Player Matchup

Chaac
Chaac
mehdiswords
Chaac
Level 126
God Stats
3W - 0L
2,001 SR
Queue Stats
146W - 112L
1,611 Elo+
Party 1
Yu Huang
Yu Huang
mkxlll
Yu Huang
Level 149
God Stats
5W - 6L
1,498 SR
Queue Stats
255W - 233L
1,628 Elo+
Party 1
Mercury
Mercury
ripsowrd
Mercury
Level 129
God Stats
2W - 3L
1,197 SR
Queue Stats
127W - 86L
1,634 Elo+
Party 1
Team Averages
Level 135
1,566 SR
1,624 Elo+

VS

Team Averages
Level 118
1,378 SR
1,461 Elo+
Chronos
Chronos
Machotra
Chronos
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,431 Elo+
Solo
Nemesis
Nemesis
Nalklyr123
Nemesis
Level 145
God Stats
0W - 3L
1,368 SR
Queue Stats
101W - 104L
1,434 Elo+
Solo
Geb
Geb
greenEYEcat
Geb
Level 107
God Stats
0W - 1L
1,267 SR
Queue Stats
78W - 77L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
11,356
710
13,872
20,313
19,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
mkxlll
Yu Huang
18
5 / 3 / 10
12,665
792
20,907
10,623
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
ripsowrd
Mercury
17
7 / 3 / 7
12,167
760
17,884
15,564
7,371
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Machotra
Chronos
15
2 / 6 / 2
10,027
627
8,611
17,201
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Nalklyr123
Nemesis
16
8 / 5 / 1
11,302
706
13,003
21,546
12,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 5 / 6
9,697
606
12,116
21,580
28,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
16
Kills
10
10
Deaths
16
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
Machotra
Chronos
2
6
2
0.5
L
Nemesis
Nalklyr123
Nemesis
8
5
1
1.7
L
0
5
6
0.6
W
4
4
8
2
W
Yu Huang
mkxlll
Yu Huang
5
3
10
3.33
W
Mercury
ripsowrd
Mercury
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,663
Damage
33,730
46,500
Taken
60,327
32,297
Mitigated
48,396
12,675
Healing
11,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Machotra
Chronos
8,611
3,713
0
3,899
17,201
7,629
0
5,012
11,801
39,910
0
L
Nemesis
Nalklyr123
Nemesis
13,003
5,610
0
6,485
21,546
12,508
0
9,464
11,498
21
27,432
L
12,116
1,730
0
1,388
21,580
28,259
90
6,723
14,333
26,946
0
W
13,872
3,594
0
7,486
20,313
19,924
511
10,071
9,587
0
29,578
W
Yu Huang
mkxlll
Yu Huang
20,907
1,188
0
3,613
10,623
5,002
750
4,679
5,588
57,509
0
W
Mercury
ripsowrd
Mercury
17,884
6,813
0
1,576
15,564
7,371
697
6,373
8,917
0
53,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,188
Gold Earned
31,026
191
Minions Killed
146
8
Camps Cleared
5
923,947
Distance Traveled
881,885
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,027
627
83
5
2
275,566
1
L
Nemesis
11,302
706
39
2
3
319,347
0
L
Geb
9,697
606
24
2
0
286,972
5
W
Chaac
11,356
710
31
2
1
288,453
3
W
Yu Huang
12,665
792
104
7
3
291,454
1
W
Mercury
12,167
760
56
4
4
344,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role