Player Matchup

Mulan
Mulan
BustibleLemon
Mulan
Level 120
God Stats
2W - 0L
1,506 SR
Queue Stats
135W - 75L
1,591 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ghostsniper1940
Ah Muzen Cab
Level 124
God Stats
7W - 1L
1,809 SR
Queue Stats
234W - 145L
1,578 Elo+
Party 1
Ao Kuang
Ao Kuang
lector07
Ao Kuang
Level 155
God Stats
4W - 3L
1,440 SR
Queue Stats
869W - 539L
1,618 Elo+
Party 1
Team Averages
Level 133
1,585 SR
1,596 Elo+

VS

Team Averages
Level 127
1,543 SR
1,545 Elo+
Kukulkan
Kukulkan
Forlornjoy
Kukulkan
Level 158
God Stats
0W - 1L
1,587 SR
Queue Stats
82W - 73L
1,530 Elo+
Party 2
Eset
Eset
Skhadi
Eset
Level 160
God Stats
0W - 2L
1,804 SR
Queue Stats
29W - 12L
1,586 Elo+
Party 2
Osiris
Osiris
Tennysunn
Osiris
Level 62
God Stats
0W - 1L
1,239 SR
Queue Stats
12W - 7L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 11
12,707
706
17,921
27,175
28,486
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Muzen Cab
Ghostsniper1940
Ah Muzen Cab
20
12 / 4 / 9
15,399
856
36,386
23,299
12,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
lector07
Ao Kuang
18
7 / 2 / 9
14,310
795
12,367
23,112
17,868
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Forlornjoy
Kukulkan
16
0 / 7 / 12
11,468
637
19,632
21,593
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
Skhadi
Eset
18
10 / 5 / 2
13,463
748
28,632
25,991
21,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
Tennysunn
Osiris
15
3 / 10 / 7
11,948
664
7,156
23,746
34,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
34
22
Kills
13
14
Deaths
22
29
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
8
11
1.06
L
Kukulkan
Forlornjoy
Kukulkan
0
7
12
0.86
W
Ah Muzen Cab
Ghostsniper1940
Ah Muzen Cab
12
4
9
4.13
L
Eset
Skhadi
Eset
10
5
2
2.2
L
Osiris
Tennysunn
Osiris
3
10
7
0.65
W
Ao Kuang
lector07
Ao Kuang
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,674
Damage
55,420
73,586
Taken
71,330
58,671
Mitigated
65,934
27,780
Healing
11,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,921
2,747
0
4,422
27,175
28,486
52
16,673
8,836
0
35,476
L
Kukulkan
Forlornjoy
Kukulkan
19,632
1,416
0
2,073
21,593
9,702
0
3,574
18,019
48,819
0
W
Ah Muzen Cab
Ghostsniper1940
Ah Muzen Cab
36,386
16,180
0
9,002
23,299
12,317
2,116
14,558
8,244
0
87,990
L
Eset
Skhadi
Eset
28,632
3,683
2,093
6,296
25,991
21,236
190
4,118
21,873
65,034
0
L
Osiris
Tennysunn
Osiris
7,156
2,738
619
636
23,746
34,996
44
4,834
18,912
76
15,670
W
Ao Kuang
lector07
Ao Kuang
12,367
3,116
2,416
11,940
23,112
17,868
765
15,905
6,562
56,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,416
Gold Earned
36,879
186
Minions Killed
212
14
Camps Cleared
4
946,493
Distance Traveled
820,920
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,707
706
26
1
3
285,279
1
L
Kukulkan
11,468
637
84
5
0
292,259
2
W
Ah Muzen Cab
15,399
856
99
6
4
344,746
1
L
Eset
13,463
748
104
6
4
288,212
3
L
Osiris
11,948
664
24
1
0
240,449
1
W
Ao Kuang
14,310
795
61
3
7
316,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role