Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JarlLende
Chaac
Level 94
God Stats
3W - 2L
1,374 SR
Queue Stats
9W - 6L
1,627 Elo+
Solo
Neith
Neith
TheJimmychanga
Neith
Level 124
God Stats
3W - 0L
1,666 SR
Queue Stats
48W - 69L
1,413 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XGauserX
Tsukuyomi
Level 83
God Stats
6W - 3L
1,632 SR
Queue Stats
33W - 54L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
elkingchai
Sylvanus
Level 123
God Stats
11W - 5L
1,500 SR
Queue Stats
73W - 92L
1,396 Elo+
Party 1
Team Averages
Level 117
1,534 SR
1,477 Elo+

VS

Team Averages
Level 103
1,533 SR
1,469 Elo+
Chaac
Chaac
Im Machito
Chaac
Level 129
God Stats
7W - 5L
1,560 SR
Queue Stats
52W - 62L
1,508 Elo+
Party 2
Anubis
Anubis
JDarkezX
Anubis
Level 149
God Stats
11W - 9L
1,646 SR
Queue Stats
403W - 379L
1,572 Elo+
Solo
Olorun
Olorun
The eddy419
Olorun
Level 15
God Stats
2W - 5L
1,568 SR
Queue Stats
21W - 36L
1,308 Elo+
Party 2
Pele
Pele
luckybanda
Pele
Level 61
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 49L
1,414 Elo+
Solo
Rama
Rama
us_r0ndezv0us
Rama
Level 160
God Stats
0W - 3L
1,391 SR
Queue Stats
408W - 440L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
5 / 1 / 6
8,965
815
11,124
13,794
8,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
JarlLende
Chaac
13
2 / 1 / 6
7,615
692
7,199
14,209
10,755
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 8
8,732
794
10,123
7,672
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
XGauserX
Tsukuyomi
14
3 / 2 / 5
8,119
738
9,002
12,139
5,102
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
elkingchai
Sylvanus
14
3 / 1 / 8
8,780
798
7,443
14,799
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 3 / 4
7,664
697
15,734
14,925
13,568
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
JDarkezX
Anubis
16
6 / 1 / 0
8,935
812
13,458
7,160
4,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
0 / 5 / 0
6,761
615
3,657
10,637
4,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 6 / 2
6,680
607
5,035
9,742
3,677
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 2 / 3
7,747
704
5,914
10,998
4,527
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
17
Kills
6
6
Deaths
17
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
6
8
L
Chaac
0
3
4
0.67
L
Anubis
JDarkezX
Anubis
6
1
0
6
W
Chaac
JarlLende
Chaac
2
1
6
5
L
Olorun
0
5
0
0
W
4
1
8
8
W
Tsukuyomi
XGauserX
Tsukuyomi
3
2
5
2.75
W
Sylvanus
elkingchai
Sylvanus
3
1
8
7
L
0
6
2
0.17
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,891
Damage
43,798
62,613
Taken
53,462
47,358
Mitigated
29,910
26,597
Healing
13,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,124
607
768
4,731
13,794
8,426
462
3,187
10,418
39,067
0
L
Chaac
15,734
1,935
0
4,958
14,925
13,568
0
4,569
10,356
0
34,844
L
Anubis
JDarkezX
Anubis
13,458
1,221
0
2,654
7,160
4,090
0
2,880
4,280
31,903
0
W
Chaac
JarlLende
Chaac
7,199
2,051
519
6,302
14,209
10,755
372
5,175
8,800
0
15,386
L
Olorun
3,657
1,899
291
1,422
10,637
4,048
0
2,665
7,972
13,628
0
W
10,123
3,983
0
810
7,672
4,665
2,754
2,193
5,315
0
31,617
W
Tsukuyomi
XGauserX
Tsukuyomi
9,002
2,540
0
1,161
12,139
5,102
423
2,589
9,460
0
31,067
W
Sylvanus
elkingchai
Sylvanus
7,443
1,537
4,322
7,984
14,799
18,410
65
3,006
11,505
19,671
0
L
5,035
723
0
321
9,742
3,677
0
3,707
6,035
0
10,395
L
5,914
5,232
0
3,658
10,998
4,527
232
4,746
6,252
0
29,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,211
Gold Earned
37,787
189
Minions Killed
193
0
Camps Cleared
0
1,089,889
Distance Traveled
967,333
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,965
815
67
6
0
219,831
0
L
Chaac
7,664
697
45
4
0
221,590
2
L
Anubis
8,935
812
50
5
0
179,767
3
W
Chaac
7,615
692
15
1
0
214,520
3
L
Olorun
6,761
615
23
2
0
197,022
0
W
Neith
8,732
794
45
4
0
198,950
0
W
Tsukuyomi
8,119
738
45
4
0
256,611
0
W
Sylvanus
8,780
798
17
2
0
199,977
3
L
Pele
6,680
607
10
1
0
158,145
0
L
Rama
7,747
704
65
6
0
210,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role