Player Matchup

Arachne
Arachne
Bleakfawn0
Arachne
Level 112
God Stats
7W - 1L
1,759 SR
Queue Stats
228W - 162L
1,566 Elo+
Party 1
Guan Yu
Guan Yu
ejresendiz
Guan Yu
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
370W - 268L
1,488 Elo+
Party 1
Hades
Hades
soeffintired
Hades
Level 149
God Stats
38W - 14L
1,706 SR
Queue Stats
455W - 310L
1,529 Elo+
Party 1
Team Averages
Level 123
1,655 SR
1,528 Elo+

VS

Team Averages
Level 95
1,613 SR
1,483 Elo+
Hera
Hera
ArcaneZatanna
Hera
Level 147
God Stats
1W - 1L
1,952 SR
Queue Stats
199W - 363L
1,322 Elo+
Solo
Hercules
Hercules
DatBoi_Jon
Hercules
Level 103
God Stats
0W - 3L
1,374 SR
Queue Stats
159W - 193L
1,481 Elo+
Solo
Bastet
Bastet
lord_beerud
Bastet
Level 35
God Stats
1W - 1L
1,513 SR
Queue Stats
32W - 23L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bleakfawn0
Arachne
12
2 / 1 / 3
7,099
710
6,920
9,296
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
ejresendiz
Guan Yu
11
2 / 2 / 4
6,983
698
6,404
9,267
7,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
3 / 3 / 4
7,565
757
7,026
11,586
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
6,603
660
6,032
4,361
1,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
DatBoi_Jon
Hercules
10
0 / 4 / 5
7,077
708
5,314
14,307
10,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Bastet
12
5 / 2 / 1
7,763
776
10,567
7,491
3,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
6
6
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Arachne
Bleakfawn0
Arachne
2
1
3
3.5
L
Hercules
DatBoi_Jon
Hercules
0
4
5
0.63
W
Guan Yu
ejresendiz
Guan Yu
2
2
4
2
L
Bastet
5
2
1
2.75
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,350
Damage
21,913
30,149
Taken
26,159
18,074
Mitigated
15,410
13,077
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,032
1,625
0
593
4,361
1,477
96
2,033
2,289
24,964
1,829
W
Arachne
Bleakfawn0
Arachne
6,920
4,576
0
2,718
9,296
4,710
546
1,821
7,475
0
15,086
L
Hercules
DatBoi_Jon
Hercules
5,314
1,171
0
3,770
14,307
10,807
85
3,434
10,522
0
13,887
W
Guan Yu
ejresendiz
Guan Yu
6,404
835
914
3,291
9,267
7,468
0
2,039
7,228
0
10,955
L
Bastet
10,567
1,716
0
1,297
7,491
3,126
0
1,934
5,352
0
26,929
W
7,026
1,038
1,370
4,784
11,586
5,896
729
2,165
9,421
39,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,647
Gold Earned
21,443
130
Minions Killed
114
5
Camps Cleared
4
597,399
Distance Traveled
513,952
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,603
660
53
5
2
147,615
5
W
Arachne
7,099
710
25
3
1
217,929
3
L
Hercules
7,077
708
17
2
2
180,933
2
W
Guan Yu
6,983
698
17
2
2
210,512
2
L
Bastet
7,763
776
44
4
0
185,404
4
W
Hades
7,565
757
88
9
2
168,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role