Player Matchup

Horus
Horus
ChainedCerberus
Horus
Level 133
God Stats
13W - 5L
1,655 SR
Queue Stats
104W - 103L
1,448 Elo+
Party 1
Cernunnos
Cernunnos
DeathDealerWolf
Cernunnos
Level 155
God Stats
18W - 12L
1,695 SR
Queue Stats
399W - 384L
1,546 Elo+
Party 1
Kukulkan
Kukulkan
HéII
Kukulkan
Level 27
God Stats
2W - 0L
1,688 SR
Queue Stats
59W - 28L
1,722 Elo+
Party 3
Bacchus
Bacchus
Multiplexity
Bacchus
Level 153
God Stats
18W - 8L
1,624 SR
Queue Stats
284W - 280L
1,518 Elo+
Party 1
Hun Batz
Hun Batz
NonJr
Hun Batz
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 31L
1,685 Elo+
Party 3
Team Averages
Level 102
1,632 SR
1,584 Elo+

VS

Team Averages
Level 93
1,445 SR
1,432 Elo+
Hun Batz
Hun Batz
ASAPRabz
Hun Batz
Level 149
God Stats
12W - 12L
1,552 SR
Queue Stats
206W - 216L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
TheRealUllrz
Danzaburou
Level 107
God Stats
0W - 3L
1,264 SR
Queue Stats
1W - 8L
1,252 Elo+
Party 2
Ymir
Ymir
danum16
Ymir
Level 45
God Stats
5W - 8L
1,585 SR
Queue Stats
140W - 164L
1,483 Elo+
Solo
Olorun
Olorun
emceez
Olorun
Level 125
God Stats
28W - 23L
1,558 SR
Queue Stats
133W - 137L
1,526 Elo+
Party 2
Zhong Kui
Zhong Kui
memin1117
Zhong Kui
Level 38
God Stats
0W - 4L
1,266 SR
Queue Stats
76W - 105L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 8
14,580
540
17,415
33,240
35,745
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
DeathDealerWolf
Cernunnos
20
7 / 2 / 4
17,377
644
21,192
25,120
13,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
HéII
Kukulkan
20
14 / 3 / 11
17,382
644
50,411
23,266
14,519
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Multiplexity
Bacchus
18
0 / 1 / 10
13,670
506
10,603
23,985
37,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
NonJr
Hun Batz
20
9 / 4 / 6
16,723
619
21,572
30,645
16,415
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASAPRabz
Hun Batz
17
2 / 8 / 7
11,545
428
11,926
28,620
11,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
TheRealUllrz
Danzaburou
19
4 / 5 / 1
13,182
488
11,663
22,319
11,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
danum16
Ymir
17
1 / 6 / 5
11,198
415
8,651
30,756
27,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
emceez
Olorun
19
4 / 9 / 2
13,081
484
16,600
22,234
9,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
memin1117
Zhong Kui
20
3 / 5 / 1
13,485
499
34,672
42,715
39,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
30
33
Kills
14
14
Deaths
33
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
ASAPRabz
Hun Batz
2
8
7
0.69
W
3
4
8
1.75
W
Cernunnos
DeathDealerWolf
Cernunnos
7
2
4
4.5
W
Kukulkan
HéII
Kukulkan
14
3
11
6.5
W
Bacchus
Multiplexity
Bacchus
0
1
10
5
W
Hun Batz
NonJr
Hun Batz
9
4
6
3
L
Danzaburou
TheRealUllrz
Danzaburou
4
5
1
0.9
L
Ymir
danum16
Ymir
1
6
5
0.58
L
Olorun
emceez
Olorun
4
9
2
0.56
L
Zhong Kui
memin1117
Zhong Kui
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,193
Damage
83,512
136,256
Taken
146,644
118,119
Mitigated
99,958
57,201
Healing
43,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
ASAPRabz
Hun Batz
11,926
5,100
0
6,173
28,620
11,947
0
10,089
18,531
0
89,274
W
17,415
8,225
6,221
15,174
33,240
35,745
733
18,209
14,047
315
101,542
W
Cernunnos
DeathDealerWolf
Cernunnos
21,192
11,264
0
13,274
25,120
13,688
12,027
9,328
15,710
0
205,263
W
Kukulkan
HéII
Kukulkan
50,411
5,273
0
6,543
23,266
14,519
2,042
11,063
12,067
179,160
0
W
Bacchus
Multiplexity
Bacchus
10,603
1,154
0
3,182
23,985
37,752
470
9,602
14,194
40,345
1,370
W
Hun Batz
NonJr
Hun Batz
21,572
8,134
0
12,807
30,645
16,415
0
11,503
18,976
0
203,255
L
Danzaburou
TheRealUllrz
Danzaburou
11,663
5,993
0
4,235
22,319
11,232
0
12,271
10,048
0
92,568
L
Ymir
danum16
Ymir
8,651
1,902
0
7,014
30,756
27,799
0
12,061
18,695
42,160
0
L
Olorun
emceez
Olorun
16,600
9,725
548
5,704
22,234
9,962
720
12,871
9,223
112,011
0
L
Zhong Kui
memin1117
Zhong Kui
34,672
5,486
0
19,981
42,715
39,018
357
13,896
28,819
126,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,732
Gold Earned
62,491
892
Minions Killed
713
0
Camps Cleared
0
2,707,945
Distance Traveled
2,324,480
29
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,545
428
88
3
0
513,970
1
W
Horus
14,580
540
136
5
0
515,757
7
W
Cernunnos
17,377
644
261
10
0
511,005
7
W
Kukulkan
17,382
644
236
9
0
515,167
3
W
Bacchus
13,670
506
50
2
0
566,729
10
W
Hun Batz
16,723
619
209
8
0
599,287
2
L
Danzaburou
13,182
488
153
6
0
470,436
4
L
Ymir
11,198
415
54
2
0
492,895
11
L
Olorun
13,081
484
200
7
0
442,332
4
L
Zhong Kui
13,485
499
218
8
0
404,847
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role