Player Matchup

Odin
Odin
Diamond III
LeSousa93
Odin
Diamond III
Level 147
God Stats
15W - 7L
1,802 SR
Queue Stats
259W - 248L
2,309 MMR
Solo
Sol
Sol
Diamond I
NU Enforcer
Sol
Diamond I
Level 142
God Stats
10W - 6L
1,786 SR
Queue Stats
232W - 216L
2,600 MMR
Solo
Awilix
Awilix
Diamond II
SA NMP7916
Awilix
Diamond II
Level 126
God Stats
1W - 2L
1,502 SR
Queue Stats
101W - 85L
2,350 MMR
Solo
Bacchus
Bacchus
Platinum II
X_TwinDream_X
Bacchus
Platinum II
Level 143
God Stats
0W - 2L
1,692 SR
Queue Stats
158W - 137L
2,242 MMR
Solo
Cernunnos
Cernunnos
Diamond III
Zęręf
Cernunnos
Diamond III
Level 123
God Stats
3W - 3L
1,735 SR
Queue Stats
169W - 154L
2,219 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 136
1,704 SR
2,344 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,677 SR
2,394 MMR
Atlas
Atlas
Diamond IV
Clay Virtue
Atlas
Diamond IV
Level 146
God Stats
2W - 0L
1,307 SR
Queue Stats
164W - 145L
2,170 MMR
Party 2
Eset
Eset
Diamond II
Lemisus
Eset
Diamond II
Level 149
God Stats
7W - 9L
1,553 SR
Queue Stats
257W - 251L
2,218 MMR
Party 2
Pele
Pele
Diamond I
NerfBeads
Pele
Diamond I
Level 160
God Stats
12W - 2L
1,914 SR
Queue Stats
97W - 60L
2,724 MMR
Party 1
Bellona
Bellona
Diamond II
Preswitchrs
Bellona
Diamond II
Level 156
God Stats
3W - 2L
1,533 SR
Queue Stats
274W - 253L
2,185 MMR
Solo
Hou Yi
Hou Yi
Diamond I
megadeth675
Hou Yi
Diamond I
Level 48
God Stats
2W - 1L
2,077 SR
Queue Stats
87W - 49L
2,672 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 3 / 0
7,148
550
7,133
11,060
11,415
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 1
7,364
566
7,147
7,891
3,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
SA NMP7916
Awilix
12
0 / 4 / 1
6,824
525
2,740
10,986
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
11
3 / 0 / 2
7,485
576
4,703
5,937
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Zęręf
Cernunnos
10
1 / 3 / 1
6,689
515
6,012
9,350
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
CabrakanHadesKhepriGeb

VS

Bans
SusanoBakasuraVulcanNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 8
6,742
519
3,943
9,930
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Eset
Lemisus
Eset
12
2 / 2 / 1
7,022
540
3,043
4,684
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
13
6 / 1 / 3
7,783
599
10,136
10,277
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Preswitchrs
Bellona
13
1 / 0 / 2
7,663
589
6,571
11,260
11,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
14
3 / 2 / 1
7,784
599
6,777
10,665
4,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
L
Odin
0
3
0
0
W
Eset
Lemisus
Eset
2
2
1
1.25
L
1
2
1
0.75
W
Pele
6
1
3
7.5
W
Bellona
Preswitchrs
Bellona
1
0
2
2
L
Awilix
SA NMP7916
Awilix
0
4
1
0.13
L
Bacchus
3
0
2
4
L
Cernunnos
Zęręf
Cernunnos
1
3
1
0.5
W
Hou Yi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,735
Damage
30,470
45,224
Taken
46,816
27,200
Mitigated
29,331
12,780
Healing
11,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,943
1,462
0
1,367
9,930
7,783
0
4,232
5,698
18,194
1,973
L
Odin
7,133
1,025
0
2,760
11,060
11,415
0
427
10,633
0
55,525
W
Eset
Lemisus
Eset
3,043
423
433
554
4,684
1,808
0
2,485
2,199
47,429
0
L
7,147
3,066
0
3,396
7,891
3,074
183
2,050
5,841
59,042
7,635
W
Pele
10,136
2,492
0
1,261
10,277
4,097
0
2,155
8,122
0
59,175
W
Bellona
Preswitchrs
Bellona
6,571
2,985
0
5,856
11,260
11,260
756
244
11,016
0
64,404
L
Awilix
SA NMP7916
Awilix
2,740
1,079
0
610
10,986
3,844
0
1,367
9,619
0
57,276
L
Bacchus
4,703
628
0
2,151
5,937
5,487
0
1,879
4,058
26,534
0
L
Cernunnos
Zęręf
Cernunnos
6,012
2,982
0
3,863
9,350
3,380
0
1,011
8,339
0
47,683
W
Hou Yi
6,777
3,573
0
2,298
10,665
4,383
664
1,887
8,778
0
67,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,510
Gold Earned
36,994
447
Minions Killed
461
0
Camps Cleared
0
1,251,287
Distance Traveled
1,327,144
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,742
519
26
2
0
268,992
3
L
Odin
7,148
550
105
8
0
261,690
1
W
Eset
7,022
540
94
7
0
244,304
7
L
Sol
7,364
566
131
10
0
243,109
1
W
Pele
7,783
599
97
7
0
315,057
4
W
Bellona
7,663
589
126
10
0
241,956
1
L
Awilix
6,824
525
94
7
0
279,474
3
L
Bacchus
7,485
576
32
2
0
283,326
4
L
Cernunnos
6,689
515
85
7
0
183,688
1
W
Hou Yi
7,784
599
118
9
0
256,835
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role