Player Matchup

Chiron
Chiron
FrenchFry49
Chiron
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,710 Elo+
Party 1
Baron Samedi
Baron Samedi
Superploop
Baron Samedi
Level 119
God Stats
2W - 1L
1,611 SR
Queue Stats
190W - 191L
1,463 Elo+
Solo
Thanatos
Thanatos
SwimmingMan9
Thanatos
Level 146
God Stats
1W - 2L
1,697 SR
Queue Stats
23W - 23L
1,680 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jcstockton
Ah Muzen Cab
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,776 Elo+
Party 1
Merlin
Merlin
theginger57
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,659 Elo+
Party 1
Team Averages
Level 102
1,562 SR
1,658 Elo+

VS

Team Averages
Level 138
1,575 SR
1,528 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
CraptainPoo
Eset
Level 160
God Stats
2W - 3L
1,635 SR
Queue Stats
183W - 188L
1,554 Elo+
Party 2
Sol
Sol
TridentOfSeas
Sol
Level 159
God Stats
3W - 5L
1,300 SR
Queue Stats
293W - 304L
1,444 Elo+
Solo
Khepri
Khepri
burnt_toasst
Khepri
Level 148
God Stats
6W - 0L
1,947 SR
Queue Stats
246W - 241L
1,525 Elo+
Party 2
Bellona
Bellona
cptjackharkn355
Bellona
Level 125
God Stats
1W - 0L
1,492 SR
Queue Stats
17W - 15L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
17
0 / 8 / 13
10,329
608
11,208
20,832
10,208
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
Superploop
Baron Samedi
19
4 / 5 / 11
11,901
700
15,694
15,888
9,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
SwimmingMan9
Thanatos
17
7 / 8 / 7
10,622
625
17,318
20,069
13,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
jcstockton
Ah Muzen Cab
18
3 / 7 / 8
10,866
639
14,536
19,043
9,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Merlin
19
1 / 5 / 10
10,540
620
14,986
13,841
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
6 / 2 / 20
12,596
741
20,922
14,969
12,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 3 / 22
13,416
789
23,083
16,320
13,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 2 / 18
12,451
732
23,867
18,740
11,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
19
4 / 4 / 18
12,297
723
7,213
27,919
40,144
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 5 / 17
12,548
738
9,713
23,616
35,537
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
128
15
Kills
33
33
Deaths
16
49
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
6
2
20
8
W
8
3
22
6.33
L
Chiron
0
8
13
0.81
L
Baron Samedi
Superploop
Baron Samedi
4
5
11
1.9
L
Thanatos
SwimmingMan9
Thanatos
7
8
7
1.31
W
8
2
18
8.5
W
Khepri
4
4
18
3.25
W
7
5
17
3.1
L
Ah Muzen Cab
jcstockton
Ah Muzen Cab
3
7
8
1
L
Merlin
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,742
Damage
84,798
89,673
Taken
101,564
49,539
Mitigated
112,797
38,997
Healing
41,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
20,922
642
6,568
3,678
14,969
12,162
1,153
4,134
10,835
44,356
0
W
23,083
1,202
6,272
4,313
16,320
13,638
739
4,304
12,016
51,558
0
L
Chiron
11,208
5,658
1,614
4,337
20,832
10,208
0
15,950
4,881
0
28,570
L
Baron Samedi
Superploop
Baron Samedi
15,694
655
5,129
4,755
15,888
9,589
0
13,434
2,454
32,014
0
L
Thanatos
SwimmingMan9
Thanatos
17,318
2,912
1,688
10,796
20,069
13,273
0
16,725
3,344
0
19,060
W
23,867
6,592
0
5,938
18,740
11,316
5,921
5,954
12,786
50,308
0
W
Khepri
7,213
232
2,243
3,954
27,919
40,144
402
7,556
20,363
12,620
0
W
9,713
1,405
2,863
5,197
23,616
35,537
805
8,732
14,884
0
24,821
L
Ah Muzen Cab
jcstockton
Ah Muzen Cab
14,536
6,971
2,984
5,787
19,043
9,708
0
16,687
2,356
0
29,717
L
Merlin
14,986
266
567
1,340
13,841
6,761
0
12,288
1,553
45,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,258
Gold Earned
63,308
172
Minions Killed
214
0
Camps Cleared
0
1,375,476
Distance Traveled
1,577,563
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,596
741
48
3
0
322,996
0
W
Eset
13,416
789
63
4
0
324,189
2
L
Chiron
10,329
608
40
2
0
254,460
0
L
Baron Samedi
11,901
700
42
2
0
291,085
1
L
Thanatos
10,622
625
7
0
0
266,084
3
W
Sol
12,451
732
58
3
0
302,112
0
W
Khepri
12,297
723
15
1
0
293,374
0
W
Bellona
12,548
738
30
2
0
334,892
1
L
Ah Muzen Cab
10,866
639
34
2
0
279,470
0
L
Merlin
10,540
620
49
3
0
284,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role