Player Matchup

Shiva
Shiva
Bonehead579
Shiva
Level 148
God Stats
10W - 6L
1,659 SR
Queue Stats
347W - 291L
1,651 Elo+
Party 1
Olorun
Olorun
FerdaBoyyz
Olorun
Level 80
God Stats
4W - 4L
1,323 SR
Queue Stats
169W - 174L
1,415 Elo+
Solo
Cerberus
Cerberus
KhornesSword
Cerberus
Level 156
God Stats
6W - 0L
1,876 SR
Queue Stats
179W - 145L
1,675 Elo+
Party 1
Ishtar
Ishtar
Pure-Evil-2
Ishtar
Level 59
God Stats
8W - 11L
1,435 SR
Queue Stats
28W - 33L
1,391 Elo+
Solo
Apollo
Apollo
oskyseven
Apollo
Level 62
God Stats
3W - 5L
1,391 SR
Queue Stats
276W - 315L
1,464 Elo+
Solo
Team Averages
Level 101
1,537 SR
1,519 Elo+

VS

Team Averages
Level 82
1,487 SR
1,482 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AnEpicCivillian
Zeus
Level 91
God Stats
135W - 111L
1,525 SR
Queue Stats
308W - 343L
1,494 Elo+
Party 2
Neith
Neith
Buddy9oo4
Neith
Level 66
God Stats
20W - 23L
1,527 SR
Queue Stats
90W - 129L
1,435 Elo+
Party 2
Shiva
Shiva
Jaylud
Shiva
Level 148
God Stats
14W - 15L
1,544 SR
Queue Stats
182W - 177L
1,617 Elo+
Solo
Awilix
Awilix
LowKEY Bruisin
Awilix
Level 63
God Stats
4W - 10L
1,340 SR
Queue Stats
142W - 211L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 10
12,678
1,268
26,178
13,265
18,759
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
FerdaBoyyz
Olorun
18
4 / 1 / 11
11,474
1,147
16,992
11,029
6,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
KhornesSword
Cerberus
18
3 / 0 / 17
12,397
1,240
14,892
14,827
19,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
16
0 / 2 / 8
10,535
1,054
4,929
11,025
5,408
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
oskyseven
Apollo
16
4 / 4 / 8
10,801
1,080
6,637
11,882
6,019
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

267

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
0 / 0 / 1
8,932
893
1,569
419
169
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 6 / 4
10,835
1,084
14,934
12,298
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Buddy9oo4
Neith
15
0 / 7 / 3
9,656
966
10,364
16,903
7,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Jaylud
Shiva
16
5 / 0 / 1
11,984
1,198
18,315
20,930
23,610
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 12 / 1
10,027
1,003
10,449
25,901
10,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
17
25
Kills
7
7
Deaths
25
54
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
1
0.5
L
1
6
4
0.5
W
14
0
10
19
L
Neith
Buddy9oo4
Neith
0
7
3
0.21
W
Olorun
FerdaBoyyz
Olorun
4
1
11
9.5
L
Shiva
Jaylud
Shiva
5
0
1
5.5
W
Cerberus
KhornesSword
Cerberus
3
0
17
11.5
L
1
12
1
0.13
W
Ishtar
0
2
8
2
W
Apollo
oskyseven
Apollo
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,628
Damage
55,631
62,028
Taken
76,451
56,480
Mitigated
46,735
12,553
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,569
1,143
0
0
419
169
0
265
154
0
5,947
L
14,934
1,757
210
341
12,298
4,640
0
2,906
9,392
47,302
0
W
26,178
4,983
345
858
13,265
18,759
0
2,779
10,486
0
41,224
L
Neith
Buddy9oo4
Neith
10,364
4,017
0
724
16,903
7,517
0
5,633
11,270
0
18,625
W
Olorun
FerdaBoyyz
Olorun
16,992
8,488
1,015
1,845
11,029
6,752
0
2,114
8,915
37,095
3,842
L
Shiva
Jaylud
Shiva
18,315
2,543
1,216
4,790
20,930
23,610
0
8,774
11,901
366
44,111
W
Cerberus
KhornesSword
Cerberus
14,892
1,578
0
6,312
14,827
19,542
0
3,499
11,328
31,138
0
L
10,449
3,969
218
660
25,901
10,799
0
12,427
13,380
0
26,115
W
Ishtar
4,929
3,002
0
1,132
11,025
5,408
0
3,530
7,495
0
27,581
W
Apollo
oskyseven
Apollo
6,637
2,661
0
1,046
11,882
6,019
0
3,378
8,504
0
16,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,885
Gold Earned
51,434
218
Minions Killed
180
12
Camps Cleared
3
1,083,506
Distance Traveled
814,230
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,932
893
1
0
0
68,781
0
L
Zeus
10,835
1,084
75
8
0
155,291
1
W
Shiva
12,678
1,268
35
4
2
260,269
1
L
Neith
9,656
966
19
2
0
175,815
0
W
Olorun
11,474
1,147
58
6
4
189,096
1
L
Shiva
11,984
1,198
50
5
0
218,285
0
W
Cerberus
12,397
1,240
46
5
0
243,103
2
L
Awilix
10,027
1,003
35
4
3
196,058
0
W
Ishtar
10,535
1,054
55
6
5
187,034
0
W
Apollo
10,801
1,080
24
2
1
204,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role