Player Matchup

Awilix
Awilix
CynicalDeeds
Awilix
Level 54
God Stats
0W - 2L
1,246 SR
Queue Stats
9W - 10L
1,474 Elo+
Party 1
Izanami
Izanami
DJMarsheezy
Izanami
Level 137
God Stats
2W - 5L
1,445 SR
Queue Stats
105W - 112L
1,386 Elo+
Party 1
Thoth
Thoth
Gucciman404
Thoth
Level 64
God Stats
2W - 11L
1,249 SR
Queue Stats
83W - 82L
1,394 Elo+
Party 2
Atlas
Atlas
Mofuzzer
Atlas
Level 139
God Stats
0W - 3L
1,454 SR
Queue Stats
119W - 141L
1,418 Elo+
Party 1
Mulan
Mulan
MystBeto
Mulan
Level 48
God Stats
2W - 3L
1,800 SR
Queue Stats
49W - 48L
1,449 Elo+
Party 2
Team Averages
Level 88
1,439 SR
1,424 Elo+

VS

Team Averages
Level 101
1,429 SR
1,364 Elo+
Ah Muzen Cab
Ah Muzen Cab
DoloSwaggins
Ah Muzen Cab
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 22L
1,251 Elo+
Solo
Sol
Sol
FrodoIfo
Sol
Level 149
God Stats
143W - 132L
1,526 SR
Queue Stats
317W - 303L
1,437 Elo+
Solo
Hades
Hades
PRO Shark7
Hades
Level 106
God Stats
13W - 13L
1,560 SR
Queue Stats
121W - 136L
1,405 Elo+
Solo
Awilix
Awilix
aaQ-Q_
Awilix
Level 117
God Stats
6W - 8L
1,304 SR
Queue Stats
53W - 71L
1,336 Elo+
Solo
Bacchus
Bacchus
sweatytoucan
Bacchus
Level 75
God Stats
2W - 1L
1,255 SR
Queue Stats
123W - 120L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
7 / 6 / 7
11,045
502
16,138
19,222
8,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
DJMarsheezy
Izanami
16
3 / 2 / 3
10,324
469
16,292
16,864
7,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 9 / 7
9,199
418
11,640
13,906
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Mofuzzer
Atlas
14
4 / 4 / 7
10,270
467
12,901
24,051
26,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
MystBeto
Mulan
13
3 / 7 / 4
9,065
412
13,082
24,900
15,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DoloSwaggins
Ah Muzen Cab
15
2 / 5 / 1
10,059
457
9,948
13,721
6,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 2
13,155
598
13,678
19,449
8,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hades
19
12 / 1 / 10
13,113
596
22,541
19,217
10,638
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
aaQ-Q_
Awilix
18
7 / 6 / 10
11,824
537
20,713
21,276
9,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
sweatytoucan
Bacchus
16
2 / 4 / 13
10,832
492
8,854
23,214
32,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
64
18
Kills
28
28
Deaths
18
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Awilix
7
6
7
1.75
L
Izanami
DJMarsheezy
Izanami
3
2
3
2.25
W
Ah Muzen Cab
DoloSwaggins
Ah Muzen Cab
2
5
1
0.5
W
5
2
2
3
L
1
9
7
0.5
L
Atlas
Mofuzzer
Atlas
4
4
7
1.88
L
Mulan
MystBeto
Mulan
3
7
4
0.71
W
Hades
12
1
10
17
W
Awilix
aaQ-Q_
Awilix
7
6
10
2
W
Bacchus
sweatytoucan
Bacchus
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,053
Damage
75,734
98,943
Taken
96,877
63,472
Mitigated
67,191
19,067
Healing
36,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
16,138
6,103
0
137
19,222
8,938
0
8,177
11,045
0
73,842
L
Izanami
DJMarsheezy
Izanami
16,292
9,947
0
4,535
16,864
7,523
1,398
2,069
14,795
0
98,372
W
Ah Muzen Cab
DoloSwaggins
Ah Muzen Cab
9,948
2,303
0
1,285
13,721
6,381
1,944
2,419
11,302
0
73,184
W
13,678
5,324
0
11,610
19,449
8,665
5,555
4,046
14,997
114,851
14,476
L
11,640
793
0
1,583
13,906
5,207
0
8,270
5,636
59,574
0
L
Atlas
Mofuzzer
Atlas
12,901
5,327
0
6,569
24,051
26,613
86
11,167
12,884
45,988
1,535
L
Mulan
MystBeto
Mulan
13,082
2,262
0
6,243
24,900
15,191
0
13,944
10,956
0
56,242
W
Hades
22,541
2,279
307
13,546
19,217
10,638
2,391
7,461
11,580
103,915
0
W
Awilix
aaQ-Q_
Awilix
20,713
9,165
0
4,716
21,276
9,195
0
4,914
16,101
0
86,820
W
Bacchus
sweatytoucan
Bacchus
8,854
1,682
335
4,939
23,214
32,312
1,091
5,542
17,545
39,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,903
Gold Earned
58,983
494
Minions Killed
624
0
Camps Cleared
0
1,951,932
Distance Traveled
2,054,225
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,045
502
92
4
0
475,844
0
L
Izanami
10,324
469
182
8
0
384,870
7
W
Ah Muzen Cab
10,059
457
123
6
0
377,777
0
W
Sol
13,155
598
191
9
0
371,387
2
L
Thoth
9,199
418
82
4
0
370,538
5
L
Atlas
10,270
467
67
3
0
354,624
0
L
Mulan
9,065
412
71
3
0
366,056
0
W
Hades
13,113
596
165
8
0
428,494
5
W
Awilix
11,824
537
89
4
0
464,918
0
W
Bacchus
10,832
492
56
3
0
411,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role