Player Matchup

Sun Wukong
Sun Wukong
DJ BEANS53
Sun Wukong
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,479 Elo+
Solo
Cthulhu
Cthulhu
Hawke16437
Cthulhu
Level 123
God Stats
1W - 2L
1,624 SR
Queue Stats
23W - 25L
1,526 Elo+
Party 2
Charybdis
Charybdis
Pathryck97
Charybdis
Level 35
God Stats
2W - 10L
1,524 SR
Queue Stats
12W - 21L
1,358 Elo+
Party 2
Baron Samedi
Baron Samedi
Tio_Bebo
Baron Samedi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Virgin16
Izanami
Level 7
God Stats
1W - 3L
1,210 SR
Queue Stats
1W - 3L
1,354 Elo+
Party 2
Team Averages
Level 62
1,472 SR
1,443 Elo+

VS

Team Averages
Level 89
1,521 SR
1,401 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Dewcrew715
Chaac
Level 86
God Stats
6W - 9L
1,437 SR
Queue Stats
119W - 158L
1,405 Elo+
Party 3
Freya
Freya
Properliquid
Freya
Level 55
God Stats
7W - 3L
1,629 SR
Queue Stats
129W - 132L
1,495 Elo+
Party 3
Yemoja
Yemoja
YoMonJo
Yemoja
Level 143
God Stats
3W - 4L
1,487 SR
Queue Stats
23W - 28L
1,492 Elo+
Party 1
Ratatoskr
Ratatoskr
domDK08
Ratatoskr
Level 37
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 3L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJ BEANS53
Sun Wukong
17
1 / 5 / 1
10,178
636
14,098
23,972
22,262
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Hawke16437
Cthulhu
19
0 / 2 / 2
10,993
687
19,760
24,099
38,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
Pathryck97
Charybdis
19
4 / 4 / 0
11,957
747
12,364
22,229
11,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Tio_Bebo
Baron Samedi
15
1 / 6 / 1
9,986
624
8,084
16,598
8,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
Virgin16
Izanami
17
0 / 5 / 3
10,810
676
5,228
16,233
7,890
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
5 / 1 / 6
12,708
794
17,694
12,007
6,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
19
6 / 3 / 6
12,744
797
21,999
30,054
32,399
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 1 / 4
13,333
833
25,059
16,770
9,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
YoMonJo
Yemoja
18
0 / 0 / 11
11,441
715
8,152
8,478
6,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
domDK08
Ratatoskr
19
3 / 1 / 10
12,135
758
10,111
15,132
7,234
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
6
Kills
22
22
Deaths
6
7
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
6
8
L
Sun Wukong
DJ BEANS53
Sun Wukong
1
5
1
0.3
W
Chaac
6
3
6
3
L
Cthulhu
Hawke16437
Cthulhu
0
2
2
0.5
L
Charybdis
Pathryck97
Charybdis
4
4
0
1
W
8
1
4
10
L
Baron Samedi
Tio_Bebo
Baron Samedi
1
6
1
0.25
L
Izanami
Virgin16
Izanami
0
5
3
0.3
W
Yemoja
YoMonJo
Yemoja
0
0
11
5.5
W
Ratatoskr
domDK08
Ratatoskr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,534
Damage
83,015
103,131
Taken
82,441
88,110
Mitigated
62,521
15,488
Healing
35,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
17,694
6,568
0
4,699
12,007
6,855
4,610
3,468
8,539
0
59,338
L
Sun Wukong
DJ BEANS53
Sun Wukong
14,098
1,599
0
6,578
23,972
22,262
0
6,843
17,129
38
33,471
W
Chaac
21,999
6,974
0
9,999
30,054
32,399
188
10,777
19,277
0
46,420
L
Cthulhu
Hawke16437
Cthulhu
19,760
969
363
2,883
24,099
38,141
0
8,000
15,989
64,448
0
L
Charybdis
Pathryck97
Charybdis
12,364
5,556
0
3,200
22,229
11,087
549
8,215
13,857
0
58,499
W
25,059
10,171
0
7,976
16,770
9,297
2,409
5,209
11,561
67,568
0
L
Baron Samedi
Tio_Bebo
Baron Samedi
8,084
709
1,342
1,112
16,598
8,730
0
4,317
12,281
24,630
0
L
Izanami
Virgin16
Izanami
5,228
4,418
0
10
16,233
7,890
889
5,419
10,664
0
36,529
W
Yemoja
YoMonJo
Yemoja
8,152
1,293
5,457
4,399
8,478
6,736
654
2,637
5,841
32,093
0
W
Ratatoskr
domDK08
Ratatoskr
10,111
3,096
0
3,147
15,132
7,234
2,384
5,791
9,341
0
38,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,924
Gold Earned
62,361
328
Minions Killed
320
0
Camps Cleared
0
1,457,914
Distance Traveled
1,806,751
2
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,708
794
85
5
0
364,750
3
L
Sun Wukong
10,178
636
47
3
0
307,365
0
W
Chaac
12,744
797
45
3
0
358,116
1
L
Cthulhu
10,993
687
93
6
0
361,375
1
L
Charybdis
11,957
747
88
6
0
292,192
0
W
Freya
13,333
833
98
6
0
347,779
2
L
Baron Samedi
9,986
624
31
2
0
257,358
0
L
Izanami
10,810
676
69
4
0
239,624
1
W
Yemoja
11,441
715
43
3
0
326,857
24
W
Ratatoskr
12,135
758
49
3
0
409,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role