Player Matchup

Erlang Shen
Erlang Shen
FPXFullMetal
Erlang Shen
Level 109
God Stats
1W - 0L
1,292 SR
Queue Stats
26W - 23L
1,618 Elo+
Party 1
King Arthur
King Arthur
Hell0Kinky
King Arthur
Level 149
God Stats
7W - 9L
1,407 SR
Queue Stats
451W - 398L
1,488 Elo+
Party 3
Discordia
Discordia
MosquitoControl
Discordia
Level 112
God Stats
2W - 2L
1,140 SR
Queue Stats
312W - 280L
1,445 Elo+
Party 3
Hel
Hel
SinIsLaw
Hel
Level 145
God Stats
5W - 2L
1,753 SR
Queue Stats
91W - 88L
1,604 Elo+
Party 1
Jing Wei
Jing Wei
thebigstrawb
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 18L
1,579 Elo+
Party 1
Team Averages
Level 109
1,418 SR
1,547 Elo+

VS

Team Averages
Level 114
1,403 SR
1,495 Elo+
Ganesha
Ganesha
Blizzaгd
Ganesha
Level 126
God Stats
1W - 1L
1,638 SR
Queue Stats
44W - 40L
1,514 Elo+
Party 2
Tyr
Tyr
BlueDivision
Tyr
Level 87
God Stats
0W - 1L
1,347 SR
Queue Stats
49W - 40L
1,498 Elo+
Party 2
Janus
Janus
BrainZ_Hunter98
Janus
Level 124
God Stats
0W - 2L
1,299 SR
Queue Stats
25W - 28L
1,468 Elo+
Solo
Heimdallr
Heimdallr
Gama0000
Heimdallr
Level 117
God Stats
0W - 3L
1,214 SR
Queue Stats
47W - 40L
1,523 Elo+
Party 2
Aphrodite
Aphrodite
MÝGEN
Aphrodite
Level 115
God Stats
0W - 1L
1,518 SR
Queue Stats
43W - 42L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FPXFullMetal
Erlang Shen
19
6 / 6 / 15
13,150
774
17,573
40,068
41,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

King Arthur
Hell0Kinky
King Arthur
18
1 / 5 / 19
11,812
695
12,206
33,515
48,373
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
MosquitoControl
Discordia
20
7 / 1 / 15
13,328
784
32,396
16,376
9,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 1 / 17
12,354
727
21,412
27,787
25,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
thebigstrawb
Jing Wei
19
4 / 4 / 12
11,673
687
22,121
18,771
9,726
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Blizzaгd
Ganesha
19
0 / 4 / 13
10,537
620
15,957
20,955
26,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
8 / 5 / 7
12,540
738
24,816
30,861
45,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 6 / 7
11,897
700
26,117
17,608
8,479
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Heimdallr
Gama0000
Heimdallr
17
2 / 7 / 10
10,558
621
26,389
24,732
12,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
MÝGEN
Aphrodite
17
4 / 4 / 5
10,856
639
14,739
20,916
16,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
58
26
Kills
16
17
Deaths
26
78
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Blizzaгd
Ganesha
0
4
13
1.63
L
8
5
7
2.3
L
2
6
7
0.92
W
Erlang Shen
FPXFullMetal
Erlang Shen
6
6
15
2.25
L
Heimdallr
Gama0000
Heimdallr
2
7
10
1
W
King Arthur
Hell0Kinky
King Arthur
1
5
19
2.1
W
Discordia
MosquitoControl
Discordia
7
1
15
14.5
L
Aphrodite
MÝGEN
Aphrodite
4
4
5
1.63
W
8
1
17
16.5
W
Jing Wei
thebigstrawb
Jing Wei
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,708
Damage
108,018
136,517
Taken
115,072
133,892
Mitigated
109,840
77,306
Healing
52,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Blizzaгd
Ganesha
15,957
1,123
2,316
3,148
20,955
26,421
436
10,125
10,830
29,266
0
L
24,816
2,517
1,246
6,271
30,861
45,390
96
10,966
19,895
315
27,470
L
26,117
2,047
1,587
1,737
17,608
8,479
1,593
8,170
9,438
55,457
0
W
Erlang Shen
FPXFullMetal
Erlang Shen
17,573
8,389
3,567
11,806
40,068
41,229
1,923
15,433
23,811
0
22,860
L
Heimdallr
Gama0000
Heimdallr
26,389
13,626
2,230
6,262
24,732
12,624
1,202
13,006
11,726
50
36,739
W
King Arthur
Hell0Kinky
King Arthur
12,206
1,172
3,258
6,278
33,515
48,373
483
12,407
19,992
0
22,408
W
Discordia
MosquitoControl
Discordia
32,396
1,898
1,756
1,766
16,376
9,471
3,552
9,762
6,337
72,739
0
L
Aphrodite
MÝGEN
Aphrodite
14,739
1,776
16,164
11,508
20,916
16,926
892
11,541
9,375
27,953
0
W
21,412
1,231
26,710
18,425
27,787
25,093
716
9,068
18,055
40,404
0
W
Jing Wei
thebigstrawb
Jing Wei
22,121
14,584
1,407
2,333
18,771
9,726
1,736
8,851
9,361
0
36,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,317
Gold Earned
56,388
172
Minions Killed
175
0
Camps Cleared
0
1,821,111
Distance Traveled
1,586,887
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,537
620
0
0
0
331,549
0
L
Tyr
12,540
738
20
1
0
351,889
1
L
Janus
11,897
700
78
5
0
296,671
5
W
Erlang Shen
13,150
774
6
0
0
325,168
1
L
Heimdallr
10,558
621
19
1
0
275,367
0
W
King Arthur
11,812
695
18
1
0
375,824
0
W
Discordia
13,328
784
92
5
0
339,301
0
L
Aphrodite
10,856
639
58
3
0
331,411
0
W
Hel
12,354
727
30
2
0
411,293
0
W
Jing Wei
11,673
687
26
2
0
369,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role