Player Matchup

Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Bronze V
HuntedXFreecss
Tyr
Bronze V
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,319 MMR
Party 2
The Morrigan
The Morrigan
Gold I
PlanSimple
The Morrigan
Gold I
Level 160
God Stats
6W - 10L
1,514 SR
Queue Stats
190W - 189L
1,501 MMR
Solo
Geb
Geb
Bronze V
yoilovefeet
Geb
Bronze V
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,318 MMR
Party 2
Chaac
Chaac
Gold IV
Κenzeiys
Chaac
Gold IV
Level 122
God Stats
0W - 3L
1,048 SR
Queue Stats
368W - 359L
1,357 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,412 SR
1,399 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,577 SR
1,411 MMR
Janus
Janus
Silver II
KukuAdc
Janus
Silver II
Level 89
God Stats
1W - 0L
1,840 SR
Queue Stats
2W - 5L
1,461 MMR
Party 1
Ishtar
Ishtar
Silver I
MatthewFaye
Ishtar
Silver I
Level 66
God Stats
4W - 2L
1,313 SR
Queue Stats
24W - 12L
1,545 MMR
Party 1
Arachne
Arachne
Gold IV
TIOMEN7
Arachne
Gold IV
Level 103
God Stats
12W - 15L
1,644 SR
Queue Stats
128W - 144L
1,414 MMR
Solo
Hades
Hades
Gold IV
Traxat
Hades
Gold IV
Level 142
God Stats
5W - 2L
1,533 SR
Queue Stats
247W - 251L
1,324 MMR
Solo
Bacchus
Bacchus
Silver V
fidel1109
Bacchus
Silver V
Level 120
God Stats
3W - 1L
1,556 SR
Queue Stats
23W - 32L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 2 / 1
8,999
500
1,519
10,176
3,756
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 3 / 0
8,679
482
5,687
18,810
16,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
PlanSimple
The Morrigan
15
2 / 4 / 2
9,034
502
9,370
9,652
4,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 2
7,247
403
4,452
17,416
15,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
Κenzeiys
Chaac
13
2 / 4 / 2
8,340
463
11,450
17,821
10,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesSusanoLancelotNe Zha

VS

Bans
Cu ChulainnShivaCupidPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KukuAdc
Janus
17
3 / 1 / 4
10,829
602
12,354
10,673
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
16
3 / 3 / 3
10,182
566
12,534
12,579
5,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
TIOMEN7
Arachne
17
4 / 1 / 3
10,487
583
8,033
19,450
8,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Traxat
Hades
16
3 / 0 / 4
10,946
608
11,672
15,517
9,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
fidel1109
Bacchus
14
2 / 0 / 9
9,856
548
7,790
9,539
12,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
15
15
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
L
0
3
0
0
W
Janus
KukuAdc
Janus
3
1
4
5
W
Ishtar
3
3
3
1.5
L
The Morrigan
PlanSimple
The Morrigan
2
4
2
0.75
W
Arachne
TIOMEN7
Arachne
4
1
3
5.5
W
Hades
Traxat
Hades
3
0
4
5
W
Bacchus
fidel1109
Bacchus
2
0
9
6.5
L
0
2
2
0.5
L
Chaac
Κenzeiys
Chaac
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,478
Damage
52,383
73,875
Taken
67,758
50,466
Mitigated
40,030
21,213
Healing
26,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,519
612
0
1,708
10,176
3,756
1,381
1,689
8,487
0
72,862
L
5,687
698
0
8,453
18,810
16,728
392
9,724
9,080
0
68,627
W
Janus
KukuAdc
Janus
12,354
1,152
0
1,913
10,673
4,459
316
3,677
6,747
97,436
0
W
Ishtar
12,534
8,841
0
2,707
12,579
5,006
686
2,941
9,564
0
91,296
L
The Morrigan
PlanSimple
The Morrigan
9,370
1,095
0
10
9,652
4,222
0
4,797
4,589
77,302
847
W
Arachne
TIOMEN7
Arachne
8,033
5,743
0
8,629
19,450
8,717
419
4,841
14,440
0
100,233
W
Hades
Traxat
Hades
11,672
3,351
558
9,186
15,517
9,831
318
945
13,955
88,255
0
W
Bacchus
fidel1109
Bacchus
7,790
617
0
3,545
9,539
12,017
76
4,102
5,181
21,482
9,148
L
4,452
583
0
2,305
17,416
15,379
0
6,695
10,485
27,620
0
L
Chaac
Κenzeiys
Chaac
11,450
1,469
0
8,737
17,821
10,381
0
6,651
11,020
0
68,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,299
Gold Earned
52,300
561
Minions Killed
640
0
Camps Cleared
0
1,792,888
Distance Traveled
1,891,279
30
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,999
500
137
8
0
328,779
6
L
Tyr
8,679
482
124
7
0
335,435
11
W
Janus
10,829
602
169
9
0
416,699
9
W
Ishtar
10,182
566
148
8
0
367,902
0
L
The Morrigan
9,034
502
170
9
0
344,642
6
W
Arachne
10,487
583
136
8
0
381,646
5
W
Hades
10,946
608
156
9
0
334,816
2
W
Bacchus
9,856
548
31
2
0
390,216
0
L
Geb
7,247
403
34
2
0
383,892
6
L
Chaac
8,340
463
96
5
0
400,140
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role