Player Matchup

Shiva
Shiva
 
Shiva
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Initiatejose
Ares
Level 142
God Stats
9W - 4L
1,898 SR
Queue Stats
291W - 256L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
Slow fingers470
Jormungandr
Level 37
God Stats
3W - 6L
1,372 SR
Queue Stats
374W - 393L
1,497 Elo+
Solo
Ganesha
Ganesha
TheZandyMan
Ganesha
Level 140
God Stats
5W - 2L
1,659 SR
Queue Stats
210W - 215L
1,415 Elo+
Solo
Bastet
Bastet
carlos9120
Bastet
Level 157
God Stats
1W - 2L
1,756 SR
Queue Stats
207W - 189L
1,546 Elo+
Party 1
Team Averages
Level 117
1,637 SR
1,502 Elo+

VS

Team Averages
Level 73
1,523 SR
1,500 Elo+
He Bo
He Bo
 
He Bo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BEZE
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,575 Elo+
Solo
Hades
Hades
NoShAd0wThymE
Hades
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,443 Elo+
Party 2
Loki
Loki
StoughnerGMS
Loki
Level 125
God Stats
4W - 4L
1,628 SR
Queue Stats
238W - 261L
1,494 Elo+
Solo
Cupid
Cupid
petra12343
Cupid
Level 129
God Stats
0W - 2L
1,485 SR
Queue Stats
97W - 99L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
7 / 4 / 14
9,366
851
10,908
16,730
21,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
4 / 2 / 15
9,287
844
9,081
14,603
17,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Slow fingers470
Jormungandr
17
6 / 1 / 17
10,577
962
13,963
9,572
13,103
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
TheZandyMan
Ganesha
16
0 / 3 / 23
8,576
780
11,025
11,358
16,109
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
carlos9120
Bastet
17
9 / 3 / 10
9,810
892
14,939
14,115
8,902
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
3 / 5 / 6
8,313
756
12,367
10,364
4,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
BEZE
Tyr
14
3 / 5 / 7
8,157
742
6,522
16,466
10,802
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 7
7,431
676
3,943
14,168
8,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 5 / 5
8,441
767
11,466
12,908
9,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cupid
16
3 / 4 / 7
8,615
783
11,906
11,711
4,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
26
Kills
12
13
Deaths
26
79
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
7
4
14
3.5
L
He Bo
 
He Bo
3
5
6
1.2
L
Tyr
BEZE
Tyr
3
5
7
1.3
W
4
2
15
5.75
L
0
7
7
0.5
W
Jormungandr
Slow fingers470
Jormungandr
6
1
17
14.5
L
3
5
5
1.1
W
Ganesha
TheZandyMan
Ganesha
0
3
23
3.83
W
Bastet
carlos9120
Bastet
9
3
10
4.67
L
Cupid
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,916
Damage
46,204
66,378
Taken
65,617
77,392
Mitigated
38,374
19,776
Healing
16,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,908
1,092
4,022
4,099
16,730
21,464
342
4,553
12,177
0
18,441
L
He Bo
 
He Bo
12,367
1,673
881
1,632
10,364
4,596
0
5,855
4,455
20,688
0
L
Tyr
BEZE
Tyr
6,522
704
757
2,174
16,466
10,802
0
8,475
7,742
0
11,225
W
9,081
563
672
2,080
14,603
17,814
479
3,271
11,332
11,495
0
L
3,943
305
576
1,756
14,168
8,781
0
7,070
6,829
9,892
0
W
Jormungandr
Slow fingers470
Jormungandr
13,963
845
1,410
1,665
9,572
13,103
900
2,249
7,323
39,605
0
L
11,466
2,772
229
2,560
12,908
9,288
0
5,336
7,312
0
25,162
W
Ganesha
TheZandyMan
Ganesha
11,025
434
1,529
809
11,358
16,109
1,222
2,743
8,615
20,806
0
W
Bastet
carlos9120
Bastet
14,939
3,390
380
3,110
14,115
8,902
336
3,494
10,621
0
18,640
L
Cupid
11,906
4,842
2,763
3,423
11,711
4,907
0
7,333
4,292
0
22,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,616
Gold Earned
40,957
116
Minions Killed
108
0
Camps Cleared
0
1,072,781
Distance Traveled
996,469
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,366
851
22
2
0
218,361
0
L
He Bo
8,313
756
25
2
0
172,648
0
L
Tyr
8,157
742
13
1
0
225,884
1
W
Ares
9,287
844
8
1
0
203,479
1
L
Hades
7,431
676
14
1
0
175,194
0
W
Jormungandr
10,577
962
64
6
0
218,333
2
L
Loki
8,441
767
16
1
0
214,023
0
W
Ganesha
8,576
780
0
0
0
189,971
1
W
Bastet
9,810
892
22
2
0
242,637
0
L
Cupid
8,615
783
40
4
0
208,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role