Player Matchup

Thor
Thor
 
Thor
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
DEEJAYKALI
Tyr
Level 64
God Stats
3W - 2L
1,747 SR
Queue Stats
189W - 151L
1,543 Elo+
Solo
Rama
Rama
OJHovermale
Rama
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 39L
1,444 Elo+
Solo
Persephone
Persephone
Skorbie
Persephone
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,524 Elo+
Solo
King Arthur
King Arthur
YouGotMeMadNow
King Arthur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,426 Elo+
Party 2
Team Averages
Level 94
1,549 SR
1,487 Elo+

VS

Team Averages
Level 125
1,567 SR
1,487 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cobe_Aladjinn
Cerberus
Level 122
God Stats
16W - 15L
1,468 SR
Queue Stats
616W - 652L
1,499 Elo+
Party 1
Hera
Hera
GarrettDoesWork
Hera
Level 109
God Stats
2W - 1L
1,470 SR
Queue Stats
626W - 621L
1,462 Elo+
Solo
Thanatos
Thanatos
LT_SanninsKvSg
Thanatos
Level 124
God Stats
21W - 17L
1,571 SR
Queue Stats
566W - 595L
1,508 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
blacknoob350z
Ah Muzen Cab
Level 139
God Stats
16W - 6L
1,827 SR
Queue Stats
531W - 572L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
10 / 5 / 1
9,766
814
11,646
14,438
5,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 3 / 6
8,102
675
7,167
12,615
12,437
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 6 / 5
7,824
652
9,028
13,559
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Skorbie
Persephone
12
0 / 7 / 5
7,658
638
10,433
11,661
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
YouGotMeMadNow
King Arthur
14
0 / 7 / 3
7,837
653
5,030
25,871
17,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
3 / 2 / 18
9,636
803
9,200
11,668
16,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
Cobe_Aladjinn
Cerberus
17
6 / 1 / 19
10,764
897
9,396
18,947
12,777
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
3 / 5 / 17
9,357
780
11,467
8,681
3,728
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
17
9 / 3 / 13
10,475
873
15,909
10,669
5,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
blacknoob350z
Ah Muzen Cab
19
8 / 2 / 19
11,366
947
21,496
12,356
6,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
115
11
Kills
29
28
Deaths
13
20
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
10
5
1
2.1
W
Xing Tian
 
Xing Tian
3
2
18
6
W
Cerberus
Cobe_Aladjinn
Cerberus
6
1
19
15.5
L
1
3
6
1.33
W
3
5
17
2.3
W
Thanatos
9
3
13
5.17
L
0
6
5
0.42
L
Persephone
Skorbie
Persephone
0
7
5
0.36
L
King Arthur
YouGotMeMadNow
King Arthur
0
7
3
0.21
W
Ah Muzen Cab
blacknoob350z
Ah Muzen Cab
8
2
19
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,304
Damage
67,468
78,144
Taken
62,321
44,907
Mitigated
43,926
19,093
Healing
32,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,646
1,979
1,387
3,242
14,438
5,928
0
4,503
9,935
0
26,971
W
Xing Tian
 
Xing Tian
9,200
43
1,228
3,063
11,668
16,107
669
2,815
8,853
14,645
0
W
Cerberus
Cobe_Aladjinn
Cerberus
9,396
391
1,056
11,044
18,947
12,777
339
2,717
16,230
21,149
0
L
7,167
394
870
1,593
12,615
12,437
0
5,265
7,350
0
16,096
W
11,467
3,441
604
598
8,681
3,728
761
1,765
6,916
21,809
0
W
Thanatos
15,909
2,015
274
8,718
10,669
5,134
668
1,276
9,393
0
18,592
L
9,028
7,293
775
2,313
13,559
4,722
0
5,836
7,723
0
19,568
L
Persephone
Skorbie
Persephone
10,433
1,023
745
1,153
11,661
3,868
0
4,430
7,224
17,943
0
L
King Arthur
YouGotMeMadNow
King Arthur
5,030
477
603
6,412
25,871
17,952
0
10,026
15,845
0
10,218
W
Ah Muzen Cab
blacknoob350z
Ah Muzen Cab
21,496
5,909
734
5,003
12,356
6,180
1,936
1,860
10,496
0
46,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
51,598
137
Minions Killed
132
0
Camps Cleared
0
1,056,891
Distance Traveled
1,252,631
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,766
814
40
3
0
205,722
0
W
Xing Tian
9,636
803
17
1
0
267,594
1
W
Cerberus
10,764
897
24
2
0
260,702
0
L
Tyr
8,102
675
14
1
0
237,069
2
W
Hera
9,357
780
28
2
0
205,517
0
W
Thanatos
10,475
873
5
0
0
263,092
1
L
Rama
7,824
652
43
4
0
182,978
2
L
Persephone
7,658
638
31
3
0
212,100
0
L
King Arthur
7,837
653
9
1
0
219,022
1
W
Ah Muzen Cab
11,366
947
58
5
0
255,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role