Player Matchup

Artio
Artio
Marchey_
Artio
Level 116
God Stats
1W - 5L
1,540 SR
Queue Stats
313W - 344L
1,526 Elo+
Solo
Izanami
Izanami
agentorange7226
Izanami
Level 65
God Stats
8W - 11L
1,388 SR
Queue Stats
72W - 83L
1,407 Elo+
Solo
Nox
Nox
sniperindiapers0
Nox
Level 107
God Stats
9W - 8L
1,386 SR
Queue Stats
63W - 49L
1,489 Elo+
Solo
Bakasura
Bakasura
vTiddies
Bakasura
Level 61
God Stats
8W - 5L
1,628 SR
Queue Stats
18W - 19L
1,410 Elo+
Solo
Vulcan
Vulcan
yimby101
Vulcan
Level 82
God Stats
400W - 390L
1,513 SR
Queue Stats
400W - 392L
1,417 Elo+
Solo
Team Averages
Level 86
1,491 SR
1,450 Elo+

VS

Team Averages
Level 106
1,411 SR
1,428 Elo+
Anubis
Anubis
 
Anubis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Nairobi1234
Mulan
Level 66
God Stats
8W - 12L
1,518 SR
Queue Stats
26W - 41L
1,364 Elo+
Solo
Skadi
Skadi
Nexus Gows
Skadi
Level 117
God Stats
2W - 3L
1,485 SR
Queue Stats
13W - 14L
1,474 Elo+
Party 1
Da Ji
Da Ji
Nexus Rahzy
Da Ji
Level 129
God Stats
13W - 17L
1,416 SR
Queue Stats
35W - 45L
1,386 Elo+
Party 1
Hel
Hel
NexusKNine
Hel
Level 84
God Stats
2W - 4L
1,134 SR
Queue Stats
16W - 20L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Marchey_
Artio
9
0 / 3 / 5
6,602
472
2,702
11,941
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 4 / 1
7,069
505
3,677
10,200
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 2
7,290
521
2,704
4,795
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
vTiddies
Bakasura
13
4 / 3 / 4
8,376
598
9,146
11,908
4,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Vulcan
yimby101
Vulcan
14
3 / 1 / 0
8,523
609
11,414
7,515
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 2 / 4
6,518
466
4,780
7,876
2,923
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 2 / 1
7,307
522
5,909
16,854
8,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
12
5 / 2 / 5
7,243
517
9,630
6,995
2,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
4 / 1 / 2
7,374
527
6,321
10,410
4,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 1 / 3
7,488
535
3,915
5,242
2,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
8
Kills
12
12
Deaths
8
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
4
2
L
Artio
Marchey_
Artio
0
3
5
0.83
W
1
2
1
0.75
W
Skadi
5
2
5
3.75
W
4
1
2
5
W
0
1
3
1.5
L
0
4
1
0.13
L
1
1
2
2
L
Bakasura
vTiddies
Bakasura
4
3
4
2
L
Vulcan
yimby101
Vulcan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,643
Damage
30,555
46,359
Taken
47,377
20,890
Mitigated
20,445
11,043
Healing
17,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,780
491
126
3,895
7,876
2,923
0
1,021
6,251
36,060
0
L
Artio
Marchey_
Artio
2,702
258
200
2,304
11,941
7,298
0
2,665
9,276
13,011
1,194
W
5,909
648
0
5,868
16,854
8,092
0
10,957
5,606
0
53,496
W
Skadi
9,630
3,848
0
990
6,995
2,280
377
489
6,426
0
44,525
W
6,321
1,896
0
2,851
10,410
4,995
562
2,407
7,793
0
45,117
W
3,915
87
1,741
2,030
5,242
2,155
45
1,742
3,440
60,578
0
L
3,677
2,666
0
2,996
10,200
3,187
1,130
2,792
7,408
0
54,360
L
2,704
784
0
945
4,795
1,976
87
2,347
2,448
50,802
0
L
Bakasura
vTiddies
Bakasura
9,146
6,117
0
3,093
11,908
4,941
0
891
11,017
0
61,788
L
Vulcan
yimby101
Vulcan
11,414
5,617
0
1,505
7,515
3,488
624
0
7,515
67,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
35,930
420
Minions Killed
428
0
Camps Cleared
0
1,361,363
Distance Traveled
1,319,403
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,518
466
74
5
0
196,995
0
L
Artio
6,602
472
25
2
0
244,651
3
W
Mulan
7,307
522
104
7
0
261,905
4
W
Skadi
7,243
517
65
5
0
250,815
2
W
Da Ji
7,374
527
60
4
0
311,161
0
W
Hel
7,488
535
125
9
0
298,527
0
L
Izanami
7,069
505
95
7
0
244,270
2
L
Nox
7,290
521
76
5
0
255,079
2
L
Bakasura
8,376
598
109
8
0
326,311
5
L
Vulcan
8,523
609
115
8
0
291,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role