Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
pawgdestroyer
Charybdis
Level 100
God Stats
5W - 5L
1,652 SR
Queue Stats
380W - 373L
1,576 Elo+
Solo
Ra
Ra
xJamaicanHeatx
Ra
Level 128
God Stats
4W - 6L
1,526 SR
Queue Stats
308W - 284L
1,559 Elo+
Party 2
Team Averages
Level 121
1,536 SR
1,527 Elo+

VS

Team Averages
Level 141
1,467 SR
1,510 Elo+
Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
SecondhandSeamen
Cabrakan
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
162W - 152L
1,504 Elo+
Party 1
Raijin
Raijin
Wes4x
Raijin
Level 101
God Stats
4W - 7L
1,502 SR
Queue Stats
282W - 211L
1,561 Elo+
Solo
Cliodhna
Cliodhna
mallachai
Cliodhna
Level 155
God Stats
2W - 3L
1,335 SR
Queue Stats
93W - 87L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
1 / 1 / 1
5,844
531
3,406
9,104
2,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
 
Terra
8
0 / 2 / 0
5,500
500
3,006
7,483
4,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tyr
 
Tyr
10
0 / 0 / 0
5,386
490
2,180
9,663
6,834
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
pawgdestroyer
Charybdis
8
0 / 2 / 0
4,936
449
7,096
8,006
2,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 1
6,378
580
1,916
5,740
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 0 / 1
6,615
601
7,287
5,637
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
 
Xbalanque
9
1 / 0 / 3
5,205
473
6,978
5,062
1,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 4
5,372
488
3,492
10,159
6,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Raijin
Wes4x
Raijin
10
0 / 1 / 0
5,765
524
4,455
3,810
1,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
mallachai
Cliodhna
10
5 / 1 / 1
6,223
566
4,390
8,609
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
6
6
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
1
1.5
L
Terra
 
Terra
0
2
0
0
L
Tyr
 
Tyr
0
0
0
0
W
Hades
 
Hades
0
0
1
0.5
W
Xbalanque
 
Xbalanque
1
0
3
2.5
W
0
0
4
2
W
Raijin
Wes4x
Raijin
0
1
0
0
W
Cliodhna
mallachai
Cliodhna
5
1
1
5.5
L
Charybdis
pawgdestroyer
Charybdis
0
2
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,604
Damage
26,602
39,996
Taken
33,277
18,843
Mitigated
15,638
14,620
Healing
16,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
3,406
779
0
3,083
9,104
2,955
0
2,745
6,257
42,153
0
L
Terra
 
Terra
3,006
854
453
2,312
7,483
4,564
0
1,979
5,504
10,413
0
L
Tyr
 
Tyr
2,180
844
0
3,643
9,663
6,834
0
5,378
4,285
0
35,094
W
Hades
 
Hades
7,287
2,279
37
4,800
5,637
2,871
244
1,242
4,395
48,822
0
W
Xbalanque
 
Xbalanque
6,978
3,516
0
2,359
5,062
1,542
0
1,016
4,046
0
39,313
W
3,492
506
1,735
3,720
10,159
6,652
0
2,613
7,546
13,464
0
W
Raijin
Wes4x
Raijin
4,455
143
0
750
3,810
1,420
0
1,685
2,125
41,513
0
W
Cliodhna
mallachai
Cliodhna
4,390
831
0
3,048
8,609
3,153
0
1,834
6,571
0
37,861
L
Charybdis
pawgdestroyer
Charybdis
7,096
4,540
0
3,463
8,006
2,328
29
1,319
6,647
0
48,457
L
1,916
495
0
1,666
5,740
2,162
0
3,199
2,069
48,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,044
Gold Earned
29,180
327
Minions Killed
342
0
Camps Cleared
0
1,026,123
Distance Traveled
1,029,197
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,844
531
79
7
0
225,865
4
L
Terra
5,500
500
22
2
0
207,068
4
L
Tyr
5,386
490
67
6
0
191,769
1
W
Hades
6,615
601
105
10
0
178,750
4
W
Xbalanque
5,205
473
75
7
0
195,543
3
W
Cabrakan
5,372
488
19
2
0
197,537
4
W
Raijin
5,765
524
82
7
0
201,013
4
W
Cliodhna
6,223
566
61
6
0
256,354
2
L
Charybdis
4,936
449
73
7
0
180,662
3
L
Ra
6,378
580
86
8
0
220,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role