Player Matchup

Anubis
Anubis
 
Anubis
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
Djmasterz187
Amaterasu
Level 86
God Stats
51W - 54L
1,508 SR
Queue Stats
405W - 444L
1,538 Elo+
Party 1
Bakasura
Bakasura
Just_k3tnascher
Bakasura
Level 58
God Stats
3W - 3L
1,534 SR
Queue Stats
109W - 119L
1,468 Elo+
Party 3
Hercules
Hercules
Krhodes97
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,552 Elo+
Party 1
Sol
Sol
djhero135
Sol
Level 129
God Stats
18W - 19L
1,534 SR
Queue Stats
255W - 267L
1,536 Elo+
Party 1
Team Averages
Level 66
1,515 SR
1,519 Elo+

VS

Team Averages
Level 99
1,494 SR
1,450 Elo+
Hades
Hades
 
Hades
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IndecisvieJohn
Fenrir
Level 40
God Stats
1W - 3L
1,489 SR
Queue Stats
129W - 162L
1,406 Elo+
Solo
Sobek
Sobek
SOADICT
Sobek
Level 47
God Stats
1W - 3L
1,360 SR
Queue Stats
46W - 72L
1,308 Elo+
Solo
Apollo
Apollo
hotsauce215
Apollo
Level 127
God Stats
3W - 2L
1,677 SR
Queue Stats
193W - 178L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
jStabinski
Baron Samedi
Level 129
God Stats
6W - 10L
1,443 SR
Queue Stats
161W - 157L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
1 / 0 / 3
5,355
536
2,500
4,252
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Djmasterz187
Amaterasu
10
2 / 1 / 2
5,844
584
3,409
6,243
3,645
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
11
2 / 0 / 0
6,055
606
3,355
9,231
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
Krhodes97
Hercules
8
1 / 0 / 1
5,437
544
1,829
4,918
2,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 1 / 0
5,517
552
6,323
4,744
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
9
0 / 2 / 1
5,311
531
5,946
8,474
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
5,160
516
1,324
9,260
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
SOADICT
Sobek
9
1 / 1 / 0
4,819
482
1,308
7,578
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
1
0 / 0 / 0
3,446
345
300
833
179
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
jStabinski
Baron Samedi
9
0 / 2 / 0
4,891
489
3,382
5,197
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
3
2.5
L
Hades
 
Hades
0
2
1
0.25
W
Amaterasu
Djmasterz187
Amaterasu
2
1
2
3
L
1
3
0
0.33
W
Bakasura
2
0
0
2
W
Hercules
Krhodes97
Hercules
1
0
1
1.5
L
Sobek
SOADICT
Sobek
1
1
0
1
W
2
1
0
2
L
Apollo
0
0
0
0
L
Baron Samedi
jStabinski
Baron Samedi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,416
Damage
12,260
29,388
Taken
31,342
13,985
Mitigated
13,703
14,667
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,500
141
0
2,294
4,252
2,065
304
2,572
1,680
28,968
0
L
Hades
 
Hades
5,946
1,031
186
4,181
8,474
3,118
63
707
7,057
38,748
0
W
Amaterasu
Djmasterz187
Amaterasu
3,409
1,284
0
1,435
6,243
3,645
0
3,291
2,952
0
33,037
L
1,324
351
0
1,293
9,260
3,158
0
1,215
8,025
0
28,948
W
Bakasura
3,355
2,271
0
6,389
9,231
3,848
0
2,968
6,263
0
34,681
W
Hercules
Krhodes97
Hercules
1,829
818
157
2,427
4,918
2,965
21
732
4,186
0
11,514
L
Sobek
SOADICT
Sobek
1,308
0
0
3,058
7,578
5,023
0
4,811
2,767
16,505
3,039
W
6,323
3,753
0
1,965
4,744
1,462
140
885
3,859
42,960
0
L
Apollo
300
300
0
191
833
179
0
335
498
0
2,423
L
Baron Samedi
jStabinski
Baron Samedi
3,382
120
96
1,793
5,197
2,225
0
1,755
3,347
32,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,208
Gold Earned
23,627
300
Minions Killed
220
0
Camps Cleared
0
967,645
Distance Traveled
793,622
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,355
536
47
5
0
168,670
3
L
Hades
5,311
531
84
8
0
184,811
0
W
Amaterasu
5,844
584
70
7
0
201,039
0
L
Fenrir
5,160
516
55
6
0
215,548
2
W
Bakasura
6,055
606
91
9
0
210,074
1
W
Hercules
5,437
544
20
2
0
220,275
1
L
Sobek
4,819
482
32
3
0
189,663
3
W
Sol
5,517
552
72
7
0
167,587
0
L
Apollo
3,446
345
4
0
0
29,002
0
L
Baron Samedi
4,891
489
45
5
0
174,598
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role