Player Matchup

King Arthur
King Arthur
GentleEmpress
King Arthur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 71L
1,587 Elo+
Party 2
Nike
Nike
Klasks
Nike
Level 160
God Stats
1W - 1L
1,754 SR
Queue Stats
27W - 19L
1,630 Elo+
Party 2
Kuzenbo
Kuzenbo
PraTest
Kuzenbo
Level 160
God Stats
1W - 3L
1,210 SR
Queue Stats
344W - 377L
1,485 Elo+
Solo
Cabrakan
Cabrakan
PІMP
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 219L
1,482 Elo+
Party 3
Hachiman
Hachiman
UrbaN
Hachiman
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 206L
1,480 Elo+
Party 3
Team Averages
Level 132
1,493 SR
1,533 Elo+

VS

Team Averages
Level 140
1,618 SR
1,573 Elo+
Hera
Hera
GX123
Hera
Level 128
God Stats
5W - 4L
1,531 SR
Queue Stats
265W - 265L
1,613 Elo+
Solo
Cerberus
Cerberus
RogerWtf
Cerberus
Level 143
God Stats
1W - 2L
1,521 SR
Queue Stats
149W - 139L
1,582 Elo+
Party 1
Geb
Geb
SamuxArun
Geb
Level 157
God Stats
1W - 6L
1,628 SR
Queue Stats
79W - 73L
1,553 Elo+
Solo
Yu Huang
Yu Huang
suecowow
Yu Huang
Level 135
God Stats
2W - 0L
1,744 SR
Queue Stats
67W - 54L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
vOlwoSjefen
Sun Wukong
Level 136
God Stats
5W - 2L
1,665 SR
Queue Stats
374W - 396L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GentleEmpress
King Arthur
17
0 / 8 / 2
11,481
604
13,803
30,803
33,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nike
Klasks
Nike
19
5 / 4 / 11
12,843
676
16,052
19,725
27,435
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kuzenbo
PraTest
Kuzenbo
20
2 / 5 / 14
12,615
664
18,822
36,039
60,033
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
PІMP
Cabrakan
20
8 / 9 / 6
13,016
685
18,114
21,033
17,687
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
UrbaN
Hachiman
19
6 / 7 / 11
12,955
682
38,735
21,467
11,118
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
GX123
Hera
20
8 / 5 / 15
13,265
698
20,500
16,769
9,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
RogerWtf
Cerberus
19
4 / 4 / 19
12,060
635
15,276
40,643
43,956
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
0 / 5 / 22
12,122
638
14,505
29,203
47,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
suecowow
Yu Huang
20
5 / 4 / 19
12,842
676
25,738
13,570
8,286
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
vOlwoSjefen
Sun Wukong
20
15 / 4 / 11
14,332
754
35,968
31,491
29,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
118
21
Kills
32
33
Deaths
22
44
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Hera
GX123
Hera
8
5
15
3.1
L
King Arthur
GentleEmpress
King Arthur
0
8
2
0.13
L
Nike
Klasks
Nike
5
4
11
2.63
L
Kuzenbo
PraTest
Kuzenbo
2
5
14
1.8
L
Cabrakan
PІMP
Cabrakan
8
9
6
1.22
W
Cerberus
RogerWtf
Cerberus
4
4
19
3.38
W
0
5
22
2.2
L
Hachiman
UrbaN
Hachiman
6
7
11
1.64
W
Yu Huang
suecowow
Yu Huang
5
4
19
3.63
W
Sun Wukong
vOlwoSjefen
Sun Wukong
15
4
11
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,526
Damage
111,987
129,067
Taken
131,676
149,390
Mitigated
139,211
41,235
Healing
55,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
GX123
Hera
20,500
7,089
3,903
4,171
16,769
9,676
3,296
5,437
11,332
48,578
0
L
King Arthur
GentleEmpress
King Arthur
13,803
2,124
2,980
8,909
30,803
33,117
239
18,461
12,342
0
33,152
L
Nike
Klasks
Nike
16,052
1,296
3,722
4,684
19,725
27,435
565
9,642
10,083
0
39,250
L
Kuzenbo
PraTest
Kuzenbo
18,822
5,281
1,364
10,819
36,039
60,033
148
20,872
15,167
35,775
0
L
Cabrakan
PІMP
Cabrakan
18,114
1,162
0
1,268
21,033
17,687
534
15,791
5,242
33,736
0
W
Cerberus
RogerWtf
Cerberus
15,276
1,165
226
15,816
40,643
43,956
566
13,454
27,189
28,706
0
W
14,505
1,956
2,950
9,415
29,203
47,911
712
6,648
22,498
29,558
0
L
Hachiman
UrbaN
Hachiman
38,735
17,996
1,668
5,821
21,467
11,118
2,860
11,307
10,160
0
68,383
W
Yu Huang
suecowow
Yu Huang
25,738
1,815
3,009
1,274
13,570
8,286
2,186
4,789
8,781
56,670
0
W
Sun Wukong
vOlwoSjefen
Sun Wukong
35,968
6,126
3,398
11,130
31,491
29,382
2,387
6,608
24,883
54
64,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,910
Gold Earned
64,621
189
Minions Killed
241
0
Camps Cleared
0
1,555,537
Distance Traveled
1,676,678
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,265
698
51
3
0
317,915
0
L
King Arthur
11,481
604
30
2
0
308,354
0
L
Nike
12,843
676
30
2
0
354,699
1
L
Kuzenbo
12,615
664
35
2
0
375,726
10
L
Cabrakan
13,016
685
31
2
0
227,395
4
W
Cerberus
12,060
635
33
2
0
343,366
0
W
Geb
12,122
638
22
1
0
328,200
11
L
Hachiman
12,955
682
63
3
0
289,363
2
W
Yu Huang
12,842
676
74
4
0
343,387
1
W
Sun Wukong
14,332
754
61
3
0
343,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role