
16,432
12,671
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
MentionedDarkan
Danzaburou
15
5 / 4 / 5
9,330
518
12,142
16,284
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 2
8,518
473
5,803
8,574
6,892
Mace

Mace

+10
Physical Power

Nu Wa
vLIZARv
Nu Wa
14
3 / 5 / 4
9,197
511
12,950
14,881
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
13
Kills
22
22
Deaths
13
18
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
3
5
1.5
L
10
0
4
12
W
Fafnir
1
1
6
4
W
Ao Kuang
L3IGW00D
Ao Kuang
5
6
5
1.25
L
Danzaburou
MentionedDarkan
Danzaburou
5
4
5
1.88
W
Skadi
RA08
Skadi
5
6
0
0.83
L
2
1
2
3
W
1
6
2
0.33
L
Nu Wa
vLIZARv
Nu Wa
3
5
4
1
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,324
Damage
53,764
79,343
Taken
68,253
46,246
Mitigated
40,461
15,384
Healing
14,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,437
907
411
4,070
15,843
14,139
0
3,954
11,889
30,948
0
L
16,432
5,207
0
0
12,671
5,704
865
1,450
11,221
0
109,003
W
Fafnir
5,685
2,049
0
3,517
16,682
20,137
0
7,104
9,578
31,318
0
W
Ao Kuang
L3IGW00D
Ao Kuang
8,641
2,201
0
6,642
20,351
7,868
0
4,909
15,442
63,587
641
L
Danzaburou
MentionedDarkan
Danzaburou
12,142
4,274
0
4,012
16,284
6,960
1,480
2,265
14,019
0
65,307
W
Skadi
RA08
Skadi
11,049
4,091
0
461
15,118
4,109
0
2,673
12,445
0
66,076
L
5,803
1,896
0
1,500
8,574
6,892
725
185
8,389
0
46,659
W
8,594
2,272
0
4,264
15,617
9,222
887
625
14,992
0
85,542
L
Nu Wa
vLIZARv
Nu Wa
12,950
2,741
69
4,077
14,881
6,766
504
6,337
8,544
62,381
0
W
8,355
4,650
0
500
11,575
4,910
844
4,664
6,911
0
83,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,432
Gold Earned
47,439
504
Minions Killed
521
0
Camps Cleared
0
1,614,195
Distance Traveled
1,478,404
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,797
489
62
3
0
325,654
1
L
Loki
11,597
644
156
9
0
416,630
4
W
Fafnir
8,762
487
42
2
0
324,145
4
W
Ao Kuang
9,070
504
77
4
0
343,783
1
L
Danzaburou
9,330
518
114
6
0
286,494
1
W
Skadi
9,331
518
96
5
0
314,829
2
L
Odin
8,518
473
85
5
0
215,285
1
W
Pele
9,982
555
163
9
0
325,180
2
L
Nu Wa
9,197
511
104
6
0
234,341
3
W
Ullr
9,287
516
126
7
0
306,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role