Player Matchup

Ra
Ra
Blummie
Ra
Level 65
God Stats
1W - 0L
1,245 SR
Queue Stats
17W - 24L
1,414 Elo+
Party 2
Chernobog
Chernobog
Cliqz
Chernobog
Level 160
God Stats
2W - 3L
1,388 SR
Queue Stats
127W - 143L
1,465 Elo+
Solo
Mulan
Mulan
El-tercero-EDM
Mulan
Level 129
God Stats
2W - 2L
1,419 SR
Queue Stats
196W - 203L
1,455 Elo+
Solo
Kukulkan
Kukulkan
FishyIrony
Kukulkan
Level 18
God Stats
1W - 1L
1,520 SR
Queue Stats
6W - 5L
1,672 Elo+
Party 2
King Arthur
King Arthur
KvotheHolmes369
King Arthur
Level 124
God Stats
6W - 4L
1,351 SR
Queue Stats
49W - 61L
1,377 Elo+
Solo
Team Averages
Level 99
1,385 SR
1,476 Elo+

VS

Team Averages
Level 63
1,431 SR
1,497 Elo+
Discordia
Discordia
IMOctavian
Discordia
Level 69
God Stats
4W - 9L
1,553 SR
Queue Stats
68W - 73L
1,515 Elo+
Party 1
Hercules
Hercules
Ismokesdameats
Hercules
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,540 Elo+
Solo
Neith
Neith
Masokitty
Neith
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
RadiatedShark
Ne Zha
Level 68
God Stats
5W - 6L
1,329 SR
Queue Stats
43W - 50L
1,430 Elo+
Party 1
Sun Wukong
Sun Wukong
SimpQueen
Sun Wukong
Level 148
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 1
7,641
695
6,778
4,976
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
Cliqz
Chernobog
15
0 / 0 / 3
7,856
714
8,769
4,212
1,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 1 / 1
7,520
684
3,169
10,123
5,861
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
FishyIrony
Kukulkan
14
1 / 0 / 1
7,963
724
3,930
2,637
1,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
KvotheHolmes369
King Arthur
13
1 / 2 / 2
7,265
660
6,785
10,638
7,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IMOctavian
Discordia
15
1 / 0 / 2
7,767
706
5,833
2,856
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
14
1 / 1 / 0
7,487
681
2,458
14,795
12,814
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Neith
Masokitty
Neith
11
0 / 1 / 0
6,500
591
1,940
4,296
2,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 1
7,326
666
6,661
7,214
3,318
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
SimpQueen
Sun Wukong
13
1 / 1 / 1
7,409
674
6,380
9,794
7,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
4
Kills
4
4
Deaths
4
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Chernobog
Cliqz
Chernobog
0
0
3
1.5
W
0
1
1
0.5
W
Kukulkan
FishyIrony
Kukulkan
1
0
1
1.5
L
Discordia
IMOctavian
Discordia
1
0
2
2
L
Hercules
1
1
0
1
W
King Arthur
KvotheHolmes369
King Arthur
1
2
2
1
L
Neith
Masokitty
Neith
0
1
0
0
L
1
1
1
1.5
L
Sun Wukong
SimpQueen
Sun Wukong
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,431
Damage
23,272
32,586
Taken
38,955
18,666
Mitigated
26,632
7,828
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,778
597
957
1,711
4,976
2,175
0
832
4,144
21,931
0
W
Chernobog
Cliqz
Chernobog
8,769
4,276
0
914
4,212
1,786
415
637
3,575
0
33,087
W
3,169
1,198
0
3,193
10,123
5,861
0
2,147
7,976
0
23,467
W
Kukulkan
FishyIrony
Kukulkan
3,930
238
0
928
2,637
1,121
0
551
2,086
29,880
0
L
Discordia
IMOctavian
Discordia
5,833
137
56
743
2,856
1,132
58
876
1,940
34,711
0
L
Hercules
2,458
737
572
5,328
14,795
12,814
361
4,741
9,794
0
18,337
W
King Arthur
KvotheHolmes369
King Arthur
6,785
823
0
125
10,638
7,723
87
1,666
8,972
1,984
19,472
L
Neith
Masokitty
Neith
1,940
715
0
214
4,296
2,147
0
1,546
2,750
0
5,138
L
6,661
1,350
0
1,039
7,214
3,318
0
839
6,295
0
20,277
L
Sun Wukong
SimpQueen
Sun Wukong
6,380
1,801
0
2,584
9,794
7,221
0
3,216
6,546
0
28,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,245
Gold Earned
36,489
231
Minions Killed
194
0
Camps Cleared
0
1,183,155
Distance Traveled
1,095,041
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,641
695
37
3
0
254,958
1
W
Chernobog
7,856
714
67
6
0
240,887
1
W
Mulan
7,520
684
43
4
0
230,312
2
W
Kukulkan
7,963
724
57
5
0
216,231
1
L
Discordia
7,767
706
61
6
0
219,834
4
L
Hercules
7,487
681
46
4
0
220,849
0
W
King Arthur
7,265
660
27
2
0
240,767
3
L
Neith
6,500
591
13
1
0
190,969
1
L
Ne Zha
7,326
666
30
3
0
237,449
2
L
Sun Wukong
7,409
674
44
4
0
225,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role