Player Matchup

Lancelot
Lancelot
DaCaballoGallo
Lancelot
Level 160
God Stats
3W - 4L
1,445 SR
Queue Stats
242W - 202L
1,642 Elo+
Party 1
Sylvanus
Sylvanus
Dēus
Sylvanus
Level 153
God Stats
1W - 1L
1,543 SR
Queue Stats
179W - 162L
1,613 Elo+
Party 1
Geb
Geb
NotZexrey
Geb
Level 8
God Stats
2W - 0L
1,728 SR
Queue Stats
7W - 1L
1,781 Elo+
Party 1
Horus
Horus
champbreeder1
Horus
Level 160
God Stats
3W - 2L
1,495 SR
Queue Stats
217W - 182L
1,619 Elo+
Party 1
Guan Yu
Guan Yu
crazylucky87
Guan Yu
Level 159
God Stats
5W - 1L
1,579 SR
Queue Stats
17W - 3L
1,899 Elo+
Party 1
Team Averages
Level 128
1,558 SR
1,711 Elo+

VS

Team Averages
Level 43
1,524 SR
1,477 Elo+
Bellona
Bellona
InsaneFrags---
Bellona
Level 45
God Stats
12W - 10L
1,486 SR
Queue Stats
204W - 199L
1,428 Elo+
Solo
Thanatos
Thanatos
SmallMeatGamer
Thanatos
Level 36
God Stats
6W - 5L
1,629 SR
Queue Stats
146W - 93L
1,595 Elo+
Solo
Mercury
Mercury
Xeno_Exodus
Mercury
Level 39
God Stats
106W - 131L
1,549 SR
Queue Stats
145W - 199L
1,448 Elo+
Solo
Atlas
Atlas
beastmann07
Atlas
Level 49
God Stats
7W - 9L
1,523 SR
Queue Stats
77W - 74L
1,466 Elo+
Solo
Yu Huang
Yu Huang
mellamanpakman
Yu Huang
Level 45
God Stats
5W - 6L
1,431 SR
Queue Stats
146W - 192L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
5
1 / 0 / 3
3,806
761
2,445
4,782
1,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
Dēus
Sylvanus
7
2 / 0 / 2
3,961
792
4,368
1,979
860
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
2 / 0 / 1
3,855
771
1,525
2,909
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
2 / 0 / 0
3,773
755
2,608
1,831
627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Guan Yu
crazylucky87
Guan Yu
7
2 / 0 / 0
3,927
785
3,064
4,155
1,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,268
654
1,494
3,947
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
5
0 / 2 / 0
3,094
619
1,745
3,800
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
Xeno_Exodus
Mercury
4
0 / 1 / 0
2,938
588
468
3,763
1,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 2 / 0
3,086
617
1,350
4,466
1,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
6
0 / 2 / 0
3,230
646
736
3,860
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
9
Kills
0
0
Deaths
9
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
1
0
3
2.5
W
Sylvanus
Dēus
Sylvanus
2
0
2
3
L
0
2
0
0
W
2
0
1
2.5
L
Thanatos
0
2
0
0
L
Mercury
Xeno_Exodus
Mercury
0
1
0
0
L
0
2
0
0
W
2
0
0
2
W
Guan Yu
crazylucky87
Guan Yu
2
0
0
2
L
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,010
Damage
5,793
15,656
Taken
19,836
5,873
Mitigated
6,794
5,812
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
2,445
517
624
1,925
4,782
1,333
0
958
3,791
0
7,616
W
Sylvanus
Dēus
Sylvanus
4,368
2,054
244
615
1,979
860
0
609
1,370
18,514
6,700
L
1,494
757
0
1,381
3,947
1,846
0
0
3,610
0
13,252
W
1,525
308
0
500
2,909
1,062
0
491
2,418
13,485
0
L
Thanatos
1,745
274
0
2,155
3,800
1,168
0
1,551
2,249
0
14,503
L
Mercury
Xeno_Exodus
Mercury
468
129
72
1,273
3,763
1,034
0
541
3,161
0
8,768
L
1,350
804
80
458
4,466
1,682
0
1,608
2,858
6,970
0
W
2,608
1,214
0
4
1,831
627
0
28
1,803
0
16,276
W
Guan Yu
crazylucky87
Guan Yu
3,064
634
0
1,900
4,155
1,991
0
0
4,120
0
17,447
L
Yu Huang
736
185
0
750
3,860
1,064
0
1,136
2,557
14,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,322
Gold Earned
15,616
158
Minions Killed
91
0
Camps Cleared
0
576,104
Distance Traveled
509,374
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
3,806
761
8
2
0
126,830
0
W
Sylvanus
3,961
792
50
10
0
105,897
1
L
Bellona
3,268
654
23
5
0
78,879
1
W
Geb
3,855
771
31
6
0
118,394
3
L
Thanatos
3,094
619
20
4
0
115,483
0
L
Mercury
2,938
588
16
3
0
126,444
2
L
Atlas
3,086
617
10
2
0
88,905
0
W
Horus
3,773
755
37
7
0
111,141
0
W
Guan Yu
3,927
785
32
6
0
113,842
2
L
Yu Huang
3,230
646
22
4
0
99,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role