Player Matchup

Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
DasherOP
Mercury
Gold IV
Level 42
God Stats
1W - 1L
1,793 SR
Queue Stats
87W - 73L
1,675 MMR
Solo
Sylvanus
Sylvanus
Gold I
GUMMAH
Sylvanus
Gold I
Level 157
God Stats
0W - 1L
1,442 SR
Queue Stats
93W - 93L
1,631 MMR
Solo
Cupid
Cupid
Gold III
KingKoIe
Cupid
Gold III
Level 120
God Stats
8W - 7L
1,919 SR
Queue Stats
100W - 94L
1,621 MMR
Solo
Mulan
Mulan
Platinum V
Scοpey
Mulan
Platinum V
Level 128
God Stats
3W - 3L
1,593 SR
Queue Stats
356W - 351L
1,666 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,649 SR
1,618 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 90
1,617 SR
1,624 MMR
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Diegozz
Cernunnos
Platinum IV
Level 157
God Stats
12W - 12L
1,662 SR
Queue Stats
112W - 115L
1,885 MMR
Party 1
Vulcan
Vulcan
Gold IV
JuancaaMGN
Vulcan
Gold IV
Level 118
God Stats
19W - 22L
1,538 SR
Queue Stats
326W - 343L
1,429 MMR
Party 1
Fafnir
Fafnir
Platinum V
Vonbaconhead1
Fafnir
Platinum V
Level 66
God Stats
20W - 17L
1,639 SR
Queue Stats
166W - 168L
1,635 MMR
Solo
Bakasura
Bakasura
Gold I
hoofhearted1
Bakasura
Gold I
Level 47
God Stats
6W - 1L
1,747 SR
Queue Stats
71W - 67L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 4 / 6
10,555
459
17,474
15,724
6,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DasherOP
Mercury
19
4 / 5 / 6
11,795
513
10,233
20,625
9,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
GUMMAH
Sylvanus
15
1 / 8 / 6
9,549
415
10,151
27,312
28,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
KingKoIe
Cupid
20
4 / 3 / 3
12,489
543
13,128
18,529
8,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Scοpey
Mulan
18
6 / 8 / 5
11,901
517
26,194
32,178
38,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
NemesisArachneYu Huang

VS

Bans
SusanoCabrakanAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 4 / 9
13,542
589
19,840
33,665
27,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cernunnos
Diegozz
Cernunnos
19
3 / 4 / 5
12,990
565
17,192
21,534
10,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
JuancaaMGN
Vulcan
20
6 / 3 / 12
14,055
611
19,106
12,446
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 5 / 15
12,646
550
7,754
29,429
29,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
hoofhearted1
Bakasura
20
13 / 2 / 3
14,725
640
25,188
26,963
16,112
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
17
Kills
28
28
Deaths
18
26
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
4
6
1.25
W
Chaac
 
Chaac
3
4
9
1.88
L
Mercury
DasherOP
Mercury
4
5
6
1.4
W
Cernunnos
Diegozz
Cernunnos
3
4
5
1.38
L
Sylvanus
GUMMAH
Sylvanus
1
8
6
0.5
W
Vulcan
JuancaaMGN
Vulcan
6
3
12
4
L
Cupid
KingKoIe
Cupid
4
3
3
1.83
L
Mulan
Scοpey
Mulan
6
8
5
1.06
W
3
5
15
2.1
W
Bakasura
hoofhearted1
Bakasura
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,180
Damage
89,080
114,368
Taken
124,037
91,622
Mitigated
90,257
29,513
Healing
52,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
17,474
3,800
0
3,060
15,724
6,457
240
7,032
8,100
96,383
0
W
Chaac
 
Chaac
19,840
5,197
0
17,050
33,665
27,653
2,002
4,856
28,809
0
116,392
L
Mercury
DasherOP
Mercury
10,233
3,843
0
646
20,625
9,429
0
3,267
16,589
0
119,193
W
Cernunnos
Diegozz
Cernunnos
17,192
8,201
0
7,727
21,534
10,593
5,543
2,941
18,593
0
108,353
L
Sylvanus
GUMMAH
Sylvanus
10,151
2,562
1,376
4,479
27,312
28,130
0
10,765
15,272
36,877
12,532
W
Vulcan
JuancaaMGN
Vulcan
19,106
9,206
0
2,951
12,446
6,172
1,707
6,137
6,309
133,018
0
L
Cupid
KingKoIe
Cupid
13,128
7,778
119
7,388
18,529
8,812
1,680
2,597
15,622
0
121,740
L
Mulan
Scοpey
Mulan
26,194
3,338
0
12,445
32,178
38,794
0
3,778
27,021
667
90,094
W
7,754
1,974
0
13,472
29,429
29,727
281
10,842
18,587
34,547
0
W
Bakasura
hoofhearted1
Bakasura
25,188
16,006
0
11,296
26,963
16,112
1,383
5,232
21,731
0
153,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,289
Gold Earned
67,958
671
Minions Killed
765
0
Camps Cleared
0
2,133,619
Distance Traveled
2,186,045
24
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,555
459
130
6
0
414,122
8
W
Chaac
13,542
589
172
7
0
414,216
1
L
Mercury
11,795
513
154
7
0
549,935
2
W
Cernunnos
12,990
565
181
8
0
384,732
3
L
Sylvanus
9,549
415
69
3
0
371,356
1
W
Vulcan
14,055
611
189
8
0
451,452
8
L
Cupid
12,489
543
191
8
0
415,906
10
L
Mulan
11,901
517
127
6
0
382,300
3
W
Fafnir
12,646
550
20
1
0
389,532
9
W
Bakasura
14,725
640
203
9
0
546,113
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role