Player Matchup

Chaac
Chaac
CHEFXFOOD
Chaac
Level 109
God Stats
10W - 4L
1,805 SR
Queue Stats
179W - 206L
1,511 Elo+
Party 1
Sol
Sol
Kiiani
Sol
Level 117
God Stats
5W - 10L
1,514 SR
Queue Stats
218W - 221L
1,520 Elo+
Party 1
Jing Wei
Jing Wei
OffUrPlate
Jing Wei
Level 62
God Stats
22W - 35L
1,500 SR
Queue Stats
112W - 153L
1,348 Elo+
Party 1
Team Averages
Level 96
1,606 SR
1,460 Elo+

VS

Team Averages
Level 85
1,563 SR
1,538 Elo+
Horus
Horus
 
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
IsekaiMe
Chaac
Level 148
God Stats
4W - 1L
1,690 SR
Queue Stats
104W - 73L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
JustSublime
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CHEFXFOOD
Chaac
11
0 / 6 / 2
7,371
614
6,715
17,354
13,327
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Kiiani
Sol
12
2 / 1 / 0
8,576
715
8,772
9,167
3,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
OffUrPlate
Jing Wei
10
0 / 6 / 2
7,173
598
5,007
9,655
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
2 / 1 / 8
8,547
712
7,488
10,091
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
IsekaiMe
Chaac
13
4 / 1 / 6
8,981
748
10,010
13,177
10,571
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 0 / 6
9,713
809
12,279
7,229
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
8
6
L
Chaac
CHEFXFOOD
Chaac
0
6
2
0.17
W
Chaac
IsekaiMe
Chaac
4
1
6
7
W
6
0
6
9
L
Sol
Kiiani
Sol
2
1
0
2
L
Jing Wei
OffUrPlate
Jing Wei
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
29,777
36,176
Taken
30,497
19,578
Mitigated
23,744
7,008
Healing
11,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,488
3,607
1,178
3,119
10,091
9,854
150
3,764
6,327
0
22,573
L
Chaac
CHEFXFOOD
Chaac
6,715
1,921
0
3,353
17,354
13,327
0
7,231
9,863
0
26,095
W
Chaac
IsekaiMe
Chaac
10,010
3,435
0
3,867
13,177
10,571
1,436
3,676
9,501
0
38,568
W
12,279
3,264
0
2,992
7,229
3,319
1,071
1,701
5,528
43,742
0
L
Sol
Kiiani
Sol
8,772
1,519
0
3,057
9,167
3,334
0
1,525
7,443
35,105
2,304
L
Jing Wei
OffUrPlate
Jing Wei
5,007
3,331
0
598
9,655
2,917
0
3,630
5,810
0
12,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
27,241
119
Minions Killed
151
1
Camps Cleared
10
627,995
Distance Traveled
705,049
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,547
712
27
2
2
252,078
1
L
Chaac
7,371
614
23
2
0
205,753
0
W
Chaac
8,981
748
48
4
5
233,659
3
W
Nu Wa
9,713
809
76
6
3
219,312
0
L
Sol
8,576
715
73
6
1
220,085
1
L
Jing Wei
7,173
598
23
2
0
202,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role