Player Matchup

Fenrir
Fenrir
EyalWp
Fenrir
Level 67
God Stats
2W - 5L
1,553 SR
Queue Stats
176W - 199L
1,424 Elo+
Solo
Loki
Loki
Kovaceviic007
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,620 Elo+
Party 1
Kali
Kali
Kresici
Kali
Level 28
God Stats
2W - 2L
1,508 SR
Queue Stats
2W - 13L
1,022 Elo+
Party 1
Mulan
Mulan
Marko005
Mulan
Level 25
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 12L
1,055 Elo+
Party 1
Izanami
Izanami
OlindraniCevap
Izanami
Level 39
God Stats
2W - 16L
1,066 SR
Queue Stats
2W - 17L
1,028 Elo+
Party 1
Team Averages
Level 37
1,465 SR
1,230 Elo+

VS

Team Averages
Level 64
1,437 SR
1,267 Elo+
Nox
Nox
C3P-rraca
Nox
Level 100
God Stats
14W - 14L
1,426 SR
Queue Stats
269W - 386L
1,245 Elo+
Party 2
Charybdis
Charybdis
Celia24
Charybdis
Level 81
God Stats
28W - 45L
1,273 SR
Queue Stats
221W - 375L
1,242 Elo+
Party 2
Ratatoskr
Ratatoskr
LyK1D
Ratatoskr
Level 34
God Stats
3W - 7L
1,500 SR
Queue Stats
61W - 99L
1,177 Elo+
Solo
Anubis
Anubis
Microsieste
Anubis
Level 69
God Stats
6W - 6L
1,487 SR
Queue Stats
57W - 52L
1,445 Elo+
Solo
King Arthur
King Arthur
stanoje73
King Arthur
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 18L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EyalWp
Fenrir
20
6 / 5 / 2
14,960
499
12,467
26,354
13,899
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
0 / 3 / 1
8,393
280
1,963
6,528
1,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
Kresici
Kali
20
4 / 4 / 0
13,746
458
13,550
22,375
11,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Marko005
Mulan
19
1 / 13 / 3
12,301
410
20,454
40,394
37,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 5 / 2
12,486
416
17,433
21,456
8,097
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 14
15,330
511
16,175
27,640
30,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Celia24
Charybdis
19
6 / 3 / 8
13,915
464
17,822
22,238
12,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ratatoskr
LyK1D
Ratatoskr
20
3 / 4 / 4
15,718
524
11,591
25,317
13,416
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
20
13 / 3 / 2
18,334
611
30,705
19,648
14,563
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
stanoje73
King Arthur
18
3 / 1 / 5
12,982
433
7,111
20,229
25,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
13
Kills
29
30
Deaths
13
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
Charybdis
Celia24
Charybdis
6
3
8
3.33
L
Fenrir
EyalWp
Fenrir
6
5
2
1.4
L
0
3
1
0.17
L
Kali
Kresici
Kali
4
4
0
1
W
Ratatoskr
LyK1D
Ratatoskr
3
4
4
1.25
L
Mulan
Marko005
Mulan
1
13
3
0.19
W
Anubis
13
3
2
4.67
L
2
5
2
0.6
W
King Arthur
stanoje73
King Arthur
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,867
Damage
83,404
117,107
Taken
115,072
72,965
Mitigated
96,903
23,447
Healing
35,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,175
2,670
2,133
8,148
27,640
30,741
4,746
0
26,808
70,390
0
W
Charybdis
Celia24
Charybdis
17,822
10,724
0
8,990
22,238
12,398
9,508
0
22,030
0
79,260
L
Fenrir
EyalWp
Fenrir
12,467
4,497
0
3,991
26,354
13,899
0
8,411
17,943
0
149,563
L
1,963
966
155
1,571
6,528
1,513
0
1,068
5,460
0
18,229
L
Kali
Kresici
Kali
13,550
4,476
0
6,932
22,375
11,783
960
7,922
14,453
0
99,896
W
Ratatoskr
LyK1D
Ratatoskr
11,591
4,202
0
2,732
25,317
13,416
0
160
24,951
0
188,545
L
Mulan
Marko005
Mulan
20,454
2,634
467
6,977
40,394
37,673
1,184
17,279
23,115
0
95,443
W
Anubis
30,705
2,506
0
12,960
19,648
14,563
3,153
0
19,544
173,071
0
L
17,433
14,248
175
3,179
21,456
8,097
1,209
12,305
9,151
0
91,737
W
King Arthur
stanoje73
King Arthur
7,111
892
0
164
20,229
25,785
177
0
20,124
114
51,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,886
Gold Earned
76,279
646
Minions Killed
724
0
Camps Cleared
0
2,247,307
Distance Traveled
2,725,474
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
15,330
511
85
3
0
570,273
1
W
Charybdis
13,915
464
106
4
0
508,103
3
L
Fenrir
14,960
499
201
7
0
563,295
6
L
Loki
8,393
280
34
1
0
146,327
0
L
Kali
13,746
458
154
5
0
561,343
1
W
Ratatoskr
15,718
524
193
6
0
556,615
1
L
Mulan
12,301
410
125
4
0
460,253
1
W
Anubis
18,334
611
274
9
0
499,866
9
L
Izanami
12,486
416
132
4
0
516,089
0
W
King Arthur
12,982
433
66
2
0
590,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role