Player Matchup

Baron Samedi
Baron Samedi
CxllingMyself
Baron Samedi
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 158L
1,386 Elo+
Solo
Erlang Shen
Erlang Shen
TOX1CTUX3DO
Erlang Shen
Level 62
God Stats
22W - 17L
1,635 SR
Queue Stats
233W - 266L
1,378 Elo+
Solo
Geb
Geb
TheHottestHotRyu
Geb
Level 58
God Stats
1W - 3L
1,506 SR
Queue Stats
73W - 110L
1,337 Elo+
Solo
Fenrir
Fenrir
myjay927224
Fenrir
Level 81
God Stats
44W - 36L
1,564 SR
Queue Stats
300W - 305L
1,344 Elo+
Solo
Neith
Neith
quanbunz
Neith
Level 35
God Stats
1W - 2L
1,371 SR
Queue Stats
30W - 50L
1,185 Elo+
Solo
Team Averages
Level 61
1,515 SR
1,326 Elo+

VS

Team Averages
Level 68
1,570 SR
1,393 Elo+
Chaac
Chaac
Flexible4m
Chaac
Level 15
God Stats
3W - 1L
1,799 SR
Queue Stats
10W - 21L
1,330 Elo+
Party 1
Aphrodite
Aphrodite
ISquidliumI
Aphrodite
Level 108
God Stats
5W - 1L
1,667 SR
Queue Stats
16W - 13L
1,377 Elo+
Solo
Skadi
Skadi
Jytari
Skadi
Level 91
God Stats
50W - 34L
1,522 SR
Queue Stats
821W - 829L
1,528 Elo+
Party 1
Terra
Terra
PBG Will
Terra
Level 86
God Stats
13W - 11L
1,481 SR
Queue Stats
303W - 286L
1,484 Elo+
Party 1
Sol
Sol
William_wrag
Sol
Level 42
God Stats
10W - 18L
1,382 SR
Queue Stats
38W - 53L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CxllingMyself
Baron Samedi
1
0 / 0 / 0
2,985
373
0
0
0
Erlang Shen
TOX1CTUX3DO
Erlang Shen
8
2 / 0 / 1
4,547
568
2,928
5,581
2,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 3 / 1
3,813
477
1,492
8,327
3,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
7
5 / 1 / 0
4,618
577
2,676
4,668
1,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
quanbunz
Neith
5
0 / 2 / 1
3,568
446
2,030
3,899
1,052
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
7
1 / 3 / 0
4,466
558
2,190
5,657
2,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
ISquidliumI
Aphrodite
7
0 / 1 / 0
4,346
543
1,290
4,215
1,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Jytari
Skadi
7
4 / 0 / 1
4,902
613
8,140
3,753
1,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
PBG Will
Terra
7
1 / 1 / 4
4,431
554
2,618
6,264
3,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
0 / 4 / 0
4,244
531
762
5,628
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
7
Kills
6
6
Deaths
9
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
CxllingMyself
Baron Samedi
0
0
0
0
W
Chaac
1
3
0
0.33
W
Aphrodite
ISquidliumI
Aphrodite
0
1
0
0
W
Skadi
Jytari
Skadi
4
0
1
4.5
W
Terra
PBG Will
Terra
1
1
4
3
L
Erlang Shen
TOX1CTUX3DO
Erlang Shen
2
0
1
2.5
L
0
3
1
0.17
W
0
4
0
0
L
Fenrir
5
1
0
5
L
Neith
quanbunz
Neith
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,126
Damage
15,000
22,475
Taken
25,517
7,985
Mitigated
9,389
5,545
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
CxllingMyself
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
2,190
633
0
254
5,657
2,350
692
0
5,657
0
13,732
W
Aphrodite
ISquidliumI
Aphrodite
1,290
82
155
2,483
4,215
1,082
460
0
4,215
19,867
0
W
Skadi
Jytari
Skadi
8,140
4,233
0
585
3,753
1,082
0
417
3,336
0
27,570
W
Terra
PBG Will
Terra
2,618
549
424
1,956
6,264
3,103
0
1,075
5,189
8,565
2,885
L
Erlang Shen
TOX1CTUX3DO
Erlang Shen
2,928
1,409
0
1,060
5,581
2,094
0
1,203
4,378
0
24,209
L
1,492
260
235
1,744
8,327
3,219
0
851
7,476
5,803
0
W
762
482
0
1,409
5,628
1,772
2,954
0
5,628
18,056
3,262
L
Fenrir
2,676
1,068
0
2,120
4,668
1,620
0
704
3,964
0
15,525
L
Neith
quanbunz
Neith
2,030
1,127
0
386
3,899
1,052
0
1,458
2,441
0
11,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,531
Gold Earned
22,389
89
Minions Killed
166
0
Camps Cleared
0
540,047
Distance Traveled
697,970
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
2,985
373
0
0
0
0
0
W
Chaac
4,466
558
33
4
0
131,078
1
W
Aphrodite
4,346
543
38
5
0
151,232
2
W
Skadi
4,902
613
39
5
0
144,015
2
W
Terra
4,431
554
19
2
0
168,249
0
L
Erlang Shen
4,547
568
39
5
0
172,068
0
L
Geb
3,813
477
7
1
0
142,118
0
W
Sol
4,244
531
37
5
0
103,396
0
L
Fenrir
4,618
577
29
4
0
98,453
1
L
Neith
3,568
446
14
2
0
127,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role