Player Matchup

Osiris
Osiris
 
Osiris
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
HiggsSeldon
Thor
Level 118
God Stats
11W - 5L
1,692 SR
Queue Stats
252W - 223L
1,530 Elo+
Solo
Izanami
Izanami
LightningRose93
Izanami
Level 55
God Stats
40W - 39L
1,660 SR
Queue Stats
215W - 236L
1,436 Elo+
Solo
Cerberus
Cerberus
xXBluDemonsXx
Cerberus
Level 159
God Stats
2W - 0L
1,739 SR
Queue Stats
385W - 385L
1,512 Elo+
Solo
Anubis
Anubis
yusefdx96
Anubis
Level 114
God Stats
34W - 31L
1,519 SR
Queue Stats
1,012W - 996L
1,508 Elo+
Solo
Team Averages
Level 114
1,622 SR
1,497 Elo+

VS

Team Averages
Level 89
1,479 SR
1,454 Elo+
Danzaburou
Danzaburou
BombShot0
Danzaburou
Level 125
God Stats
17W - 9L
1,649 SR
Queue Stats
259W - 248L
1,567 Elo+
Solo
Fafnir
Fafnir
KRDA97
Fafnir
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
244W - 236L
1,542 Elo+
Solo
Izanami
Izanami
Koisj
Izanami
Level 64
God Stats
1W - 4L
1,440 SR
Queue Stats
87W - 98L
1,464 Elo+
Solo
Kumbhakarna
Kumbhakarna
SkeetingFire
Kumbhakarna
Level 119
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 62L
1,189 Elo+
Solo
Freya
Freya
namechanged9704
Freya
Level 74
God Stats
4W - 4L
1,307 SR
Queue Stats
384W - 388L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 1 / 0
7,423
619
5,524
8,919
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 1 / 3
7,089
591
3,840
7,064
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 1 / 2
7,187
599
6,270
5,713
1,998
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
xXBluDemonsXx
Cerberus
10
2 / 1 / 6
5,923
494
6,237
10,764
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anubis
yusefdx96
Anubis
12
1 / 1 / 5
6,858
572
6,550
7,035
3,857
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BombShot0
Danzaburou
11
2 / 2 / 1
6,657
555
3,388
7,781
2,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fafnir
KRDA97
Fafnir
12
0 / 0 / 1
6,849
571
4,128
9,567
5,932
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Koisj
Izanami
10
0 / 3 / 0
5,841
487
2,947
9,286
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SkeetingFire
Kumbhakarna
9
2 / 2 / 0
5,724
477
2,411
10,754
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
1 / 5 / 1
5,518
460
6,452
10,970
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
12
Kills
5
5
Deaths
12
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
0
1
L
Danzaburou
BombShot0
Danzaburou
2
2
1
1.25
W
4
1
3
5.5
L
Fafnir
KRDA97
Fafnir
0
0
1
0.5
L
Izanami
Koisj
Izanami
0
3
0
0
W
4
1
2
5
L
Kumbhakarna
SkeetingFire
Kumbhakarna
2
2
0
1
L
1
5
1
0.3
W
Cerberus
xXBluDemonsXx
Cerberus
2
1
6
5
W
Anubis
yusefdx96
Anubis
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,421
Damage
19,326
39,495
Taken
48,358
19,773
Mitigated
20,211
13,377
Healing
15,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,524
1,577
0
5,492
8,919
7,226
0
4,128
4,791
0
54,602
L
Danzaburou
BombShot0
Danzaburou
3,388
1,319
0
859
7,781
2,419
0
2,276
5,407
0
38,116
W
3,840
724
0
181
7,064
2,529
0
68
6,996
0
51,007
L
Fafnir
KRDA97
Fafnir
4,128
1,118
0
4,570
9,567
5,932
0
0
9,567
45,186
0
L
Izanami
Koisj
Izanami
2,947
1,492
0
3,291
9,286
2,907
81
3,900
5,318
0
47,870
W
6,270
3,841
0
1,157
5,713
1,998
1,032
2,434
3,079
0
50,318
L
Kumbhakarna
SkeetingFire
Kumbhakarna
2,411
102
0
2,645
10,754
5,285
0
2,559
8,101
8,279
0
L
6,452
2,168
0
3,688
10,970
3,668
0
3,285
7,349
29,184
31
W
Cerberus
xXBluDemonsXx
Cerberus
6,237
746
0
2,930
10,764
4,163
54
5,419
4,941
22,823
1,340
W
Anubis
yusefdx96
Anubis
6,550
353
0
3,617
7,035
3,857
465
307
6,728
51,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,480
Gold Earned
30,589
454
Minions Killed
304
0
Camps Cleared
0
1,215,803
Distance Traveled
1,085,352
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,423
619
115
10
0
242,504
2
L
Danzaburou
6,657
555
69
6
0
229,188
2
W
Thor
7,089
591
93
8
0
294,833
4
L
Fafnir
6,849
571
88
7
0
215,436
3
L
Izanami
5,841
487
84
7
0
195,322
2
W
Izanami
7,187
599
98
8
0
223,529
4
L
Kumbhakarna
5,724
477
9
1
0
232,876
6
L
Freya
5,518
460
54
5
0
212,530
1
W
Cerberus
5,923
494
63
5
0
239,813
3
W
Anubis
6,858
572
85
7
0
215,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role