Player Matchup

Ymir
Ymir
Adelphalot
Ymir
Level 88
God Stats
45W - 37L
1,428 SR
Queue Stats
238W - 272L
1,419 Elo+
Party 3
Fenrir
Fenrir
Don_Butters
Fenrir
Level 53
God Stats
12W - 10L
1,534 SR
Queue Stats
86W - 101L
1,361 Elo+
Party 3
Hel
Hel
Faust The Lost
Hel
Level 158
God Stats
8W - 11L
1,548 SR
Queue Stats
471W - 450L
1,503 Elo+
Party 2
Ishtar
Ishtar
MandaMoon316
Ishtar
Level 18
God Stats
2W - 4L
1,365 SR
Queue Stats
38W - 30L
1,522 Elo+
Party 2
Nox
Nox
RedDeathRevenant
Nox
Level 146
God Stats
5W - 9L
1,488 SR
Queue Stats
442W - 473L
1,368 Elo+
Solo
Team Averages
Level 93
1,473 SR
1,435 Elo+

VS

Team Averages
Level 97
1,539 SR
1,405 Elo+
Vulcan
Vulcan
KillerBlack4360
Vulcan
Level 76
God Stats
1W - 1L
1,403 SR
Queue Stats
1W - 1L
1,198 Elo+
Solo
Erlang Shen
Erlang Shen
Riseer23
Erlang Shen
Level 125
God Stats
64W - 80L
1,436 SR
Queue Stats
473W - 488L
1,439 Elo+
Party 1
Yemoja
Yemoja
Spraynpray1186
Yemoja
Level 158
God Stats
27W - 23L
1,511 SR
Queue Stats
403W - 424L
1,450 Elo+
Party 1
Xing Tian
Xing Tian
big_heeb_supreme
Xing Tian
Level 77
God Stats
113W - 75L
1,684 SR
Queue Stats
168W - 157L
1,541 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
jpmancu87
Ah Muzen Cab
Level 49
God Stats
35W - 24L
1,660 SR
Queue Stats
150W - 155L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 5
11,100
1,009
9,543
21,306
30,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
16
3 / 2 / 1
10,307
937
9,034
18,218
9,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 4
10,855
987
8,213
11,643
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ishtar
15
0 / 1 / 3
9,391
854
1,883
6,171
2,490
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 0 / 2
10,579
962
9,630
8,701
3,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

211

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 3
11,197
1,018
22,494
12,186
5,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Riseer23
Erlang Shen
16
1 / 3 / 5
10,107
919
13,181
13,692
12,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 0 / 7
10,630
966
3,480
5,863
2,943
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
16
2 / 0 / 5
11,594
1,054
8,579
11,300
11,399
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
jpmancu87
Ah Muzen Cab
16
1 / 0 / 4
10,128
921
12,044
1,664
829
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
7
Kills
8
8
Deaths
7
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
Fenrir
3
2
1
1.75
L
2
2
4
2
W
4
4
3
1.38
L
Ishtar
0
1
3
1.5
L
2
0
2
3
W
Erlang Shen
Riseer23
Erlang Shen
1
3
5
1.17
W
0
0
7
3.5
W
Xing Tian
2
0
5
4.5
W
Ah Muzen Cab
jpmancu87
Ah Muzen Cab
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,303
Damage
59,778
66,039
Taken
44,705
51,190
Mitigated
33,480
14,478
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,543
1,302
0
1,343
21,306
30,070
0
9,046
12,260
28,534
0
L
Fenrir
9,034
3,375
102
1,526
18,218
9,360
0
8,954
9,264
0
18,141
L
8,213
236
7,873
3,579
11,643
5,309
0
6,840
4,803
28,828
0
W
22,494
8,479
0
420
12,186
5,586
0
6,242
5,944
48,875
0
L
Ishtar
1,883
891
0
55
6,171
2,490
0
4,100
2,071
0
5,307
L
9,630
1,181
0
0
8,701
3,961
0
5,613
3,088
35,661
0
W
Erlang Shen
Riseer23
Erlang Shen
13,181
7,288
0
3,099
13,692
12,723
0
7,072
6,450
0
24,264
W
3,480
1,295
10,680
3,532
5,863
2,943
0
4,794
1,069
9,104
0
W
Xing Tian
8,579
181
264
2,913
11,300
11,399
0
7,975
3,325
18,035
0
W
Ah Muzen Cab
jpmancu87
Ah Muzen Cab
12,044
4,017
0
521
1,664
829
0
1,303
361
0
40,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,232
Gold Earned
53,656
231
Minions Killed
192
7
Camps Cleared
4
985,612
Distance Traveled
1,012,620
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,100
1,009
74
7
2
194,259
0
L
Fenrir
10,307
937
21
2
0
194,593
0
L
Hel
10,855
987
67
6
4
219,085
1
W
Vulcan
11,197
1,018
64
6
0
209,941
1
L
Ishtar
9,391
854
2
0
1
155,698
0
L
Nox
10,579
962
67
6
0
221,977
0
W
Erlang Shen
10,107
919
28
3
4
194,163
0
W
Yemoja
10,630
966
16
1
0
180,908
0
W
Xing Tian
11,594
1,054
18
2
0
218,709
0
W
Ah Muzen Cab
10,128
921
66
6
0
208,899
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role