Player Matchup

Bacchus
Bacchus
Deathgamer45426
Bacchus
Level 126
God Stats
7W - 5L
1,652 SR
Queue Stats
87W - 72L
1,584 Elo+
Party 1
Odin
Odin
GamerGambit
Odin
Level 127
God Stats
0W - 1L
1,715 SR
Queue Stats
137W - 117L
1,542 Elo+
Party 1
Camazotz
Camazotz
SkavenLife
Camazotz
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 98L
1,416 Elo+
Solo
Anhur
Anhur
SmellMeWhereiPoo
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 1
Anubis
Anubis
WeGotYour6ix
Anubis
Level 41
God Stats
0W - 2L
1,220 SR
Queue Stats
24W - 48L
1,326 Elo+
Solo
Team Averages
Level 69
1,517 SR
1,467 Elo+

VS

Team Averages
Level 64
1,604 SR
1,474 Elo+
Heimdallr
Heimdallr
BigE040601
Heimdallr
Level 122
God Stats
24W - 23L
1,574 SR
Queue Stats
443W - 366L
1,630 Elo+
Party 2
Thanatos
Thanatos
ElpanaGoku3661
Thanatos
Level 37
God Stats
2W - 1L
1,729 SR
Queue Stats
17W - 23L
1,320 Elo+
Solo
Mercury
Mercury
IHS_20
Mercury
Level 47
God Stats
2W - 1L
1,687 SR
Queue Stats
91W - 105L
1,443 Elo+
Solo
Tiamat
Tiamat
WorldBG
Tiamat
Level 27
God Stats
10W - 3L
1,537 SR
Queue Stats
144W - 91L
1,598 Elo+
Party 2
Artio
Artio
lemmings42
Artio
Level 88
God Stats
4W - 3L
1,496 SR
Queue Stats
233W - 253L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
8,056
403
8,912
25,945
20,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 4
8,697
435
8,613
17,819
14,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
SkavenLife
Camazotz
14
4 / 4 / 2
8,859
443
9,354
19,125
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 6 / 0
9,503
475
13,055
19,744
8,120
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
13
3 / 7 / 2
8,602
430
8,767
16,320
8,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigE040601
Heimdallr
17
5 / 4 / 4
10,691
535
14,661
19,139
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
15
9 / 3 / 7
10,663
533
16,937
20,611
18,614
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
IHS_20
Mercury
19
6 / 3 / 10
11,724
586
16,110
15,814
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
WorldBG
Tiamat
19
6 / 1 / 7
11,605
580
14,415
8,970
5,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artio
15
2 / 1 / 6
9,630
482
10,272
19,520
20,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
12
Kills
28
29
Deaths
12
13
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigE040601
Heimdallr
5
4
4
1.75
L
2
7
5
0.64
W
Thanatos
9
3
7
4.17
L
0
5
4
0.4
W
Mercury
IHS_20
Mercury
6
3
10
3.67
L
Camazotz
SkavenLife
Camazotz
4
4
2
1.25
L
3
6
0
0.5
L
Anubis
3
7
2
0.57
W
Tiamat
WorldBG
Tiamat
6
1
7
9.5
W
Artio
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,701
Damage
72,395
98,953
Taken
84,054
58,048
Mitigated
58,066
29,321
Healing
31,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigE040601
Heimdallr
14,661
7,459
0
3,326
19,139
6,582
3,124
3,071
16,068
0
81,136
L
8,912
1,371
479
7,659
25,945
20,596
267
6,391
19,441
26,032
0
W
Thanatos
16,937
4,291
0
15,727
20,611
18,614
371
6,309
14,302
0
42,586
L
8,613
2,633
0
675
17,819
14,250
84
5,181
12,200
0
53,823
W
Mercury
IHS_20
Mercury
16,110
9,841
0
500
15,814
6,461
0
4,262
11,552
0
121,110
L
Camazotz
SkavenLife
Camazotz
9,354
4,444
0
9,999
19,125
6,988
0
6,817
12,030
0
49,288
L
13,055
6,620
0
6,262
19,744
8,120
1,119
710
19,026
0
82,866
L
Anubis
8,767
164
0
4,247
16,320
8,094
275
4,751
11,569
60,952
0
W
Tiamat
WorldBG
Tiamat
14,415
653
0
2,832
8,970
5,545
84
3,191
5,779
112,353
0
W
Artio
10,272
1,948
1,602
7,943
19,520
20,864
416
846
18,674
50,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,717
Gold Earned
54,313
432
Minions Killed
627
0
Camps Cleared
0
1,767,560
Distance Traveled
1,890,329
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,691
535
124
6
0
370,586
1
L
Bacchus
8,056
403
20
1
0
390,595
2
W
Thanatos
10,663
533
49
2
0
384,628
0
L
Odin
8,697
435
103
5
0
340,145
1
W
Mercury
11,724
586
170
9
0
447,217
0
L
Camazotz
8,859
443
74
4
0
398,900
0
L
Anhur
9,503
475
124
6
0
374,395
5
L
Anubis
8,602
430
111
6
0
263,525
3
W
Tiamat
11,605
580
194
10
0
375,238
4
W
Artio
9,630
482
90
5
0
312,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role