Player Matchup

Izanami
Izanami
Platinum V
 
Izanami
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum V
Barush987
Anubis
Platinum V
Level 157
God Stats
8W - 6L
1,640 SR
Queue Stats
369W - 372L
1,723 MMR
Solo
Loki
Loki
Gold III
MadreDeSaskía
Loki
Gold III
Level 160
God Stats
27W - 9L
1,666 SR
Queue Stats
131W - 134L
1,618 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
ShaKeis47
Gilgamesh
Platinum II
Level 144
God Stats
4W - 1L
1,869 SR
Queue Stats
277W - 273L
1,730 MMR
Solo
Atlas
Atlas
Gold III
riffleman0
Atlas
Gold III
Level 156
God Stats
3W - 0L
1,732 SR
Queue Stats
123W - 116L
1,659 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,681 SR
1,646 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,613 SR
1,657 MMR
Camazotz
Camazotz
Gold I
 
Camazotz
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold II
JM221
Ymir
Gold II
Level 156
God Stats
3W - 2L
1,733 SR
Queue Stats
42W - 35L
1,655 MMR
Solo
Pele
Pele
Platinum V
Katchaa
Pele
Platinum V
Level 123
God Stats
8W - 8L
1,528 SR
Queue Stats
742W - 759L
1,725 MMR
Solo
Skadi
Skadi
Gold III
WetterIsBetter
Skadi
Gold III
Level 160
God Stats
1W - 1L
1,770 SR
Queue Stats
380W - 399L
1,506 MMR
Party 1
Yu Huang
Yu Huang
Platinum II
airmendo
Yu Huang
Platinum II
Level 145
God Stats
7W - 15L
1,533 SR
Queue Stats
260W - 247L
1,899 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 1 / 0
9,702
571
7,554
11,987
4,423
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Barush987
Anubis
15
0 / 2 / 6
8,534
502
10,319
9,571
4,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 1 / 2
9,830
578
7,591
12,551
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ShaKeis47
Gilgamesh
17
6 / 2 / 4
10,688
629
13,414
14,342
11,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Atlas
13
0 / 2 / 5
8,226
484
8,116
15,067
14,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CupidLancelotNe Zha

VS

Bans
KaliApolloGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
1 / 5 / 0
7,714
454
5,182
15,411
6,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
JM221
Ymir
11
0 / 2 / 6
7,886
464
3,769
15,528
14,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
Katchaa
Pele
13
2 / 5 / 2
8,658
509
5,942
14,987
5,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 1
9,115
536
7,534
10,926
4,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
airmendo
Yu Huang
15
3 / 1 / 1
9,030
531
10,435
8,540
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
8
8
Deaths
14
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
1
0
2
L
Camazotz
 
Camazotz
1
5
0
0.2
W
Anubis
Barush987
Anubis
0
2
6
1.5
L
Ymir
JM221
Ymir
0
2
6
1.5
L
Pele
Katchaa
Pele
2
5
2
0.6
W
6
1
2
7
W
Gilgamesh
ShaKeis47
Gilgamesh
6
2
4
4
L
2
1
1
2.5
L
Yu Huang
airmendo
Yu Huang
3
1
1
3.5
W
Atlas
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,994
Damage
32,862
63,518
Taken
65,392
40,362
Mitigated
34,506
23,224
Healing
15,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,554
5,221
0
6,178
11,987
4,423
3,192
1,089
10,898
0
95,762
L
Camazotz
 
Camazotz
5,182
1,339
0
7,459
15,411
6,927
738
1,237
14,174
0
46,153
W
Anubis
Barush987
Anubis
10,319
545
0
4,021
9,571
4,622
108
3,623
5,948
87,840
0
L
Ymir
JM221
Ymir
3,769
1,152
2,482
3,082
15,528
14,252
0
7,314
8,214
12,917
0
L
Pele
Katchaa
Pele
5,942
1,337
0
1,180
14,987
5,304
0
4,067
10,920
0
61,342
W
7,591
2,437
0
5,194
12,551
4,404
0
3,509
9,042
0
85,907
W
Gilgamesh
ShaKeis47
Gilgamesh
13,414
5,730
0
5,280
14,342
11,988
909
744
13,598
82
75,407
L
7,534
3,135
0
885
10,926
4,082
0
2,587
8,339
0
81,733
L
Yu Huang
airmendo
Yu Huang
10,435
721
0
500
8,540
3,941
0
3,845
4,695
83,463
0
W
Atlas
8,116
3,343
0
2,551
15,067
14,925
0
5,239
9,828
26,519
2,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
42,403
584
Minions Killed
481
0
Camps Cleared
0
1,712,750
Distance Traveled
1,640,662
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,702
571
176
10
0
318,661
6
L
Camazotz
7,714
454
74
4
0
318,330
2
W
Anubis
8,534
502
139
8
0
312,478
6
L
Ymir
7,886
464
16
1
0
334,083
6
L
Pele
8,658
509
106
6
0
346,032
8
W
Loki
9,830
578
127
7
0
417,046
7
W
Gilgamesh
10,688
629
117
7
0
357,622
2
L
Skadi
9,115
536
132
8
0
308,423
2
L
Yu Huang
9,030
531
153
9
0
333,794
4
W
Atlas
8,226
484
25
1
0
306,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role