Player Matchup

King Arthur
King Arthur
BIG CHUNGGIS
King Arthur
Level 101
God Stats
1W - 5L
1,498 SR
Queue Stats
16W - 76L
1,039 Elo+
Party 1
Horus
Horus
Vulken8235
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 55L
1,012 Elo+
Party 1
Achilles
Achilles
War18hog
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 62L
932 Elo+
Party 1
Team Averages
Level 54
1,499 SR
994 Elo+

VS

Team Averages
Level 74
1,404 SR
1,384 Elo+
Nu Wa
Nu Wa
Endless_Runs
Nu Wa
Level 122
God Stats
9W - 14L
1,442 SR
Queue Stats
243W - 283L
1,452 Elo+
Solo
Anhur
Anhur
KingHyzin
Anhur
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 53L
1,321 Elo+
Solo
Chaac
Chaac
Swenis1037
Chaac
Level 69
God Stats
9W - 12L
1,271 SR
Queue Stats
545W - 597L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BIG CHUNGGIS
King Arthur
11
1 / 9 / 1
8,192
630
12,332
25,205
20,589
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Horus
10
1 / 11 / 1
7,697
592
7,709
26,077
13,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
War18hog
Achilles
9
0 / 13 / 1
7,269
559
4,758
20,572
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 19
11,468
882
19,500
8,797
3,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
KingHyzin
Anhur
14
11 / 1 / 9
10,950
842
13,860
10,141
4,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
16
12 / 0 / 15
11,649
896
23,735
18,850
15,428
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
75
2
Kills
32
33
Deaths
2
3
Assists
43
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BIG CHUNGGIS
King Arthur
1
9
1
0.17
W
9
1
19
18.5
W
Anhur
KingHyzin
Anhur
11
1
9
15.5
W
Chaac
12
0
15
19.5
L
Horus
1
11
1
0.14
L
Achilles
War18hog
Achilles
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,799
Damage
57,095
71,854
Taken
37,788
47,501
Mitigated
23,303
5,676
Healing
11,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BIG CHUNGGIS
King Arthur
12,332
1,957
0
440
25,205
20,589
0
8,955
16,250
0
32,858
W
19,500
4,582
105
2,782
8,797
3,863
617
89
8,594
46,981
0
W
Anhur
KingHyzin
Anhur
13,860
8,351
0
2,844
10,141
4,012
999
125
9,899
76
38,294
W
Chaac
23,735
9,378
22
6,211
18,850
15,428
551
159
18,259
0
46,551
L
Horus
7,709
4,491
1,556
2,380
26,077
13,734
20
6,700
19,377
0
17,703
L
Achilles
War18hog
Achilles
4,758
2,227
0
1,300
20,572
13,178
0
4,290
16,282
0
19,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,158
Gold Earned
34,067
69
Minions Killed
138
1
Camps Cleared
7
549,005
Distance Traveled
762,998
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,192
630
37
3
1
206,700
0
W
Nu Wa
11,468
882
50
4
1
256,315
1
W
Anhur
10,950
842
45
3
4
243,299
1
W
Chaac
11,649
896
43
3
2
263,384
0
L
Horus
7,697
592
19
1
0
180,943
0
L
Achilles
7,269
559
13
1
0
161,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role