Player Matchup

Gilgamesh
Gilgamesh
Capo_Lean
Gilgamesh
Level 119
God Stats
1W - 2L
1,165 SR
Queue Stats
361W - 304L
1,546 Elo+
Party 2
Yu Huang
Yu Huang
Entekuh
Yu Huang
Level 108
God Stats
6W - 2L
1,518 SR
Queue Stats
331W - 278L
1,555 Elo+
Party 2
Jing Wei
Jing Wei
MaizeAnt3145500
Jing Wei
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 159L
1,531 Elo+
Party 2
Team Averages
Level 98
1,395 SR
1,544 Elo+

VS

Team Averages
Level 40
1,394 SR
1,333 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
DaGrohiik
Sobek
Level 28
God Stats
2W - 3L
1,677 SR
Queue Stats
6W - 15L
1,377 Elo+
Party 1
Merlin
Merlin
TheGreenNinja94
Merlin
Level 7
God Stats
0W - 8L
1,003 SR
Queue Stats
2W - 22L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capo_Lean
Gilgamesh
11
0 / 0 / 11
6,816
682
6,580
12,814
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
Entekuh
Yu Huang
13
9 / 0 / 2
8,187
819
10,585
4,812
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
12
4 / 0 / 9
7,909
791
10,203
6,479
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 2 / 0
6,111
611
10,169
9,451
3,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
DaGrohiik
Sobek
9
0 / 6 / 0
6,189
619
2,333
14,959
11,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 5 / 0
5,830
583
2,996
7,355
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
13
Kills
0
0
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
0
2
0
0
W
Gilgamesh
Capo_Lean
Gilgamesh
0
0
11
5.5
L
Sobek
DaGrohiik
Sobek
0
6
0
0
W
Yu Huang
Entekuh
Yu Huang
9
0
2
10
W
Jing Wei
4
0
9
8.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,368
Damage
15,498
24,105
Taken
31,765
11,987
Mitigated
17,449
7,822
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
10,169
2,369
0
3,079
9,451
3,595
0
3,454
5,634
0
30,310
W
Gilgamesh
Capo_Lean
Gilgamesh
6,580
1,280
0
4,782
12,814
7,158
80
3,510
9,304
0
12,925
L
Sobek
DaGrohiik
Sobek
2,333
576
236
1,334
14,959
11,012
0
4,017
10,541
3,600
0
W
Yu Huang
Entekuh
Yu Huang
10,585
683
0
1,254
4,812
2,084
0
966
3,846
27,593
0
W
Jing Wei
10,203
6,336
0
1,786
6,479
2,745
252
1,281
5,198
0
36,299
L
2,996
604
0
292
7,355
2,842
0
3,790
3,443
16,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,912
Gold Earned
18,130
136
Minions Killed
81
7
Camps Cleared
2
603,066
Distance Traveled
526,211
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,111
611
51
5
1
200,311
3
W
Gilgamesh
6,816
682
13
1
1
219,507
2
L
Sobek
6,189
619
7
1
1
163,556
1
W
Yu Huang
8,187
819
46
5
4
196,437
2
W
Jing Wei
7,909
791
77
8
2
187,122
3
L
Merlin
5,830
583
23
2
0
162,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role