Player Matchup

Apollo
Apollo
DJBuckNakednKyle
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,564 Elo+
Solo
Bastet
Bastet
Darkwolf1225
Bastet
Level 160
God Stats
1W - 4L
1,319 SR
Queue Stats
645W - 655L
1,523 Elo+
Party 1
Rama
Rama
ImTexasPete
Rama
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 34L
1,411 Elo+
Solo
Nu Wa
Nu Wa
LuniFTS
Nu Wa
Level 121
God Stats
1W - 2L
1,483 SR
Queue Stats
199W - 205L
1,512 Elo+
Party 1
Ra
Ra
claubulosao
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Team Averages
Level 68
1,461 SR
1,489 Elo+

VS

Team Averages
Level 71
1,503 SR
1,687 Elo+
Zhong Kui
Zhong Kui
BullyHunter117
Zhong Kui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 2L
1,930 Elo+
Party 2
Hera
Hera
Evilfeli
Hera
Level 102
God Stats
3W - 0L
1,715 SR
Queue Stats
115W - 138L
1,362 Elo+
Solo
Bacchus
Bacchus
Ineedsocks
Bacchus
Level 65
God Stats
1W - 2L
1,138 SR
Queue Stats
99W - 41L
1,725 Elo+
Party 2
Horus
Horus
Lenird
Horus
Level 122
God Stats
7W - 2L
1,662 SR
Queue Stats
208W - 71L
1,715 Elo+
Party 2
Gilgamesh
Gilgamesh
YoQuieroTacoBell
Gilgamesh
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,015
751
12,109
15,924
7,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bastet
13
1 / 5 / 1
7,548
629
7,504
15,027
11,923
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 6
8,627
719
7,602
15,062
6,399
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
LuniFTS
Nu Wa
16
4 / 6 / 3
9,538
795
15,177
13,179
5,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 5 / 2
7,412
618
8,789
10,462
4,737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BullyHunter117
Zhong Kui
17
5 / 2 / 17
10,097
841
11,888
12,951
11,263
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
17
5 / 1 / 19
10,179
848
15,906
9,923
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Ineedsocks
Bacchus
17
8 / 2 / 17
10,595
883
11,559
19,918
28,589
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
Lenird
Horus
16
2 / 1 / 17
9,117
760
6,783
16,475
20,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
17
9 / 3 / 18
11,147
929
18,325
20,370
18,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
117
9
Kills
29
29
Deaths
9
15
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BullyHunter117
Zhong Kui
5
2
17
6.75
L
3
6
3
0.75
L
Bastet
1
5
1
0.3
W
Hera
5
1
19
14.5
L
1
7
6
0.57
W
Bacchus
Ineedsocks
Bacchus
8
2
17
8.25
W
Horus
Lenird
Horus
2
1
17
10.5
L
Nu Wa
LuniFTS
Nu Wa
4
6
3
0.92
W
Gilgamesh
9
3
18
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,181
Damage
64,461
69,654
Taken
79,637
35,988
Mitigated
84,500
22,129
Healing
40,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BullyHunter117
Zhong Kui
11,888
1,979
2,637
3,950
12,951
11,263
2,515
4,061
8,890
38,954
0
L
12,109
7,441
860
3,890
15,924
7,382
1,330
9,601
6,323
0
20,536
L
Bastet
7,504
1,544
360
3,253
15,027
11,923
475
9,090
5,937
0
13,876
W
Hera
15,906
2,586
1,078
1,130
9,923
4,990
2,144
1,669
8,254
36,451
0
L
7,602
3,720
415
1,955
15,062
6,399
644
7,456
7,606
0
21,962
W
Bacchus
Ineedsocks
Bacchus
11,559
936
2,809
2,999
19,918
28,589
649
5,448
14,470
25,247
0
W
Horus
Lenird
Horus
6,783
2,645
11,636
7,770
16,475
20,752
729
5,152
11,323
0
17,797
L
Nu Wa
LuniFTS
Nu Wa
15,177
4,056
593
1,885
13,179
5,547
785
8,219
4,960
26,010
0
W
Gilgamesh
18,325
5,587
2,408
3,870
20,370
18,906
1,357
7,636
12,734
0
29,297
L
8,789
480
6,610
2,308
10,462
4,737
106
4,987
5,475
19,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,140
Gold Earned
51,135
99
Minions Killed
159
0
Camps Cleared
0
978,466
Distance Traveled
1,161,688
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,097
841
60
5
0
201,216
2
L
Apollo
9,015
751
25
2
0
202,735
4
L
Bastet
7,548
629
7
1
0
237,435
2
W
Hera
10,179
848
52
4
0
246,682
1
L
Rama
8,627
719
27
2
0
167,261
0
W
Bacchus
10,595
883
14
1
0
243,142
1
W
Horus
9,117
760
14
1
0
245,786
0
L
Nu Wa
9,538
795
22
2
0
187,482
0
W
Gilgamesh
11,147
929
19
2
0
224,862
1
L
Ra
7,412
618
18
2
0
183,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role