Player Matchup

Charybdis
Charybdis
EliSparky92
Charybdis
Level 98
God Stats
2W - 1L
1,463 SR
Queue Stats
79W - 96L
1,303 Elo+
Solo
Scylla
Scylla
H3NDI
Scylla
Level 62
God Stats
6W - 15L
1,425 SR
Queue Stats
278W - 400L
1,308 Elo+
Solo
Ares
Ares
borjelio53
Ares
Level 45
God Stats
0W - 4L
1,022 SR
Queue Stats
47W - 96L
1,160 Elo+
Solo
Team Averages
Level 68
1,303 SR
1,257 Elo+

VS

Team Averages
Level 106
1,526 SR
1,401 Elo+
Shiva
Shiva
Queen Echo Rush
Shiva
Level 144
God Stats
5W - 11L
1,408 SR
Queue Stats
996W - 1,040L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
Scorpyo x
Sun Wukong
Level 69
God Stats
22W - 25L
1,442 SR
Queue Stats
326W - 348L
1,403 Elo+
Party 1
Scylla
Scylla
Vystrx
Scylla
Level 104
God Stats
4W - 1L
1,727 SR
Queue Stats
295W - 318L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EliSparky92
Charybdis
11
1 / 5 / 2
6,876
688
8,259
10,838
4,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
H3NDI
Scylla
11
3 / 1 / 0
7,303
730
4,245
8,057
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 4 / 2
7,169
717
3,292
12,369
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
7,030
703
7,709
10,144
5,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Scorpyo x
Sun Wukong
11
1 / 4 / 7
7,118
712
6,921
10,843
6,384
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Vystrx
Scylla
13
8 / 0 / 2
8,682
868
12,802
6,702
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
10
10
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
EliSparky92
Charybdis
1
5
2
0.4
L
Scylla
H3NDI
Scylla
3
1
0
3
W
1
0
7
4.5
W
Sun Wukong
Scorpyo x
Sun Wukong
1
4
7
1.13
W
Scylla
Vystrx
Scylla
8
0
2
9
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,796
Damage
27,432
31,264
Taken
27,689
19,754
Mitigated
14,860
5,488
Healing
5,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
EliSparky92
Charybdis
8,259
3,126
0
2,208
10,838
4,956
0
5,582
5,256
0
24,033
L
Scylla
H3NDI
Scylla
4,245
114
0
1,233
8,057
3,290
0
3,783
4,274
21,892
0
W
7,709
1,057
1,303
1,346
10,144
5,943
19
3,319
6,825
0
26,079
W
Sun Wukong
Scorpyo x
Sun Wukong
6,921
988
0
1,103
10,843
6,384
0
3,387
7,456
0
20,188
W
Scylla
Vystrx
Scylla
12,802
280
0
1,860
6,702
2,533
0
1,071
5,631
26,356
0
L
3,292
397
285
1,762
12,369
11,508
0
3,678
8,691
9,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,348
Gold Earned
22,830
98
Minions Killed
110
2
Camps Cleared
5
523,903
Distance Traveled
645,409
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,876
688
42
4
2
167,770
2
L
Scylla
7,303
730
46
5
0
202,512
1
W
Shiva
7,030
703
36
4
2
227,130
0
W
Sun Wukong
7,118
712
44
4
0
199,458
1
W
Scylla
8,682
868
30
3
3
218,821
2
L
Ares
7,169
717
10
1
0
153,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role