Player Matchup

Thanatos
Thanatos
Dreaded Grim
Thanatos
Level 160
God Stats
1W - 1L
1,695 SR
Queue Stats
67W - 77L
1,488 Elo+
Party 2
Neith
Neith
Dreaded Ocean
Neith
Level 148
God Stats
1W - 0L
1,725 SR
Queue Stats
48W - 55L
1,521 Elo+
Party 2
Geb
Geb
Dreaded Rest
Geb
Level 73
God Stats
6W - 4L
1,594 SR
Queue Stats
84W - 100L
1,447 Elo+
Party 2
Ratatoskr
Ratatoskr
Robthepro
Ratatoskr
Level 152
God Stats
6W - 8L
1,539 SR
Queue Stats
70W - 78L
1,545 Elo+
Party 2
Janus
Janus
WiebeSenpai
Janus
Level 154
God Stats
2W - 2L
1,536 SR
Queue Stats
85W - 78L
1,582 Elo+
Solo
Team Averages
Level 137
1,618 SR
1,517 Elo+

VS

Team Averages
Level 137
1,629 SR
1,540 Elo+
Amaterasu
Amaterasu
BlueEagle92
Amaterasu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 202L
1,478 Elo+
Party 1
Zeus
Zeus
PNUTLOKZ69
Zeus
Level 119
God Stats
2W - 1L
1,881 SR
Queue Stats
6W - 4L
1,673 Elo+
Solo
Sylvanus
Sylvanus
UrBoiBreezy
Sylvanus
Level 126
God Stats
16W - 16L
1,638 SR
Queue Stats
429W - 409L
1,579 Elo+
Solo
Horus
Horus
charlyzapienz
Horus
Level 146
God Stats
40W - 44L
1,490 SR
Queue Stats
234W - 246L
1,417 Elo+
Party 1
Cupid
Cupid
losethecontrolji
Cupid
Level 149
God Stats
29W - 20L
1,637 SR
Queue Stats
301W - 311L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dreaded Grim
Thanatos
13
3 / 1 / 1
6,868
859
5,209
5,670
2,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 8
7,407
926
9,435
6,913
2,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 3
6,184
773
4,969
7,759
5,657
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ratatoskr
Robthepro
Ratatoskr
14
6 / 1 / 3
7,434
929
10,698
10,444
6,036
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 3
6,699
837
7,588
4,496
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlueEagle92
Amaterasu
13
1 / 3 / 0
6,856
857
4,000
12,517
8,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 2
5,540
693
1,744
5,377
1,897
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
UrBoiBreezy
Sylvanus
13
2 / 1 / 1
6,989
874
5,135
10,461
9,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 1 / 2
6,042
755
4,854
8,133
6,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
0 / 2 / 2
5,982
748
6,892
9,811
4,859
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
3
3
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BlueEagle92
Amaterasu
1
3
0
0.33
W
Thanatos
Dreaded Grim
Thanatos
3
1
1
3.5
W
1
0
8
5
W
0
1
3
1.5
L
0
4
2
0.25
W
Ratatoskr
Robthepro
Ratatoskr
6
1
3
7.5
L
Sylvanus
UrBoiBreezy
Sylvanus
2
1
1
2.5
W
1
0
3
2.5
L
0
1
2
1
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,899
Damage
22,625
35,282
Taken
46,299
18,736
Mitigated
31,356
9,568
Healing
18,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BlueEagle92
Amaterasu
4,000
1,271
850
3,470
12,517
8,159
0
1,548
10,969
0
20,638
W
Thanatos
Dreaded Grim
Thanatos
5,209
432
0
4,574
5,670
2,411
564
1,409
4,178
0
13,713
W
9,435
3,331
0
2,270
6,913
2,903
2,026
1,159
5,598
0
34,024
W
4,969
131
234
770
7,759
5,657
0
1,634
6,043
10,185
0
L
1,744
264
0
0
5,377
1,897
0
1,270
4,107
6,729
0
W
Ratatoskr
Robthepro
Ratatoskr
10,698
2,249
0
1,720
10,444
6,036
0
2,078
8,207
0
27,795
L
Sylvanus
UrBoiBreezy
Sylvanus
5,135
1,167
4,472
4,344
10,461
9,805
0
4,060
6,401
12,847
0
W
7,588
422
0
0
4,496
1,729
246
670
3,738
28,150
0
L
4,854
1,709
719
2,272
8,133
6,636
0
2,562
5,571
71
12,870
L
6,892
4,247
1,034
1,583
9,811
4,859
0
3,117
6,694
0
26,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,592
Gold Earned
31,409
189
Minions Killed
135
0
Camps Cleared
0
966,861
Distance Traveled
753,394
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,856
857
44
6
0
168,998
0
W
Thanatos
6,868
859
24
3
0
212,169
1
W
Neith
7,407
926
71
9
0
170,093
1
W
Geb
6,184
773
14
2
0
195,395
0
L
Zeus
5,540
693
13
2
0
87,100
2
W
Ratatoskr
7,434
929
34
4
0
208,135
1
L
Sylvanus
6,989
874
19
2
0
171,217
0
W
Janus
6,699
837
46
6
0
181,069
4
L
Horus
6,042
755
14
2
0
160,140
2
L
Cupid
5,982
748
45
6
0
165,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role