Player Matchup

Hel
Hel
Dios_Jachiro13
Hel
Level 147
God Stats
0W - 1L
1,660 SR
Queue Stats
63W - 71L
1,470 Elo+
Party 1
Set
Set
Ethanol024
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 209L
1,484 Elo+
Solo
Athena
Athena
Guchi_InTheCuchi
Athena
Level 89
God Stats
1W - 3L
1,164 SR
Queue Stats
41W - 43L
1,475 Elo+
Party 1
Kali
Kali
K4r1naHdz
Kali
Level 159
God Stats
1W - 3L
1,441 SR
Queue Stats
900W - 1,007L
1,461 Elo+
Solo
Artio
Artio
shadowbud-420
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
386W - 448L
1,475 Elo+
Solo
Team Averages
Level 126
1,453 SR
1,473 Elo+

VS

Team Averages
Level 143
1,458 SR
1,477 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DUSTYDAVE sea
Yemoja
Level 160
God Stats
2W - 1L
1,506 SR
Queue Stats
158W - 164L
1,421 Elo+
Solo
Nike
Nike
Memphii
Nike
Level 126
God Stats
2W - 3L
1,359 SR
Queue Stats
143W - 160L
1,455 Elo+
Solo
Rama
Rama
Mykenike
Rama
Level 156
God Stats
4W - 7L
1,423 SR
Queue Stats
450W - 482L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,681
936
4,604
4,895
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 0 / 0
4,644
929
3,171
8,629
4,610
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 0 / 0
4,937
987
3,302
4,996
3,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
5
0 / 0 / 0
4,220
844
0
0
0
8
0 / 3 / 0
4,792
958
944
7,678
5,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
1 / 0 / 2
5,622
1,124
5,884
1,826
771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sol
 
Sol
9
0 / 0 / 2
5,259
1,052
6,249
3,357
1,294
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 3
5,714
1,143
719
1,851
1,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nike
Memphii
Nike
9
1 / 0 / 2
5,623
1,125
5,187
6,723
5,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rama
10
1 / 0 / 2
5,633
1,127
4,525
6,471
2,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
3
3
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Sol
 
Sol
0
0
2
1
W
0
0
3
1.5
L
0
0
0
0
L
0
0
0
0
L
0
0
0
0
L
Kali
0
0
0
0
W
Nike
Memphii
Nike
1
0
2
2
W
Rama
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,021
Damage
22,564
26,198
Taken
20,228
17,988
Mitigated
12,156
13,950
Healing
16,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,884
2,474
398
629
1,826
771
460
907
919
0
13,442
W
Sol
 
Sol
6,249
3,112
299
820
3,357
1,294
102
1,731
1,626
13,106
0
W
719
423
6,411
1,049
1,851
1,572
0
876
975
1,255
0
L
4,604
158
2,993
2,802
4,895
3,727
0
1,514
3,381
8,105
0
L
3,171
631
1,018
3,029
8,629
4,610
0
2,731
5,898
0
8,951
L
3,302
909
1,109
1,524
4,996
3,680
0
1,070
3,926
6,602
0
L
Kali
0
0
0
0
0
0
0
0
0
0
0
W
Nike
Memphii
Nike
5,187
749
2,308
1,943
6,723
5,571
0
2,070
4,653
0
6,986
W
Rama
4,525
3,824
346
1,830
6,471
2,948
1,072
3,266
3,205
0
11,320
L
944
184
513
962
7,678
5,971
0
1,653
6,025
3,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,274
Gold Earned
27,851
31
Minions Killed
57
0
Camps Cleared
0
488,872
Distance Traveled
535,592
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,622
1,124
24
5
0
102,372
1
W
Sol
5,259
1,052
17
3
0
103,765
1
W
Yemoja
5,714
1,143
2
0
0
105,047
0
L
Hel
4,681
936
14
3
0
114,494
0
L
Set
4,644
929
5
1
0
132,505
3
L
Athena
4,937
987
7
1
0
130,365
0
L
Kali
4,220
844
0
0
0
0
0
W
Nike
5,623
1,125
3
1
0
122,653
0
W
Rama
5,633
1,127
11
2
0
101,755
1
L
Artio
4,792
958
5
1
0
111,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role