Player Matchup

Anubis
Anubis
LostKokiri
Anubis
Level 64
God Stats
0W - 1L
1,293 SR
Queue Stats
4W - 9L
1,059 Elo+
Solo
Hercules
Hercules
cadufo
Hercules
Level 66
God Stats
29W - 39L
1,446 SR
Queue Stats
104W - 146L
1,442 Elo+
Solo
Neith
Neith
conaro
Neith
Level 159
God Stats
82W - 83L
1,574 SR
Queue Stats
586W - 523L
1,583 Elo+
Solo
Team Averages
Level 96
1,438 SR
1,361 Elo+

VS

Team Averages
Level 133
1,594 SR
1,557 Elo+
Thanatos
Thanatos
 
Thanatos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Labuta
Ymir
Level 121
God Stats
14W - 3L
1,782 SR
Queue Stats
192W - 141L
1,654 Elo+
Party 1
Chronos
Chronos
R3x0n
Chronos
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
67W - 66L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LostKokiri
Anubis
9
0 / 5 / 1
5,865
587
3,659
7,450
3,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
cadufo
Hercules
11
1 / 3 / 1
6,942
694
6,182
12,527
8,033
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
conaro
Neith
10
1 / 3 / 1
6,498
650
6,528
7,779
2,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
7 / 1 / 4
8,037
804
10,665
9,794
4,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
Labuta
Ymir
11
1 / 1 / 9
7,058
706
4,716
9,484
9,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chronos
R3x0n
Chronos
13
3 / 0 / 6
7,291
729
7,766
6,937
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
1
4
9
W
Ymir
Labuta
Ymir
1
1
9
5.5
L
Anubis
LostKokiri
Anubis
0
5
1
0.1
W
Chronos
R3x0n
Chronos
3
0
6
6
L
Hercules
cadufo
Hercules
1
3
1
0.5
L
Neith
conaro
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,369
Damage
23,147
27,756
Taken
26,215
14,208
Mitigated
17,695
5,919
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,665
2,130
0
9,116
9,794
4,813
0
1,908
7,886
0
34,011
W
Ymir
Labuta
Ymir
4,716
1,597
457
942
9,484
9,722
0
1,292
8,192
8,181
0
L
Anubis
LostKokiri
Anubis
3,659
676
0
1,106
7,450
3,628
0
3,881
3,569
17,246
0
W
Chronos
R3x0n
Chronos
7,766
1,824
0
4,142
6,937
3,160
0
942
5,995
26,845
3,267
L
Hercules
cadufo
Hercules
6,182
2,094
306
2,794
12,527
8,033
0
5,251
7,276
0
12,203
L
Neith
conaro
Neith
6,528
2,136
0
1,713
7,779
2,547
0
2,648
5,131
0
18,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,305
Gold Earned
22,386
76
Minions Killed
109
0
Camps Cleared
9
510,617
Distance Traveled
582,177
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,037
804
52
5
6
199,360
2
W
Ymir
7,058
706
4
0
0
173,261
1
L
Anubis
5,865
587
30
3
0
150,220
1
W
Chronos
7,291
729
53
5
3
209,556
2
L
Hercules
6,942
694
11
1
0
203,334
0
L
Neith
6,498
650
35
4
0
157,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role