Player Matchup

Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Currxn2081
Nu Wa
Level 96
God Stats
23W - 17L
1,711 SR
Queue Stats
418W - 415L
1,622 Elo+
Solo
Amaterasu
Amaterasu
GleamingVale
Amaterasu
Level 159
God Stats
4W - 5L
1,584 SR
Queue Stats
205W - 189L
1,536 Elo+
Party 2
Neith
Neith
Maniac9001
Neith
Level 136
God Stats
8W - 7L
1,644 SR
Queue Stats
112W - 113L
1,522 Elo+
Party 2
Terra
Terra
WilGotDaJuice
Terra
Level 128
God Stats
0W - 7L
1,500 SR
Queue Stats
419W - 412L
1,552 Elo+
Solo
Team Averages
Level 135
1,588 SR
1,546 Elo+

VS

Team Averages
Level 152
1,527 SR
1,575 Elo+
Geb
Geb
Azxzeel
Geb
Level 153
God Stats
5W - 2L
1,523 SR
Queue Stats
177W - 167L
1,595 Elo+
Party 3
Loki
Loki
Joosse_10
Loki
Level 160
God Stats
2W - 1L
1,420 SR
Queue Stats
189W - 179L
1,570 Elo+
Party 3
Apollo
Apollo
ShieldWalllTaunt
Apollo
Level 160
God Stats
6W - 3L
1,586 SR
Queue Stats
225W - 212L
1,531 Elo+
Party 1
Khepri
Khepri
Shockwave3998
Khepri
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,652 Elo+
Party 1
Freya
Freya
linesofchaos
Freya
Level 159
God Stats
5W - 4L
1,605 SR
Queue Stats
288W - 300L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
1
0 / 0 / 0
2,640
440
0
0
0
Nu Wa
8
0 / 0 / 0
4,035
673
1,333
1,876
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
GleamingVale
Amaterasu
6
0 / 3 / 0
3,826
638
3,747
6,813
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
7
4 / 1 / 0
4,257
710
4,235
3,783
1,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 4
3,530
588
2,492
3,426
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
7
1 / 0 / 2
4,280
713
3,051
4,659
1,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
7
2 / 0 / 1
4,295
716
1,531
3,559
958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
3,557
593
841
3,288
1,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
1 / 2 / 0
3,819
637
2,089
4,785
2,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
0 / 2 / 0
3,381
564
1,952
3,628
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
0
0
0
W
Geb
1
0
2
2
L
Nu Wa
0
0
0
0
L
Amaterasu
GleamingVale
Amaterasu
0
3
0
0
W
Loki
2
0
1
2.5
L
Neith
4
1
0
4
W
0
0
0
0
W
1
2
0
0.5
L
0
0
4
2
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,807
Damage
9,464
15,898
Taken
19,919
6,432
Mitigated
7,102
6,834
Healing
8,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Geb
3,051
1,218
0
2,340
4,659
1,966
0
16
4,643
20,737
0
L
Nu Wa
1,333
610
0
500
1,876
423
134
0
1,876
27,699
0
L
Amaterasu
GleamingVale
Amaterasu
3,747
2,152
0
3,048
6,813
3,498
0
2,627
3,762
0
21,111
W
Loki
1,531
753
0
2,011
3,559
958
0
116
3,443
0
20,035
L
Neith
4,235
1,916
0
1,601
3,783
1,369
0
1,675
1,954
0
20,533
W
841
525
0
1,593
3,288
1,054
0
1,508
1,721
0
21,535
W
2,089
297
0
1,214
4,785
2,009
0
837
3,799
11,179
0
L
2,492
405
145
1,540
3,426
1,142
0
1,929
1,331
8,200
0
W
1,952
545
0
1,393
3,628
1,115
0
952
2,488
13,391
261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,288
Gold Earned
19,332
136
Minions Killed
174
0
Camps Cleared
0
419,589
Distance Traveled
611,203
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
2,640
440
0
0
0
0
0
W
Geb
4,280
713
36
6
0
120,161
1
L
Nu Wa
4,035
673
45
8
0
107,100
1
L
Amaterasu
3,826
638
41
7
0
107,255
2
W
Loki
4,295
716
52
9
0
132,280
1
L
Neith
4,257
710
39
7
0
89,808
2
W
Apollo
3,557
593
33
6
0
125,363
0
W
Khepri
3,819
637
16
3
0
109,491
2
L
Terra
3,530
588
11
2
0
115,426
1
W
Freya
3,381
564
37
6
0
123,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role