Player Matchup

Mercury
Mercury
Azimik
Mercury
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,440 Elo+
Party 1
Bellona
Bellona
Darkosha
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,569 Elo+
Party 1
Eset
Eset
Kl1ck3R
Eset
Level 58
God Stats
2W - 1L
1,507 SR
Queue Stats
42W - 39L
1,444 Elo+
Party 1
Guan Yu
Guan Yu
NuClearSum
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,565 Elo+
Party 1
Sun Wukong
Sun Wukong
Screamnika
Sun Wukong
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,448 Elo+
Party 1
Team Averages
Level 57
1,501 SR
1,493 Elo+

VS

Team Averages
Level 115
1,541 SR
1,351 Elo+
Sol
Sol
Boneshades
Sol
Level 87
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 66L
1,126 Elo+
Solo
Nu Wa
Nu Wa
RalfBoRd3r
Nu Wa
Level 156
God Stats
20W - 9L
1,653 SR
Queue Stats
575W - 596L
1,426 Elo+
Party 2
Bellona
Bellona
Ramoning
Bellona
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 101L
1,420 Elo+
Solo
Freya
Freya
amysue_
Freya
Level 125
God Stats
4W - 8L
1,322 SR
Queue Stats
143W - 169L
1,378 Elo+
Party 2
Ra
Ra
h4gybaer
Ra
Level 144
God Stats
2W - 1L
1,728 SR
Queue Stats
93W - 110L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Azimik
Mercury
16
6 / 7 / 6
9,510
793
12,699
15,550
7,022
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Darkosha
Bellona
15
2 / 7 / 10
9,085
757
9,125
19,889
20,992
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
Kl1ck3R
Eset
18
9 / 5 / 9
10,603
884
25,412
17,014
9,129
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
NuClearSum
Guan Yu
15
1 / 5 / 16
8,870
739
11,932
21,339
29,352
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mace

Mace

+10
Physical Power

Sun Wukong
Screamnika
Sun Wukong
17
5 / 4 / 11
9,871
823
11,351
23,606
22,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 13
11,125
927
18,239
14,313
5,278
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
17
5 / 3 / 19
10,433
869
17,612
11,481
4,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Ramoning
Bellona
17
7 / 6 / 14
11,165
930
17,541
22,851
21,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
amysue_
Freya
15
3 / 5 / 16
9,373
781
13,414
16,719
6,272
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
5 / 8 / 16
10,526
877
13,586
14,747
5,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
106
23
Kills
28
28
Deaths
23
52
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Mercury
Azimik
Mercury
6
7
6
1.29
W
8
1
13
14.5
L
Bellona
Darkosha
Bellona
2
7
10
1
L
Eset
Kl1ck3R
Eset
9
5
9
2.7
L
Guan Yu
NuClearSum
Guan Yu
1
5
16
1.8
W
Nu Wa
5
3
19
4.83
W
Bellona
Ramoning
Bellona
7
6
14
2.33
L
Sun Wukong
Screamnika
Sun Wukong
5
4
11
2.63
W
Freya
amysue_
Freya
3
5
16
2.2
W
5
8
16
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,519
Damage
80,392
97,398
Taken
80,111
89,142
Mitigated
43,888
38,759
Healing
33,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Azimik
Mercury
12,699
4,102
1,008
2,623
15,550
7,022
812
11,859
3,691
0
24,272
W
18,239
5,136
2,078
7,796
14,313
5,278
3,466
6,811
7,502
42,823
0
L
Bellona
Darkosha
Bellona
9,125
2,759
959
1,517
19,889
20,992
276
12,677
7,212
0
18,332
L
Eset
Kl1ck3R
Eset
25,412
680
3,253
5,001
17,014
9,129
554
10,408
6,606
46,580
0
L
Guan Yu
NuClearSum
Guan Yu
11,932
1,149
7,849
8,267
21,339
29,352
235
12,056
9,283
0
19,204
W
Nu Wa
17,612
3,694
908
2,440
11,481
4,434
1,538
4,345
7,136
29,953
0
W
Bellona
Ramoning
Bellona
17,541
4,136
3,059
3,567
22,851
21,917
727
3,942
18,909
0
24,910
L
Sun Wukong
Screamnika
Sun Wukong
11,351
2,019
1,279
7,003
23,606
22,647
555
15,851
7,755
0
28,726
W
Freya
amysue_
Freya
13,414
4,486
1,234
6,038
16,719
6,272
1,081
6,651
10,068
23,429
0
W
13,586
289
3,499
2,746
14,747
5,987
914
3,663
11,084
32,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,939
Gold Earned
52,622
139
Minions Killed
134
0
Camps Cleared
0
1,199,199
Distance Traveled
1,130,409
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,510
793
22
2
0
256,347
0
W
Sol
11,125
927
41
3
0
247,640
4
L
Bellona
9,085
757
22
2
0
215,223
0
L
Eset
10,603
884
49
4
0
237,439
0
L
Guan Yu
8,870
739
15
1
0
257,910
0
W
Nu Wa
10,433
869
29
2
0
229,579
0
W
Bellona
11,165
930
14
1
0
222,743
0
L
Sun Wukong
9,871
823
31
3
0
232,280
0
W
Freya
9,373
781
19
2
0
225,007
0
W
Ra
10,526
877
31
3
0
205,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role