Player Matchup

Xing Tian
Xing Tian
EspanaCr7_13
Xing Tian
Level 27
God Stats
7W - 9L
1,507 SR
Queue Stats
137W - 125L
1,441 Elo+
Party 2
Tyr
Tyr
Keenando Reeves
Tyr
Level 123
God Stats
8W - 5L
1,550 SR
Queue Stats
403W - 428L
1,459 Elo+
Solo
Zeus
Zeus
mrgravity96
Zeus
Level 104
God Stats
2W - 4L
1,371 SR
Queue Stats
334W - 319L
1,448 Elo+
Party 2
Neith
Neith
piratesumo
Neith
Level 61
God Stats
6W - 3L
1,681 SR
Queue Stats
79W - 84L
1,419 Elo+
Party 2
Fenrir
Fenrir
xfearxthewanted
Fenrir
Level 88
God Stats
36W - 42L
1,486 SR
Queue Stats
246W - 226L
1,435 Elo+
Party 2
Team Averages
Level 81
1,519 SR
1,441 Elo+

VS

Team Averages
Level 86
1,509 SR
1,440 Elo+
Cu Chulainn
Cu Chulainn
Elpatron079
Cu Chulainn
Level 107
God Stats
14W - 12L
1,509 SR
Queue Stats
370W - 334L
1,449 Elo+
Party 1
Atlas
Atlas
XxNnjaSasukexX
Atlas
Level 14
God Stats
5W - 4L
1,432 SR
Queue Stats
9W - 13L
1,384 Elo+
Party 1
Cliodhna
Cliodhna
hqwr
Cliodhna
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 62L
1,432 Elo+
Party 1
Artemis
Artemis
richomiedave
Artemis
Level 135
God Stats
3W - 0L
1,613 SR
Queue Stats
111W - 89L
1,466 Elo+
Solo
Hades
Hades
tigre1705rayas
Hades
Level 107
God Stats
3W - 1L
1,491 SR
Queue Stats
120W - 121L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EspanaCr7_13
Xing Tian
12
2 / 4 / 3
8,565
476
8,076
20,248
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 6 / 1
9,731
541
8,644
21,583
16,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 5 / 0
7,636
424
11,331
15,017
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
11
0 / 6 / 5
7,085
394
10,528
14,735
5,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 11 / 1
5,845
325
1,689
14,961
5,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Elpatron079
Cu Chulainn
17
5 / 1 / 2
10,504
584
18,382
14,628
15,835
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
5 / 1 / 8
9,154
509
9,399
18,925
21,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
hqwr
Cliodhna
16
6 / 2 / 8
9,695
539
11,632
18,555
8,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
richomiedave
Artemis
14
4 / 2 / 5
8,976
499
9,822
11,279
5,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
11 / 1 / 5
10,645
591
17,082
16,613
9,902
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
7
Kills
31
32
Deaths
7
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Elpatron079
Cu Chulainn
5
1
2
6
L
Xing Tian
EspanaCr7_13
Xing Tian
2
4
3
0.88
L
3
6
1
0.58
W
5
1
8
9
W
Cliodhna
hqwr
Cliodhna
6
2
8
5
L
2
5
0
0.4
L
Neith
0
6
5
0.42
W
Artemis
richomiedave
Artemis
4
2
5
3.25
W
11
1
5
13.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,268
Damage
66,317
86,544
Taken
80,000
54,646
Mitigated
60,555
14,415
Healing
30,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Elpatron079
Cu Chulainn
18,382
2,550
0
1,568
14,628
15,835
786
1,317
13,311
14,105
77,862
L
Xing Tian
EspanaCr7_13
Xing Tian
8,076
971
0
1,972
20,248
21,093
75
7,275
12,973
32,562
0
L
8,644
484
0
3,316
21,583
16,202
0
2,850
18,733
0
72,895
W
9,399
3,573
576
4,732
18,925
21,434
53
4,826
14,099
28,472
4,731
W
Cliodhna
hqwr
Cliodhna
11,632
1,969
0
8,871
18,555
8,039
0
4,283
14,272
0
76,315
L
11,331
2,721
0
2,450
15,017
5,844
0
8,145
6,872
59,973
0
L
Neith
10,528
6,207
0
5,743
14,735
5,621
84
6,652
8,083
0
48,161
W
Artemis
richomiedave
Artemis
9,822
5,316
0
3,998
11,279
5,345
1,694
2,547
8,732
0
65,897
W
17,082
2,562
327
10,207
16,613
9,902
2,143
6,434
10,179
87,229
0
L
1,689
997
0
934
14,961
5,886
364
3,724
11,237
0
11,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
48,974
351
Minions Killed
545
0
Camps Cleared
0
1,577,084
Distance Traveled
1,742,749
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,504
584
138
8
0
353,775
3
L
Xing Tian
8,565
476
44
2
0
357,955
5
L
Tyr
9,731
541
126
7
0
336,045
0
W
Atlas
9,154
509
48
3
0
342,779
0
W
Cliodhna
9,695
539
112
6
0
412,675
4
L
Zeus
7,636
424
86
5
0
306,565
7
L
Neith
7,085
394
72
4
0
276,803
3
W
Artemis
8,976
499
94
5
0
305,506
5
W
Hades
10,645
591
153
9
0
328,014
5
L
Fenrir
5,845
325
23
1
0
299,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role