Player Matchup

Ymir
Ymir
Klegs17
Ymir
Level 116
God Stats
4W - 12L
1,464 SR
Queue Stats
151W - 161L
1,517 Elo+
Solo
Nemesis
Nemesis
Kâmui
Nemesis
Level 129
God Stats
1W - 1L
1,275 SR
Queue Stats
33W - 28L
1,538 Elo+
Solo
Bakasura
Bakasura
SouIiosis
Bakasura
Level 123
God Stats
7W - 7L
1,525 SR
Queue Stats
200W - 204L
1,448 Elo+
Solo
Izanami
Izanami
YAkUZA2600
Izanami
Level 5
God Stats
1W - 2L
1,493 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 1
Kukulkan
Kukulkan
tortchtanjies
Kukulkan
Level 84
God Stats
10W - 5L
1,697 SR
Queue Stats
100W - 106L
1,350 Elo+
Party 1
Team Averages
Level 91
1,490 SR
1,423 Elo+

VS

Team Averages
Level 138
1,479 SR
1,479 Elo+
Shiva
Shiva
Aaronz_PotHead19
Shiva
Level 153
God Stats
2W - 1L
1,356 SR
Queue Stats
216W - 203L
1,543 Elo+
Solo
Sol
Sol
AngelicKing93
Sol
Level 125
God Stats
63W - 85L
1,483 SR
Queue Stats
226W - 235L
1,434 Elo+
Solo
Poseidon
Poseidon
Blitzkrieg1194
Poseidon
Level 129
God Stats
23W - 17L
1,503 SR
Queue Stats
496W - 524L
1,556 Elo+
Solo
Bakasura
Bakasura
calsjr9
Bakasura
Level 128
God Stats
5W - 5L
1,500 SR
Queue Stats
104W - 130L
1,366 Elo+
Solo
Guan Yu
Guan Yu
silvermax69
Guan Yu
Level 155
God Stats
27W - 19L
1,555 SR
Queue Stats
443W - 477L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Klegs17
Ymir
13
0 / 2 / 3
8,851
402
6,227
24,071
26,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Kâmui
Nemesis
15
2 / 6 / 1
10,027
456
15,119
21,191
10,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
SouIiosis
Bakasura
16
4 / 6 / 1
10,214
464
12,345
23,186
10,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
YAkUZA2600
Izanami
13
1 / 7 / 1
8,610
391
7,182
14,192
5,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
tortchtanjies
Kukulkan
15
1 / 5 / 2
9,432
429
10,194
16,225
8,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 6
13,203
600
22,251
22,704
26,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 1 / 5
12,715
578
11,037
17,321
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
19
6 / 0 / 7
13,144
597
16,351
8,628
3,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
calsjr9
Bakasura
20
3 / 4 / 8
12,437
565
15,180
26,525
12,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
silvermax69
Guan Yu
17
7 / 3 / 9
11,759
535
11,931
26,337
23,012
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
8
Kills
26
26
Deaths
9
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
W
2
1
5
4.5
W
Poseidon
6
0
7
9.5
L
Ymir
Klegs17
Ymir
0
2
3
0.75
L
Nemesis
Kâmui
Nemesis
2
6
1
0.42
L
Bakasura
SouIiosis
Bakasura
4
6
1
0.75
L
Izanami
YAkUZA2600
Izanami
1
7
1
0.21
W
Bakasura
calsjr9
Bakasura
3
4
8
1.75
W
Guan Yu
silvermax69
Guan Yu
7
3
9
3.83
L
Kukulkan
tortchtanjies
Kukulkan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,067
Damage
76,750
98,865
Taken
101,515
62,169
Mitigated
72,950
18,281
Healing
42,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,251
3,455
381
7,827
22,704
26,909
2,160
2,046
20,658
7,324
91,089
W
11,037
4,457
0
13,190
17,321
6,839
7,471
2,075
14,926
111,442
0
W
Poseidon
16,351
2,439
0
3,240
8,628
3,451
3,714
2,912
5,456
119,654
0
L
Ymir
Klegs17
Ymir
6,227
1,678
373
6,628
24,071
26,455
0
9,623
14,168
41,465
0
L
Nemesis
Kâmui
Nemesis
15,119
6,194
0
5,261
21,191
10,827
0
2,764
18,137
0
82,874
L
Bakasura
SouIiosis
Bakasura
12,345
6,990
0
2,463
23,186
10,792
0
6,508
15,162
0
84,056
L
Izanami
YAkUZA2600
Izanami
7,182
5,412
0
560
14,192
5,747
0
6,150
7,564
0
51,467
W
Bakasura
calsjr9
Bakasura
15,180
9,142
0
4,408
26,525
12,739
3,308
4,748
20,585
0
100,241
W
Guan Yu
silvermax69
Guan Yu
11,931
1,653
4,901
8,287
26,337
23,012
767
5,765
18,406
0
49,328
L
Kukulkan
tortchtanjies
Kukulkan
10,194
686
0
2,996
16,225
8,348
0
4,370
11,411
102,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,134
Gold Earned
63,258
597
Minions Killed
699
0
Camps Cleared
0
2,066,904
Distance Traveled
2,175,273
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
13,203
600
134
6
0
442,524
1
W
Sol
12,715
578
174
8
0
356,406
0
W
Poseidon
13,144
597
183
8
0
461,729
1
L
Ymir
8,851
402
47
2
0
417,922
6
L
Nemesis
10,027
456
140
6
0
388,241
4
L
Bakasura
10,214
464
149
7
0
461,234
3
L
Izanami
8,610
391
93
4
0
390,771
0
W
Bakasura
12,437
565
158
7
0
459,866
4
W
Guan Yu
11,759
535
50
2
0
454,748
0
L
Kukulkan
9,432
429
168
8
0
408,736
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role