Player Matchup

Bakasura
Bakasura
Dawnfang51
Bakasura
Level 85
God Stats
0W - 1L
1,513 SR
Queue Stats
2W - 5L
1,274 Elo+
Party 1
Shiva
Shiva
MetatronPneuma
Shiva
Level 3
God Stats
0W - 2L
1,339 SR
Queue Stats
0W - 3L
1,202 Elo+
Party 1
Aphrodite
Aphrodite
Thesonyman101
Aphrodite
Level 66
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 7L
1,219 Elo+
Party 1
Team Averages
Level 51
1,370 SR
1,232 Elo+

VS

Team Averages
Level 83
1,635 SR
1,659 Elo+
Nox
Nox
Altιc
Nox
Level 99
God Stats
1W - 2L
1,197 SR
Queue Stats
48W - 36L
1,704 Elo+
Solo
Mulan
Mulan
BofaDeezInYaFace
Mulan
Level 121
God Stats
10W - 2L
1,764 SR
Queue Stats
166W - 150L
1,631 Elo+
Party 2
Cliodhna
Cliodhna
Pantalonia
Cliodhna
Level 28
God Stats
25W - 6L
1,944 SR
Queue Stats
33W - 12L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dawnfang51
Bakasura
11
1 / 6 / 0
7,825
602
7,290
14,222
8,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 2
8,035
618
5,790
16,748
13,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Aphrodite
Thesonyman101
Aphrodite
12
2 / 4 / 1
8,613
663
4,643
9,019
3,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Altιc
Nox
15
2 / 1 / 11
9,439
726
8,094
4,278
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
11 / 0 / 6
10,819
832
14,176
15,711
16,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Pantalonia
Cliodhna
14
4 / 2 / 11
9,625
740
13,393
10,995
5,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
17
17
Deaths
3
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nox
Altιc
Nox
2
1
11
7.5
W
11
0
6
14
L
Bakasura
Dawnfang51
Bakasura
1
6
0
0.17
L
0
7
2
0.14
W
Cliodhna
Pantalonia
Cliodhna
4
2
11
4.75
L
Aphrodite
Thesonyman101
Aphrodite
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,723
Damage
35,663
39,989
Taken
30,984
25,315
Mitigated
23,826
7,483
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Altιc
Nox
8,094
670
0
1,258
4,278
2,318
1,342
514
3,624
43,903
0
W
14,176
3,619
446
7,435
15,711
16,127
1,191
2,544
12,192
0
39,012
L
Bakasura
Dawnfang51
Bakasura
7,290
4,672
0
2,272
14,222
8,233
0
3,127
10,724
0
14,696
L
5,790
924
167
936
16,748
13,904
0
4,427
11,830
0
12,714
W
Cliodhna
Pantalonia
Cliodhna
13,393
2,416
0
2,710
10,995
5,381
169
2,544
8,291
0
37,731
L
Aphrodite
Thesonyman101
Aphrodite
4,643
676
2,276
1,832
9,019
3,178
0
625
8,209
18,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,473
Gold Earned
29,883
90
Minions Killed
171
2
Camps Cleared
9
677,364
Distance Traveled
764,007
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,439
726
71
5
0
247,706
4
W
Mulan
10,819
832
53
4
3
270,681
4
L
Bakasura
7,825
602
41
3
2
251,718
4
L
Shiva
8,035
618
19
1
0
211,505
1
W
Cliodhna
9,625
740
47
4
6
245,620
1
L
Aphrodite
8,613
663
30
2
0
214,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role