Player Matchup

Yu Huang
Yu Huang
DaCaballoGallo
Yu Huang
Level 160
God Stats
5W - 7L
1,525 SR
Queue Stats
242W - 202L
1,634 Elo+
Party 2
Geb
Geb
NotZexrey
Geb
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,751 Elo+
Party 2
Neith
Neith
Skyler553300
Neith
Level 47
God Stats
13W - 18L
1,482 SR
Queue Stats
13W - 20L
1,372 Elo+
Solo
Hou Yi
Hou Yi
champbreeder1
Hou Yi
Level 160
God Stats
4W - 3L
1,814 SR
Queue Stats
217W - 182L
1,611 Elo+
Party 2
Guan Yu
Guan Yu
crazylucky87
Guan Yu
Level 159
God Stats
5W - 1L
1,549 SR
Queue Stats
17W - 3L
1,889 Elo+
Party 2
Team Averages
Level 107
1,574 SR
1,651 Elo+

VS

Team Averages
Level 91
1,507 SR
1,523 Elo+
Agni
Agni
KingPirate61
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 189L
1,533 Elo+
Solo
Skadi
Skadi
Vinyl Blues
Skadi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,534 Elo+
Party 1
Mulan
Mulan
beastmann07
Mulan
Level 49
God Stats
9W - 10L
1,452 SR
Queue Stats
77W - 74L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
bubzy420
Ratatoskr
Level 44
God Stats
12W - 10L
1,549 SR
Queue Stats
194W - 151L
1,528 Elo+
Party 1
Cerberus
Cerberus
its22ach
Cerberus
Level 88
God Stats
10W - 8L
1,534 SR
Queue Stats
207W - 194L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
14
2 / 2 / 4
8,915
557
11,331
6,693
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
13 / 1 / 4
10,806
675
12,979
15,309
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 0 / 5
7,062
441
4,023
7,393
2,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
5 / 1 / 2
9,233
577
11,032
12,474
5,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
crazylucky87
Guan Yu
16
6 / 2 / 4
10,216
639
12,859
15,463
14,380
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,157
447
4,601
10,979
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
1 / 6 / 0
7,789
487
6,581
11,654
4,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 6 / 1
7,506
469
8,377
17,114
9,286
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
bubzy420
Ratatoskr
14
3 / 5 / 2
8,963
560
6,358
14,862
6,849
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
its22ach
Cerberus
10
0 / 4 / 1
6,955
435
4,538
19,203
11,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
26
Kills
6
6
Deaths
26
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
2
2
4
2
L
1
5
1
0.3
W
13
1
4
15
W
0
0
5
2.5
L
1
6
0
0.17
L
1
6
1
0.25
L
Ratatoskr
bubzy420
Ratatoskr
3
5
2
0.8
W
5
1
2
6
W
Guan Yu
crazylucky87
Guan Yu
6
2
4
4
L
Cerberus
its22ach
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,224
Damage
30,455
57,332
Taken
73,812
33,391
Mitigated
36,593
22,400
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
11,331
1,701
0
906
6,693
2,975
0
2,497
4,196
76,115
0
L
4,601
114
0
520
10,979
4,654
0
7,058
3,921
48,548
0
W
12,979
2,607
0
9,337
15,309
8,200
0
771
14,538
85,265
0
W
4,023
1,973
0
2,627
7,393
2,822
1,179
3,783
3,610
0
34,934
L
6,581
4,461
0
1,224
11,654
4,071
0
1,852
9,802
0
60,761
L
8,377
1,439
0
5,278
17,114
9,286
0
2,534
14,580
0
47,804
L
Ratatoskr
bubzy420
Ratatoskr
6,358
1,740
0
500
14,862
6,849
0
5,863
8,999
0
72,657
W
11,032
6,163
0
3,657
12,474
5,014
778
1,366
11,108
0
75,822
W
Guan Yu
crazylucky87
Guan Yu
12,859
1,827
432
5,441
15,463
14,380
282
224
15,239
0
69,186
L
Cerberus
its22ach
Cerberus
4,538
123
1,572
3,522
19,203
11,733
0
7,003
12,200
32,868
4,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,232
Gold Earned
38,370
551
Minions Killed
445
0
Camps Cleared
0
1,564,462
Distance Traveled
1,498,189
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,915
557
134
8
0
319,778
2
L
Agni
7,157
447
81
5
0
295,878
0
W
Geb
10,806
675
147
9
0
363,545
5
W
Neith
7,062
441
43
3
0
287,935
0
L
Skadi
7,789
487
96
6
0
266,833
4
L
Mulan
7,506
469
81
5
0
274,379
2
L
Ratatoskr
8,963
560
109
7
0
346,489
2
W
Hou Yi
9,233
577
114
7
0
278,878
1
W
Guan Yu
10,216
639
113
7
0
314,326
2
L
Cerberus
6,955
435
78
5
0
314,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role