Player Matchup

Atlas
Atlas
Clean Image
Atlas
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 100L
1,460 Elo+
Solo
Ao Kuang
Ao Kuang
Mia_HomBa__
Ao Kuang
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,433 Elo+
Solo
Ganesha
Ganesha
Zeukkarii
Ganesha
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 115L
1,271 Elo+
Party 3
He Bo
He Bo
jerbou
He Bo
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 115L
1,271 Elo+
Party 3
Anhur
Anhur
lButtsMcButtsl
Anhur
Level 118
God Stats
3W - 2L
1,500 SR
Queue Stats
284W - 282L
1,493 Elo+
Solo
Team Averages
Level 93
1,500 SR
1,386 Elo+

VS

Team Averages
Level 111
1,510 SR
1,461 Elo+
Ares
Ares
 
Ares
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FPSJames
Rama
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,339 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Saynted
Tsukuyomi
Level 95
God Stats
2W - 0L
1,602 SR
Queue Stats
76W - 76L
1,512 Elo+
Party 2
Discordia
Discordia
dewboy24
Discordia
Level 66
God Stats
3W - 2L
1,449 SR
Queue Stats
79W - 79L
1,515 Elo+
Party 2
Odin
Odin
secondarmor
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
9,581
639
16,818
24,255
27,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Mia_HomBa__
Ao Kuang
19
8 / 3 / 2
11,431
762
13,280
19,449
14,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
Zeukkarii
Ganesha
17
0 / 4 / 10
9,048
603
6,499
21,205
22,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
jerbou
He Bo
15
1 / 5 / 7
8,859
591
10,071
11,459
5,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 7 / 6
8,436
562
10,704
16,251
8,265
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
1 / 3 / 19
10,853
724
6,363
17,440
20,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
19
8 / 1 / 8
11,726
782
21,626
7,228
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Saynted
Tsukuyomi
18
6 / 3 / 16
10,989
733
27,427
20,611
12,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
dewboy24
Discordia
19
4 / 3 / 15
10,946
730
19,772
9,327
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 4 / 14
10,129
675
8,684
14,747
12,074
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
95
13
Kills
23
23
Deaths
14
31
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
3
19
3.5
L
3
4
6
1.5
W
Rama
8
1
8
12
L
Ao Kuang
Mia_HomBa__
Ao Kuang
8
3
2
3
W
Tsukuyomi
Saynted
Tsukuyomi
6
3
16
4.67
L
Ganesha
Zeukkarii
Ganesha
0
4
10
1.25
W
Discordia
dewboy24
Discordia
4
3
15
3.83
L
He Bo
jerbou
He Bo
1
5
7
0.9
L
1
7
6
0.57
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,372
Damage
83,872
92,619
Taken
69,353
78,401
Mitigated
54,873
26,120
Healing
22,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,363
0
915
3,117
17,440
20,399
834
13,627
3,813
7,051
0
L
16,818
7,351
570
6,211
24,255
27,783
0
6,324
17,931
40,594
0
W
Rama
21,626
8,705
929
2,154
7,228
4,634
2,854
5,541
1,687
0
44,628
L
Ao Kuang
Mia_HomBa__
Ao Kuang
13,280
2,897
3,203
8,705
19,449
14,877
0
4,417
15,032
22,356
0
W
Tsukuyomi
Saynted
Tsukuyomi
27,427
5,102
1,323
7,848
20,611
12,170
900
12,262
8,349
0
47,557
L
Ganesha
Zeukkarii
Ganesha
6,499
866
0
3,334
21,205
22,164
173
6,870
14,335
15,383
0
W
Discordia
dewboy24
Discordia
19,772
1,163
3,640
1,256
9,327
5,596
2,109
5,945
3,382
33,114
0
L
He Bo
jerbou
He Bo
10,071
308
0
1,141
11,459
5,312
165
2,076
9,383
18,464
0
L
10,704
5,113
1,245
1,711
16,251
8,265
0
6,448
9,803
0
16,212
W
8,684
1,616
737
944
14,747
12,074
421
9,293
5,454
0
15,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,355
Gold Earned
54,643
140
Minions Killed
137
0
Camps Cleared
0
1,245,527
Distance Traveled
1,394,728
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,853
724
1
0
0
303,354
1
L
Atlas
9,581
639
57
4
0
232,728
0
W
Rama
11,726
782
55
4
0
252,999
1
L
Ao Kuang
11,431
762
39
3
0
284,651
1
W
Tsukuyomi
10,989
733
31
2
0
308,485
0
L
Ganesha
9,048
603
0
0
0
250,477
0
W
Discordia
10,946
730
31
2
0
242,012
1
L
He Bo
8,859
591
30
2
0
250,974
2
L
Anhur
8,436
562
14
1
0
226,697
0
W
Odin
10,129
675
19
1
0
287,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role