Player Matchup

Baba Yaga
Baba Yaga
I Iguro I
Baba Yaga
Level 68
God Stats
2W - 5L
1,341 SR
Queue Stats
49W - 62L
1,332 Elo+
Party 3
Cernunnos
Cernunnos
NEAxFEAR
Cernunnos
Level 10
God Stats
6W - 2L
1,694 SR
Queue Stats
90W - 92L
1,552 Elo+
Party 2
Ganesha
Ganesha
Newtsicle
Ganesha
Level 156
God Stats
2W - 1L
1,612 SR
Queue Stats
91W - 97L
1,495 Elo+
Party 3
Chaac
Chaac
YSNERN
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,209 Elo+
Party 3
Loki
Loki
justalittleguy
Loki
Level 53
God Stats
7W - 2L
1,547 SR
Queue Stats
211W - 203L
1,540 Elo+
Party 2
Team Averages
Level 58
1,539 SR
1,426 Elo+

VS

Team Averages
Level 74
1,412 SR
1,504 Elo+
Tsukuyomi
Tsukuyomi
Bearscared
Tsukuyomi
Level 54
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 76L
1,561 Elo+
Party 1
Heimdallr
Heimdallr
Crimzilla
Heimdallr
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 14L
1,561 Elo+
Party 1
Merlin
Merlin
Crocidilly
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,418 Elo+
Party 1
Anhur
Anhur
TheOldSouls
Anhur
Level 140
God Stats
1W - 2L
1,295 SR
Queue Stats
94W - 94L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
tenaciousbreezy
Sylvanus
Level 107
God Stats
2W - 5L
1,264 SR
Queue Stats
68W - 72L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
I Iguro I
Baba Yaga
15
2 / 1 / 4
9,604
505
10,919
5,641
2,304
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
NEAxFEAR
Cernunnos
16
5 / 1 / 7
10,009
527
14,726
12,746
5,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Newtsicle
Ganesha
13
0 / 0 / 9
9,106
479
5,902
11,629
10,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
YSNERN
Chaac
15
0 / 4 / 0
9,064
477
2,484
13,540
9,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
10 / 1 / 4
11,048
581
12,837
13,579
5,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bearscared
Tsukuyomi
16
2 / 3 / 2
10,089
531
7,190
14,719
6,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heimdallr
Crimzilla
Heimdallr
10
0 / 5 / 1
6,861
361
5,355
9,273
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Crocidilly
Merlin
13
1 / 6 / 1
8,786
462
7,548
13,118
5,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 0 / 2
10,532
554
7,976
8,169
3,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
12
1 / 3 / 2
8,426
443
5,465
21,092
19,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
17
Kills
7
7
Deaths
17
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bearscared
Tsukuyomi
2
3
2
1
L
Heimdallr
Crimzilla
Heimdallr
0
5
1
0.1
L
Merlin
Crocidilly
Merlin
1
6
1
0.25
W
Baba Yaga
I Iguro I
Baba Yaga
2
1
4
4
W
Cernunnos
NEAxFEAR
Cernunnos
5
1
7
8.5
W
Ganesha
Newtsicle
Ganesha
0
0
9
4.5
L
3
0
2
4
W
Chaac
YSNERN
Chaac
0
4
0
0
W
10
1
4
12
L
Sylvanus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,868
Damage
33,534
57,135
Taken
66,371
32,701
Mitigated
38,458
19,334
Healing
22,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bearscared
Tsukuyomi
7,190
1,867
0
6,155
14,719
6,924
0
1,840
12,879
0
82,628
L
Heimdallr
Crimzilla
Heimdallr
5,355
2,114
0
1,347
9,273
3,411
77
1,177
8,096
0
31,852
L
Merlin
Crocidilly
Merlin
7,548
467
0
1,000
13,118
5,068
0
7,900
5,218
59,839
0
W
Baba Yaga
I Iguro I
Baba Yaga
10,919
161
0
1,707
5,641
2,304
850
2,969
2,672
69,203
0
W
Cernunnos
NEAxFEAR
Cernunnos
14,726
7,340
0
4,558
12,746
5,230
970
3,416
9,330
0
75,699
W
Ganesha
Newtsicle
Ganesha
5,902
406
470
5,305
11,629
10,305
0
3,870
7,759
30,032
4,520
L
7,976
3,502
0
3,742
8,169
3,612
2,535
1,413
6,756
0
83,206
W
Chaac
YSNERN
Chaac
2,484
296
0
1,588
13,540
9,063
762
0
13,540
0
53,603
W
12,837
2,972
0
5,706
13,579
5,799
0
2,758
10,821
0
102,312
L
Sylvanus
5,465
1,567
2,370
8,016
21,092
19,443
81
4,180
16,912
27,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,831
Gold Earned
44,694
518
Minions Killed
468
0
Camps Cleared
0
1,871,486
Distance Traveled
1,769,262
11
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,089
531
128
7
0
431,537
8
L
Heimdallr
6,861
361
40
2
0
294,646
3
L
Merlin
8,786
462
116
6
0
360,308
4
W
Baba Yaga
9,604
505
116
6
0
352,118
3
W
Cernunnos
10,009
527
137
7
0
349,497
1
W
Ganesha
9,106
479
21
1
0
376,466
4
L
Anhur
10,532
554
149
8
0
334,273
2
W
Chaac
9,064
477
102
5
0
337,865
1
W
Loki
11,048
581
142
7
0
455,540
2
L
Sylvanus
8,426
443
35
2
0
348,498
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role