Player Matchup

Tyr
Tyr
 
Tyr
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Artsfurytv
Set
Level 81
God Stats
53W - 64L
1,401 SR
Queue Stats
299W - 351L
1,329 Elo+
Solo
Medusa
Medusa
KOWBOIZ4LIFE2nd
Medusa
Level 45
God Stats
4W - 6L
1,243 SR
Queue Stats
36W - 42L
1,300 Elo+
Solo
Cthulhu
Cthulhu
LordMegatron888
Cthulhu
Level 64
God Stats
21W - 13L
1,665 SR
Queue Stats
79W - 81L
1,369 Elo+
Solo
Zeus
Zeus
yk_ken365
Zeus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,340 Elo+
Solo
Team Averages
Level 63
1,462 SR
1,368 Elo+

VS

Team Averages
Level 76
1,435 SR
1,338 Elo+
Anubis
Anubis
Puŕr
Anubis
Level 57
God Stats
0W - 5L
1,171 SR
Queue Stats
96W - 113L
1,306 Elo+
Solo
Cupid
Cupid
STYYNGRAY
Cupid
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 137L
1,413 Elo+
Solo
Yemoja
Yemoja
TDJandaTT
Yemoja
Level 88
God Stats
7W - 11L
1,502 SR
Queue Stats
71W - 88L
1,291 Elo+
Solo
Danzaburou
Danzaburou
falsesight25
Danzaburou
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 62L
1,332 Elo+
Solo
Kali
Kali
kroceter
Kali
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 0 / 0
9,567
504
3,137
13,003
13,129
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
8 / 2 / 3
10,529
554
11,747
17,532
10,672
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 1 / 3
9,698
510
6,946
8,678
3,503
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 1 / 2
7,057
371
5,458
13,427
7,390
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
16
6 / 4 / 7
10,306
542
20,947
12,265
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Puŕr
Anubis
13
2 / 8 / 3
8,259
435
7,488
14,542
6,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
STYYNGRAY
Cupid
16
2 / 4 / 2
9,957
524
10,691
12,670
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
TDJandaTT
Yemoja
12
2 / 3 / 2
8,671
456
4,849
16,896
13,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Danzaburou
falsesight25
Danzaburou
13
0 / 2 / 2
8,258
435
5,966
8,441
3,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
14
2 / 4 / 4
9,150
482
8,134
17,678
7,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
21
Kills
8
8
Deaths
21
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
W
8
2
3
4.75
W
5
1
3
6.5
W
1
1
2
2
L
Anubis
Puŕr
Anubis
2
8
3
0.44
L
Cupid
STYYNGRAY
Cupid
2
4
2
0.75
L
Yemoja
TDJandaTT
Yemoja
2
3
2
1
L
Danzaburou
falsesight25
Danzaburou
0
2
2
0.5
L
Kali
2
4
4
1
W
Zeus
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,235
Damage
37,128
64,905
Taken
70,227
39,065
Mitigated
38,337
23,677
Healing
16,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,137
901
0
7,104
13,003
13,129
835
379
12,624
0
70,886
W
11,747
6,849
0
7,673
17,532
10,672
672
2,940
14,274
0
62,167
W
6,946
2,860
0
2,559
8,678
3,503
2,642
2,215
6,351
0
71,472
W
5,458
326
354
4,747
13,427
7,390
229
3,050
10,345
26,929
0
L
Anubis
Puŕr
Anubis
7,488
98
0
2,631
14,542
6,990
0
6,563
7,979
44,862
0
L
Cupid
STYYNGRAY
Cupid
10,691
5,233
0
2,652
12,670
6,457
1,779
3,755
8,915
0
77,271
L
Yemoja
TDJandaTT
Yemoja
4,849
1,128
2,673
3,113
16,896
13,362
432
6,880
10,016
32,644
0
L
Danzaburou
falsesight25
Danzaburou
5,966
1,165
0
1,049
8,441
3,564
1,296
4,004
4,437
0
46,579
L
Kali
8,134
3,162
0
4,463
17,678
7,964
206
5,203
12,475
0
59,768
W
Zeus
20,947
1,907
0
1,240
12,265
4,371
308
3,015
8,974
80,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,157
Gold Earned
44,295
480
Minions Killed
386
0
Camps Cleared
0
1,730,849
Distance Traveled
1,550,184
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,567
504
124
7
0
392,606
1
W
Set
10,529
554
87
5
0
380,208
0
W
Medusa
9,698
510
110
6
0
355,046
3
W
Cthulhu
7,057
371
41
2
0
269,023
1
L
Anubis
8,259
435
65
3
0
307,485
2
L
Cupid
9,957
524
120
6
0
300,548
1
L
Yemoja
8,671
456
47
2
0
286,609
5
L
Danzaburou
8,258
435
68
4
0
301,712
0
L
Kali
9,150
482
86
5
0
353,830
2
W
Zeus
10,306
542
118
6
0
333,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role