Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
EliGe_LX
Janus
Level 83
God Stats
0W - 3L
1,238 SR
Queue Stats
61W - 71L
1,462 Elo+
Party 1
Fenrir
Fenrir
NiEr7991
Fenrir
Level 17
God Stats
2W - 9L
1,500 SR
Queue Stats
9W - 20L
1,328 Elo+
Party 1
Sun Wukong
Sun Wukong
jama4478
Sun Wukong
Level 4
God Stats
1W - 3L
1,477 SR
Queue Stats
7W - 22L
1,416 Elo+
Party 1
Fafnir
Fafnir
yeeyeetheboy
Fafnir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,476 Elo+
Party 3
Team Averages
Level 54
1,443 SR
1,436 Elo+

VS

Team Averages
Level 99
1,418 SR
1,463 Elo+
Horus
Horus
 
Horus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
Izamodragon6780
Camazotz
Level 128
God Stats
1W - 1L
1,241 SR
Queue Stats
73W - 93L
1,331 Elo+
Solo
Skadi
Skadi
VN Havoc
Skadi
Level 67
God Stats
5W - 2L
1,208 SR
Queue Stats
60W - 63L
1,514 Elo+
Party 2
Janus
Janus
xBasuto
Janus
Level 64
God Stats
2W - 5L
1,377 SR
Queue Stats
17W - 24L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
xSerori
Sylvanus
Level 129
God Stats
3W - 1L
1,763 SR
Queue Stats
44W - 42L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 3 / 0
6,399
457
6,383
8,478
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
EliGe_LX
Janus
10
0 / 4 / 1
5,958
426
4,938
6,048
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
NiEr7991
Fenrir
8
0 / 6 / 0
5,114
365
2,294
12,410
3,848
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
jama4478
Sun Wukong
11
1 / 4 / 1
6,474
462
4,072
12,333
6,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
8
0 / 2 / 0
5,948
425
2,203
10,354
8,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
7 / 1 / 3
9,319
666
9,825
8,628
6,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Camazotz
14
5 / 1 / 5
8,684
620
7,753
12,019
4,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
VN Havoc
Skadi
13
1 / 0 / 2
7,592
542
4,078
7,115
2,888
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
xBasuto
Janus
12
2 / 0 / 4
7,334
524
3,646
4,596
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
xSerori
Sylvanus
12
4 / 0 / 5
7,672
548
7,351
9,457
6,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
19
19
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
3
0
0
W
Horus
 
Horus
7
1
3
8.5
L
Janus
EliGe_LX
Janus
0
4
1
0.13
W
Camazotz
5
1
5
7.5
L
Fenrir
NiEr7991
Fenrir
0
6
0
0
W
Skadi
VN Havoc
Skadi
1
0
2
2
L
Sun Wukong
jama4478
Sun Wukong
1
4
1
0.38
W
Janus
xBasuto
Janus
2
0
4
4
W
Sylvanus
xSerori
Sylvanus
4
0
5
6.5
L
Fafnir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,890
Damage
32,653
49,623
Taken
41,815
22,868
Mitigated
21,503
8,725
Healing
21,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
6,383
3,262
0
1,167
8,478
2,938
0
1,979
6,483
0
50,923
W
Horus
 
Horus
9,825
3,845
488
2,845
8,628
6,371
70
299
8,315
102
62,868
L
Janus
EliGe_LX
Janus
4,938
308
0
759
6,048
1,714
0
2,224
3,639
40,916
0
W
Camazotz
7,753
3,765
0
8,775
12,019
4,495
0
1,742
10,173
0
69,309
L
Fenrir
NiEr7991
Fenrir
2,294
813
0
1,357
12,410
3,848
0
1,563
10,671
0
24,067
W
Skadi
VN Havoc
Skadi
4,078
2,763
0
1,544
7,115
2,888
969
221
6,894
0
51,766
L
Sun Wukong
jama4478
Sun Wukong
4,072
1,354
0
2,874
12,333
6,112
37
0
11,642
0
32,194
W
Janus
xBasuto
Janus
3,646
554
0
885
4,596
1,650
0
1,311
3,197
44,706
0
W
Sylvanus
xSerori
Sylvanus
7,351
2,396
1,064
5,497
9,457
6,099
18
3,619
5,606
37,630
17,306
L
Fafnir
2,203
649
0
2,568
10,354
8,256
0
3,669
6,563
15,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,893
Gold Earned
40,601
304
Minions Killed
465
0
Camps Cleared
0
1,288,335
Distance Traveled
1,462,330
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,399
457
96
7
0
262,938
3
W
Horus
9,319
666
116
8
0
286,117
4
L
Janus
5,958
426
80
6
0
253,560
1
W
Camazotz
8,684
620
109
8
0
298,482
1
L
Fenrir
5,114
365
30
2
0
254,281
0
W
Skadi
7,592
542
74
5
0
317,532
2
L
Sun Wukong
6,474
462
75
5
0
254,039
4
W
Janus
7,334
524
78
6
0
305,833
3
W
Sylvanus
7,672
548
88
6
0
254,366
3
L
Fafnir
5,948
425
23
2
0
263,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role