Player Matchup

Scylla
Scylla
Mar Jeffery
Scylla
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 73L
1,332 Elo+
Solo
Jormungandr
Jormungandr
TheNachoSupreme
Jormungandr
Level 80
God Stats
11W - 29L
1,312 SR
Queue Stats
243W - 328L
1,391 Elo+
Party 2
Chernobog
Chernobog
jimsmith23
Chernobog
Level 16
God Stats
2W - 1L
1,928 SR
Queue Stats
11W - 22L
1,317 Elo+
Party 2
Team Averages
Level 68
1,580 SR
1,347 Elo+

VS

Team Averages
Level 116
1,489 SR
1,433 Elo+
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
vakirri
Ishtar
Level 59
God Stats
5W - 2L
1,466 SR
Queue Stats
34W - 51L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
1 / 4 / 5
7,670
639
6,676
8,794
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TheNachoSupreme
Jormungandr
11
4 / 4 / 2
8,030
669
7,401
13,967
12,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
jimsmith23
Chernobog
11
1 / 3 / 4
7,441
620
4,788
9,035
2,919
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
10 / 1 / 1
10,040
837
19,624
7,956
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
 
Ymir
14
1 / 0 / 10
9,438
787
4,859
10,612
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ishtar
vakirri
Ishtar
10
0 / 5 / 6
7,381
615
3,926
8,916
3,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
6
Kills
11
11
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
10
1
1
10.5
W
Ymir
 
Ymir
1
0
10
6
L
Scylla
1
4
5
0.88
L
Jormungandr
TheNachoSupreme
Jormungandr
4
4
2
1.25
L
Chernobog
jimsmith23
Chernobog
1
3
4
1
W
Ishtar
vakirri
Ishtar
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,865
Damage
28,409
31,796
Taken
27,484
18,041
Mitigated
21,086
1,364
Healing
6,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
19,624
12,562
0
2,292
7,956
4,356
1,090
3,136
4,820
0
55,266
W
Ymir
 
Ymir
4,859
1,182
487
2,164
10,612
12,970
301
5,506
5,106
16,969
0
L
Scylla
6,676
1,362
59
558
8,794
2,540
0
1,333
7,461
18,065
0
L
Jormungandr
TheNachoSupreme
Jormungandr
7,401
797
0
248
13,967
12,582
0
2,799
11,168
23,356
0
L
Chernobog
jimsmith23
Chernobog
4,788
3,159
0
499
9,035
2,919
0
1,319
7,716
0
18,941
W
Ishtar
vakirri
Ishtar
3,926
1,726
0
1,788
8,916
3,760
460
5,776
3,140
0
13,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
26,859
101
Minions Killed
108
3
Camps Cleared
6
608,617
Distance Traveled
573,504
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,040
837
66
6
5
203,805
1
W
Ymir
9,438
787
20
2
1
195,451
0
L
Scylla
7,670
639
38
3
1
192,430
0
L
Jormungandr
8,030
669
27
2
2
227,474
2
L
Chernobog
7,441
620
36
3
0
188,713
0
W
Ishtar
7,381
615
22
2
0
174,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role