Player Matchup

Neith
Neith
BAS3M
Neith
Level 123
God Stats
12W - 12L
1,548 SR
Queue Stats
24W - 21L
1,632 Elo+
Solo
Odin
Odin
TiefSeeTaucher
Odin
Level 66
God Stats
12W - 7L
1,523 SR
Queue Stats
31W - 42L
1,395 Elo+
Solo
Agni
Agni
luzian98
Agni
Level 117
God Stats
2W - 1L
1,978 SR
Queue Stats
102W - 99L
1,549 Elo+
Solo
Team Averages
Level 102
1,683 SR
1,525 Elo+

VS

Team Averages
Level 158
1,737 SR
1,978 Elo+
Atlas
Atlas
Fexez
Atlas
Level 160
God Stats
2W - 0L
1,781 SR
Queue Stats
20W - 3L
1,904 Elo+
Party 1
Raijin
Raijin
Morrie
Raijin
Level 159
God Stats
1W - 0L
1,745 SR
Queue Stats
6W - 1L
2,161 Elo+
Party 1
Da Ji
Da Ji
Viví
Da Ji
Level 155
God Stats
2W - 0L
1,685 SR
Queue Stats
20W - 6L
1,869 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BAS3M
Neith
10
2 / 8 / 1
6,910
691
9,639
13,334
5,011
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 6 / 0
6,265
627
3,230
11,733
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
10
0 / 6 / 1
6,454
645
6,417
10,041
3,644
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fexez
Atlas
14
10 / 1 / 10
9,040
904
11,133
10,640
9,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Morrie
Raijin
13
6 / 0 / 10
8,610
861
12,638
7,079
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Viví
Da Ji
12
4 / 2 / 11
7,842
784
7,740
8,031
4,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
20
20
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
BAS3M
Neith
2
8
1
0.31
W
Atlas
Fexez
Atlas
10
1
10
15
W
Raijin
Morrie
Raijin
6
0
10
11
L
1
6
0
0.17
W
Da Ji
Viví
Da Ji
4
2
11
4.75
L
Agni
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,286
Damage
31,511
35,108
Taken
25,750
14,435
Mitigated
16,647
5,290
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BAS3M
Neith
9,639
5,371
0
3,055
13,334
5,011
0
8,873
3,617
0
21,585
W
Atlas
Fexez
Atlas
11,133
3,826
0
2,740
10,640
9,333
488
1,985
8,655
24,032
0
W
Raijin
Morrie
Raijin
12,638
1,871
0
250
7,079
2,715
426
2,544
4,535
34,197
0
L
3,230
463
0
1,072
11,733
5,780
0
8,370
2,560
0
7,420
W
Da Ji
Viví
Da Ji
7,740
1,729
0
1,818
8,031
4,599
0
2,281
5,750
0
17,108
L
Agni
6,417
449
0
1,163
10,041
3,644
0
5,160
4,100
24,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,629
Gold Earned
25,492
87
Minions Killed
122
2
Camps Cleared
7
486,535
Distance Traveled
570,602
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,910
691
20
2
2
140,619
3
W
Atlas
9,040
904
22
2
0
202,445
1
W
Raijin
8,610
861
80
8
4
190,116
1
L
Odin
6,265
627
13
1
0
163,349
3
W
Da Ji
7,842
784
20
2
3
178,041
2
L
Agni
6,454
645
54
5
0
182,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role